Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] Bell problem in apartments big bug #123

Open
bicatcho11 opened this issue Dec 20, 2023 · 0 comments
Open

[BUG] Bell problem in apartments big bug #123

bicatcho11 opened this issue Dec 20, 2023 · 0 comments
Labels
bug Something isn't working

Comments

@bicatcho11
Copy link

Describe the bug
The problem is with the following points
When two players meet
One is inside the apartment and the other is outside and rings the bell
And he didn't reply
The person outside goes to steal a grocery store, for example, and when the police arrive
He asks a friend to accept the ringing of the bell
The player disappears from the place where he is, for example the grocery store
He enters the apartment
Sometimes the log cannot review this
The bell should be killed after, for example, one minute(

To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Use this item '....' (item's name from shared.lua if applicable)
  4. See error

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Questions (please complete the following information):

  • When you last updated: [last week]
  • Are you using custom resource? which ones? [qb-target]
  • Have you renamed qb- to something custom? [e.g. no]

Additional context
Add any other context about the problem here.

@bicatcho11 bicatcho11 added the bug Something isn't working label Dec 20, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant