Releases: ptitSeb/box64
Releases · ptitSeb/box64
v0.1.2
- OpenSource!
- A few more opcode added to the Interpretor and the Dynarec
- Improved Native Function calling
- Added some function to limit allocated memory to 47bits space (for Wine)
- Improved and Fixed the functions to limit allocated memory to 32bits space
- Wine is starting now, but not everything and every version works
v0.1.0
What's Changed
- Improvement to ElfLoader
- More opcode added to the Dynarec
- More lib wrapping
- Some fixes to a few function signature
- Improvement to Signal handling, and internal mutex handling
- A few fixes to some dynarec opcodes
- A few fixes to some interpretor opcodes
Full Changelog: v0.0.8...v0.1.0
v0.0.8
What's Changed
- Improvement to SSE/x87 handling
- More opcode added to the Dynarec
- More lib wrapping
Contributions
- [WRAPPER] Added a new feature in the wrapper, forced all i32 to i64 by @rajdakin in #1
- Added a new trace option by @rajdakin in #2
- box64 exit fix by @rajdakin in #3
- Fixed 0xFF INC and DEC opcodes by @rajdakin in #4
- Added some libc symbols by @rajdakin in #5
- General improvements to box64 and fixed some SDL2 functions by @rajdakin in #6
- Update CMakeLists.txt by @krishenriksen in #7
- Update x64runf30f.c by @krishenriksen in #9
New Contributors
- @krishenriksen made their first contribution in #7
v0.0.6
v0.0.4
- Added a lot of opcodes
- Added SDL1 and SDL2 wrapping
- OpenGL/GLU wrapping done
- libasound / libpulse wrapping done
- libopenal / libalure / libalut wrapping done
- Many X11 libs wrapped
- Added "install" with binfmt integration
- A few games are actualy starting now (old WorldOfGoo, Into The Breach, VVVVVV and Thimbeweed Park)