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In mvm, if you have a bow with projectile penetration, the arrows will break on contact with props/ubered players
A good example of this is a prop-heavy map like Robot Factory's blue spawn.
The text was updated successfully, but these errors were encountered:
Not really noticeable from my experience. Penetrating arrows bad collision was fixed a long while ago
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I can't reproduce this with the huntsman anymore (local instance or on Archive) but the Wrap Assassin ball seems to be excluded from this fix.
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In mvm, if you have a bow with projectile penetration, the arrows will break on contact with props/ubered players
A good example of this is a prop-heavy map like Robot Factory's blue spawn.
The text was updated successfully, but these errors were encountered: