TODO intro. Setting up 'pixel-perfect'. Demo of the game
Requirements:
- Unity 2017+
- C# 4+
Target audience: we try to assume little without boring those with experience. You don't need to know how to code and it's okay if this is your first time with Unity. You can follow step-by-step and copy/paste scripts, but we aim to teach the process along the way as well. New concepts are introduced as they come to help beginners and intermediate developers understand.
TODO encourage experimenting along the way. At the start of each chapter we have a download with the project up to that point. Hack away, then reset to the baseline and hack some more.
TODO legal - MIT for source and cc attribution for the text itself.
This is very much a WIP. I'm trying to make a tutorial helpful to a range of experience levels. Please let me know if you have any suggestions - I'm creating this live at twitch.tv/HardlyDifficult or email [email protected]
Process plan (constantly changing...)
Complete draft of step-by-stepRefactor codeClean steps and draft What did that do and a first cut on FAQ.Then big edits - re-organize and add missing FAQs.- Chapter by chapter:
- Finalize draft including
- Code snippets and links with comments (double check folders)
- Screenshots / gifs
- Asset links
- Intro/outro
- Start grammar reviews
- Finalize draft including
- Fill in TODOs
- Review FAQ ordering
- Debug tips section
- Intro/Outro
- Chapter by chapter:
- Record video.
- Throw the videos out for editing, how are we cutting/presenting things?
- Leaning towards no edits, maybe have a brief intro and outro overlay show
Fill out this form for credits if you have been helping with the tutorial.
Post questions on YouTube even if you are following the text and not the videos.
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