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Improve geodesic distance measuring by taking curvature into account.
Performance improvements:
Cythonizing the mesh selection and resampling.
Improve performance by enabling chunking in gfx Buffer.update_range.
Worth noting but likely not a bottleneck so may bot be worth the effort:
Keeping track of normals could perhaps be delayed if we don't need it for the viz (i.e. no updating normals during the interaction).
The _add_vertex_on_edge can likely be vectorized to some extent. This is much harder for _pop_vertex though, so Cython is likely a more reliable path towards better performance.
The text was updated successfully, but these errors were encountered:
Progress
main
.Possible future work
Things to definitely solve someday:
Usability improvements:
Performance improvements:
Buffer.update_range
.Worth noting but likely not a bottleneck so may bot be worth the effort:
_add_vertex_on_edge
can likely be vectorized to some extent. This is much harder for_pop_vertex
though, so Cython is likely a more reliable path towards better performance.The text was updated successfully, but these errors were encountered: