From f45e69ccb520281f5047a4eb5a95c8b1c8d332a1 Mon Sep 17 00:00:00 2001 From: TicClick Date: Tue, 4 Jan 2022 14:06:17 +0100 Subject: [PATCH 1/7] remove Glossary/Loved in favour of Beatmap/Category#loved --- wiki/Glossary/Loved/en.md | 15 --------------- wiki/Glossary/Loved/fr.md | 15 --------------- wiki/Glossary/Loved/id.md | 16 ---------------- wiki/Glossary/en.md | 1 - wiki/Glossary/fr.md | 1 - wiki/Glossary/id.md | 1 - wiki/redirect.yaml | 1 + 7 files changed, 1 insertion(+), 49 deletions(-) delete mode 100644 wiki/Glossary/Loved/en.md delete mode 100644 wiki/Glossary/Loved/fr.md delete mode 100644 wiki/Glossary/Loved/id.md diff --git a/wiki/Glossary/Loved/en.md b/wiki/Glossary/Loved/en.md deleted file mode 100644 index 0fd1bf51c20a..000000000000 --- a/wiki/Glossary/Loved/en.md +++ /dev/null @@ -1,15 +0,0 @@ ---- -stub: true -tags: - - heart ---- - -# Loved - -*See also: [Project Loved](/wiki/Project_Loved) and [Beatmaps § Loved](/wiki/Beatmap/Category#loved)* - -**Loved** is a state given to [beatmaps](/wiki/Beatmap) that do not follow the [ranking criteria](/wiki/Ranking_Criteria), but are considered popular enough to deserve their own leaderboards. Loved beatmaps contribute to a user's total playcount, but does not gain them any [performance points](/wiki/Performance_points). All scores on a Loved beatmap will be deleted if it moves out of the Loved category. This usually only happens upon the creator's request. - -Loved beatmaps use the heart icon ![](/wiki/shared/status/loved.png) in the song selection screen, and are regularly added through Project Loved which is handled by the [Project Loved Team](/wiki/People/The_Team/Project_Loved_Team). - - diff --git a/wiki/Glossary/Loved/fr.md b/wiki/Glossary/Loved/fr.md deleted file mode 100644 index c3c0b55d0f6a..000000000000 --- a/wiki/Glossary/Loved/fr.md +++ /dev/null @@ -1,15 +0,0 @@ ---- -stub: true -tags: - - heart ---- - -# Loved - -*Voir aussi : [Projet Loved](/wiki/Project_Loved) et [Beatmaps & Loved](/wiki/Beatmap/Category#loved)* - -L'état **Loved** est donné aux [beatmaps](/wiki/Beatmap) qui ne respectent pas les [critères de classement](/wiki/Ranking_Criteria), mais qui sont considérés comme suffisamment populaires pour mériter leur propre classement. Les beatmaps loved contribuent au nombre total de parties d'un utilisateur, mais ne lui font pas gagner de [points de performance](/wiki/Performance_points). Tous les scores d'une beatmap loved seront supprimés si elle sort de la catégorie "loved". Cela ne se produit généralement qu'à la demande du créateur. - -Les beatmaps loved utilisent l'icône en forme de cœur ![](/wiki/shared/status/loved.png) dans l'écran de sélection des chansons, et sont régulièrement ajoutés par le biais du projet Loved qui est géré par l'équipe [Project Loved](/wiki/People/The_Team/Project_Loved_Team). - - diff --git a/wiki/Glossary/Loved/id.md b/wiki/Glossary/Loved/id.md deleted file mode 100644 index dfed23e4132b..000000000000 --- a/wiki/Glossary/Loved/id.md +++ /dev/null @@ -1,16 +0,0 @@ ---- -stub: true -tags: - - heart - - hati ---- - -# Loved - -*Kunjungi juga: [Project Loved](/wiki/Project_Loved) dan [Beatmap § Loved](/wiki/Beatmap/Category#loved)* - -**Loved** adalah sebuah status yang diberikan kepada [beatmap](/wiki/Beatmap) yang dianggap cukup populer untuk memiliki papan peringkat (*leaderboard*)-nya sendiri terlepas dari apakah beatmap tersebut mengikuti [Ranking Criteria](/wiki/Ranking_Criteria) ataupun tidak. Beatmap Loved berkontribusi kepada total playcount pengguna, tidak untuk PP ([performance points](/wiki/Performance_points)). Semua skor pada beatmap Loved akan dihapus jika keluar dari kategori Loved. Ini biasanya hanya terjadi atas permintaan pembuat beatmap. - -Beatmap Loved menggunakan icon hati ![](/wiki/shared/status/loved.png) di dalam layar pemilihan lagu, dan secara teratur ditambahkan melalui Project Loved yang ditangani oleh [Project Loved Team](/wiki/People/The_Team/Project_Loved_Team). - - diff --git a/wiki/Glossary/en.md b/wiki/Glossary/en.md index 274dc3eab94d..b479d9f1e7a1 100644 --- a/wiki/Glossary/en.md +++ b/wiki/Glossary/en.md @@ -16,7 +16,6 @@ Index page for all articles concerning osu!-specific terms. - [Hyperdash](Hyperdash) - [Lead-in](Lead-in) - [Local song offset](Local_song_offset) -- [Loved](Loved) - [Snapping](Snapping) - [Touhosu!](Touhosu!) - [Trigger distance](Trigger_distance) diff --git a/wiki/Glossary/fr.md b/wiki/Glossary/fr.md index 53f7205dfc4c..daffca5763aa 100644 --- a/wiki/Glossary/fr.md +++ b/wiki/Glossary/fr.md @@ -16,7 +16,6 @@ Page d'index pour tous les articles concernant les termes spécifiques à osu! - [Hyperdash](Hyperdash) - [Lead-in](Lead-in) - [Local song offset](Local_song_offset) -- [Loved](Loved) - [Snapping](Snapping) - [Touhosu!](Touhosu!) - [Trigger distance](Trigger_distance) diff --git a/wiki/Glossary/id.md b/wiki/Glossary/id.md index 8756ba88f2fc..6514eed7948d 100644 --- a/wiki/Glossary/id.md +++ b/wiki/Glossary/id.md @@ -16,7 +16,6 @@ Halaman indeks untuk semua artikel tentang istilah khusus osu!. - [Hyperdash](Hyperdash) - [Lead-in](Lead-in) - [Offset lokal](Local_song_offset) -- [Loved](Loved) - [Snapping](Snapping) - [Touhosu!](Touhosu!) - [Trigger distance](Trigger_distance) diff --git a/wiki/redirect.yaml b/wiki/redirect.yaml index 4ce7e3f2209d..548cae153090 100644 --- a/wiki/redirect.yaml +++ b/wiki/redirect.yaml @@ -51,6 +51,7 @@ "approved": "Beatmap/Category#approved" "qualified": "Beatmap/Category#qualified" "loved": "Beatmap/Category#loved" +"glossary/loved": "Beatmap/Category#loved" "pending": "Beatmap/Category#pending" "dead": "Beatmap/Category#graveyard" "graveyard": "Beatmap/Category#graveyard" From 299cc666553fbfc6d71cf11ac90a5d88f975d8e6 Mon Sep 17 00:00:00 2001 From: TicClick Date: Tue, 4 Jan 2022 14:22:39 +0100 Subject: [PATCH 2/7] update Gameplay/Grade with Glossary/Grade --- wiki/Gameplay/Grade/en.md | 49 +++++++++++++++++++++------------------ 1 file changed, 26 insertions(+), 23 deletions(-) diff --git a/wiki/Gameplay/Grade/en.md b/wiki/Gameplay/Grade/en.md index a4eeeb6c54d0..89e4bff9d420 100644 --- a/wiki/Gameplay/Grade/en.md +++ b/wiki/Gameplay/Grade/en.md @@ -1,10 +1,18 @@ --- -needs_cleanup: true +tags: + - rank + - silver s + - sh + - xh --- # Grade - +*For other uses, see [Rank (disambiguation)](/wiki/Disambiguation/Rank).* + +**Grades** are a set of letters representing a player's performance on a given [beatmap](/wiki/Beatmap). They accompany the total [score](/wiki/Gameplay/Score) on the result screen and appear in all lists alongside scores. + +From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S and SS grades are only achievable when using the [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), or [Fade In](/wiki/Game_modifier/Fade_In) game modifiers. ## osu! @@ -17,39 +25,34 @@ needs_cleanup: true | C | Over 60% 300s | | D | Anything else | -A silver S or SS can be obtained by using the *[Hidden](/wiki/Game_modifier/Hidden)* and/or *[Flashlight](/wiki/Game_modifier/Flashlight)* mod. - ## osu!taiko | Grade | Condition | | :-: | :-- | -| SS | 100% Accuracy. | -| S | Over 95% Accuracy (90+% GREATs, or less than 1 GOOD for every 10 notes). | -| A | Over 90% Accuracy (80+% GREATs, or less than 1 GOOD for every 5 notes). | -| B | Over 80% Accuracy (70+% GREATs, or less than 1 GOOD for every 3.33 notes). | +| SS | 100% accuracy | +| S | Over 95% accuracy (90+% GREATs, or less than 1 GOOD for every 10 notes) | +| A | Over 90% accuracy (80+% GREATs, or less than 1 GOOD for every 5 notes) | +| B | Over 80% accuracy (70+% GREATs, or less than 1 GOOD for every 3.33 notes) | ## osu!catch | Grade | Condition | | :-: | :-- | -| SS | 100.00% Accuracy | -| S | 98.01% to 99.99% Accuracy (an 'S' rank is possible even with several misses, like in *osu!mania*). | -| A | 94.01% to 98.00% Accuracy | -| B | 90.01% to 94.00% Accuracy | -| C | 85.01% to 90.00% Accuracy | -| D | Any other accuracy under 85.00%. | +| SS | 100% accuracy | +| S | 98.01% to 99.99% accuracy (an S rank is possible even with several misses, like in osu!mania) | +| A | 94.01% to 98.00% accuracy | +| B | 90.01% to 94.00% accuracy | +| C | 85.01% to 90.00% accuracy | +| D | Any other accuracy under 85.00% | -A silver S or SS can be obtained by using the *[Hidden](/wiki/Game_modifier/Hidden)* and/or *[Flashlight](/wiki/Game_modifier/Flashlight)* mod. ## osu!mania | Grade | Condition | | :-: | :-- | -| SS | 100% Accuracy (only MAX and/or 300). | -| S | Over 95% Accuracy (an 'S' rank is possible even with several misses, like in *osu!catch*). | -| A | Over 90% Accuracy. | -| B | Over 80% Accuracy. | -| C | Over 70% Accuracy. | -| D | Anything else. | - -It is possible to obtain SSH or SH ranks (silver S or SS) with [Hidden](/wiki/Game_modifier/Hidden)/[Fade In](/wiki/Game_modifier/Fade_In) or [Flashlight](/wiki/Game_modifier/Flashlight) mod. +| SS | 100% accuracy (only MAX and/or 300) | +| S | Over 95% accuracy (an S rank is possible even with several misses, like in osu!catch) | +| A | Over 90% accuracy | +| B | Over 80% accuracy | +| C | Over 70% accuracy | +| D | Anything else | From 4f59146d267b316f5dc5a703807e56a6f5d50b50 Mon Sep 17 00:00:00 2001 From: TicClick Date: Tue, 4 Jan 2022 14:25:45 +0100 Subject: [PATCH 3/7] remove Grade in favour of Gameplay/Grade and outdate translations --- wiki/Gameplay/Grade/es.md | 3 ++- wiki/Gameplay/Grade/fr.md | 14 +++++++++++++- wiki/Gameplay/Grade/id.md | 11 +++++++++-- wiki/{ => Gameplay}/Grade/ja.md | 2 +- wiki/Gameplay/Grade/pt-br.md | 2 +- wiki/Gameplay/Grade/tr.md | 2 +- wiki/Grade/en.md | 15 --------------- wiki/Grade/fr.md | 15 --------------- wiki/Grade/id.md | 14 -------------- 9 files changed, 27 insertions(+), 51 deletions(-) rename wiki/{ => Gameplay}/Grade/ja.md (98%) delete mode 100644 wiki/Grade/en.md delete mode 100644 wiki/Grade/fr.md delete mode 100644 wiki/Grade/id.md diff --git a/wiki/Gameplay/Grade/es.md b/wiki/Gameplay/Grade/es.md index 8786909b63f3..f7102f12ddf1 100644 --- a/wiki/Gameplay/Grade/es.md +++ b/wiki/Gameplay/Grade/es.md @@ -1,6 +1,7 @@ --- no_native_review: true -needs_cleanup: true # see the original article +outdated: true +outdated_since: 299cc666553fbfc6d71cf11ac90a5d88f975d8e6 --- # Rangos diff --git a/wiki/Gameplay/Grade/fr.md b/wiki/Gameplay/Grade/fr.md index e60147421262..8149e3858184 100644 --- a/wiki/Gameplay/Grade/fr.md +++ b/wiki/Gameplay/Grade/fr.md @@ -1,4 +1,16 @@ -# Notes +--- +outdated: true +outdated_since: 299cc666553fbfc6d71cf11ac90a5d88f975d8e6 +no_native_review: true +--- + +# Grade + +*Pour d'autres utilisations, voir [Rank (désambiguïsation)](/wiki/Disambiguation/Rank).* + +Les **Grades**, dans osu!, sont un ensemble de lettres représentant la performance d'un joueur sur une [beatmap](/wiki/Beatmap) donnée. Les notes accompagnent le [score](/wiki/Score) total sur l'écran des résultats et apparaissent dans toutes les listes à côté des scores. + +Du plus bas au plus haut, les grades possibles sont D, C, B, A, S, S Argenté, SS, et SS Argenté. Les notes d'argent ne peuvent être obtenues qu'en utilisant les [game modifiers](/wiki/Game_modifier) [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), ou [Fade In](/wiki/Game_modifier/Fade_In). ## osu! diff --git a/wiki/Gameplay/Grade/id.md b/wiki/Gameplay/Grade/id.md index 7b97d6ccc2ac..081214af20dd 100644 --- a/wiki/Gameplay/Grade/id.md +++ b/wiki/Gameplay/Grade/id.md @@ -1,9 +1,16 @@ --- no_native_review: true -needs_cleanup: true # see the original article +outdated: true +outdated_since: 299cc666553fbfc6d71cf11ac90a5d88f975d8e6 --- -# Peringkat +# Grade + +*Untuk penggunaan lainnya, lihat [Rank (disambiguasi)](/wiki/Disambiguation/Rank).* + +**Grade (penilaian)**, di osu!, adalah sekumpulan huruf yang mewakili performa pemain dalam memainkan [beatmap](/wiki/Beatmap). Grade menyertai total [skor](/wiki/Score) yang diperoleh di layar hasil bermain (result screen) dan muncul di semua daftar beatmap di samping skor. + +Penilaian dari tingkat terendah hingga tertinggi, kemungkinan nilai yang bisa didapat antara lain D, C, B, A, S, S Silver, SS, dan SS Silver. Nilai silver hanya dapat dicapai jika menggunakan *[game modifier](/wiki/Game_modifier)* [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), atau [Fade In](/wiki/Game_modifier/Fade_In). ## osu! diff --git a/wiki/Grade/ja.md b/wiki/Gameplay/Grade/ja.md similarity index 98% rename from wiki/Grade/ja.md rename to wiki/Gameplay/Grade/ja.md index 4a2e2f466839..264773a723a5 100644 --- a/wiki/Grade/ja.md +++ b/wiki/Gameplay/Grade/ja.md @@ -1,5 +1,5 @@ --- -stub: true +outdated: true tags: - ランク --- diff --git a/wiki/Gameplay/Grade/pt-br.md b/wiki/Gameplay/Grade/pt-br.md index 736bdf2ff076..159351264309 100644 --- a/wiki/Gameplay/Grade/pt-br.md +++ b/wiki/Gameplay/Grade/pt-br.md @@ -1,6 +1,6 @@ --- no_native_review: true -needs_cleanup: true # see the original article +outdated: true --- # Graus (Níveis de Pontuação) diff --git a/wiki/Gameplay/Grade/tr.md b/wiki/Gameplay/Grade/tr.md index 5bf5301af350..4be539266f09 100644 --- a/wiki/Gameplay/Grade/tr.md +++ b/wiki/Gameplay/Grade/tr.md @@ -1,6 +1,6 @@ --- no_native_review: true -needs_cleanup: true # see the original article +outdated: true --- # Dereceler diff --git a/wiki/Grade/en.md b/wiki/Grade/en.md deleted file mode 100644 index 05dd8f7cd8db..000000000000 --- a/wiki/Grade/en.md +++ /dev/null @@ -1,15 +0,0 @@ ---- -stub: true -tags: - - rank ---- - -# Grade - -*For other uses, see [Rank (disambiguation)](/wiki/Disambiguation/Rank).* - -**Grades**, in osu!, are a set of letters representing a player's performance on a given [beatmap](/wiki/Beatmap). Grades accompany the total [score](/wiki/Score) on the result screen and appear in all lists alongside scores. - -From lowest to highest, the possible grades are D, C, B, A, S, Silver S, SS, and Silver SS. Silver grades are only achievable when using the [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), or [Fade In](/wiki/Game_modifier/Fade_In) [game modifiers](/wiki/Game_modifier). - - diff --git a/wiki/Grade/fr.md b/wiki/Grade/fr.md deleted file mode 100644 index b88e25940f7f..000000000000 --- a/wiki/Grade/fr.md +++ /dev/null @@ -1,15 +0,0 @@ ---- -stub: true -tags: - - rank ---- - -# Grade - -*Pour d'autres utilisations, voir [Rank (désambiguïsation)](/wiki/Disambiguation/Rank).* - -Les **Grades**, dans osu!, sont un ensemble de lettres représentant la performance d'un joueur sur une [beatmap](/wiki/Beatmap) donnée. Les notes accompagnent le [score](/wiki/Score) total sur l'écran des résultats et apparaissent dans toutes les listes à côté des scores. - -Du plus bas au plus haut, les grades possibles sont D, C, B, A, S, S Argenté, SS, et SS Argenté. Les notes d'argent ne peuvent être obtenues qu'en utilisant les [game modifiers](/wiki/Game_modifier) [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), ou [Fade In](/wiki/Game_modifier/Fade_In). - - diff --git a/wiki/Grade/id.md b/wiki/Grade/id.md deleted file mode 100644 index dee32f0c69ad..000000000000 --- a/wiki/Grade/id.md +++ /dev/null @@ -1,14 +0,0 @@ ---- -stub: true -tags: - - rank - - peringkat ---- - -# Grade - -*Untuk penggunaan lainnya, lihat [Rank (disambiguasi)](/wiki/Disambiguation/Rank).* - -**Grade (penilaian)**, di osu!, adalah sekumpulan huruf yang mewakili performa pemain dalam memainkan [beatmap](/wiki/Beatmap). Grade menyertai total [skor](/wiki/Score) yang diperoleh di layar hasil bermain (result screen) dan muncul di semua daftar beatmap di samping skor. - -Penilaian dari tingkat terendah hingga tertinggi, kemungkinan nilai yang bisa didapat antara lain D, C, B, A, S, S Silver, SS, dan SS Silver. Nilai silver hanya dapat dicapai jika menggunakan *[game modifier](/wiki/Game_modifier)* [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), atau [Fade In](/wiki/Game_modifier/Fade_In). From eaa2ebb44417d6bb3909f161c9f836a17159b3f2 Mon Sep 17 00:00:00 2001 From: TicClick Date: Tue, 4 Jan 2022 14:31:58 +0100 Subject: [PATCH 4/7] fix style error --- wiki/Gameplay/Grade/en.md | 1 - 1 file changed, 1 deletion(-) diff --git a/wiki/Gameplay/Grade/en.md b/wiki/Gameplay/Grade/en.md index 89e4bff9d420..7f0ad48aa6ea 100644 --- a/wiki/Gameplay/Grade/en.md +++ b/wiki/Gameplay/Grade/en.md @@ -45,7 +45,6 @@ From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S | C | 85.01% to 90.00% accuracy | | D | Any other accuracy under 85.00% | - ## osu!mania | Grade | Condition | From 9aaa2b3af81d0f44b4e1285983e99f5e54f93a6e Mon Sep 17 00:00:00 2001 From: TicClick Date: Tue, 4 Jan 2022 19:26:51 +0100 Subject: [PATCH 5/7] add an extra tag to Gameplay/Grade Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com> --- wiki/Gameplay/Grade/en.md | 1 + 1 file changed, 1 insertion(+) diff --git a/wiki/Gameplay/Grade/en.md b/wiki/Gameplay/Grade/en.md index 7f0ad48aa6ea..6bf1a4d97811 100644 --- a/wiki/Gameplay/Grade/en.md +++ b/wiki/Gameplay/Grade/en.md @@ -1,5 +1,6 @@ --- tags: + - letter grade - rank - silver s - sh From b17cf61f20a5dd2f7d056a409b26966ce6fdccbd Mon Sep 17 00:00:00 2001 From: TicClick Date: Tue, 4 Jan 2022 20:30:10 +0100 Subject: [PATCH 6/7] update osu!taiko grading rules MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach --- wiki/Gameplay/Grade/en.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/wiki/Gameplay/Grade/en.md b/wiki/Gameplay/Grade/en.md index 6bf1a4d97811..65af391674c8 100644 --- a/wiki/Gameplay/Grade/en.md +++ b/wiki/Gameplay/Grade/en.md @@ -31,9 +31,11 @@ From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S | Grade | Condition | | :-: | :-- | | SS | 100% accuracy | -| S | Over 95% accuracy (90+% GREATs, or less than 1 GOOD for every 10 notes) | -| A | Over 90% accuracy (80+% GREATs, or less than 1 GOOD for every 5 notes) | -| B | Over 80% accuracy (70+% GREATs, or less than 1 GOOD for every 3.33 notes) | +| S | Over 90% GREATs and no misses | +| A | Over 80% GREATs and no misses **OR** over 90% GREATs | +| B | Over 70% GREATs and no misses **OR** over 80% GREATs | +| C | Over 60% GREATs | +| D | Any other passing score | ## osu!catch @@ -50,7 +52,7 @@ From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S | Grade | Condition | | :-: | :-- | -| SS | 100% accuracy (only MAX and/or 300) | +| SS | 100% accuracy | | S | Over 95% accuracy (an S rank is possible even with several misses, like in osu!catch) | | A | Over 90% accuracy | | B | Over 80% accuracy | From e13f51029b42db13400720d6178bf06a3668302c Mon Sep 17 00:00:00 2001 From: Walavouchey <36758269+Walavouchey@users.noreply.github.com> Date: Tue, 4 Jan 2022 21:40:52 +0100 Subject: [PATCH 7/7] clarify clusivity --- wiki/Gameplay/Grade/en.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wiki/Gameplay/Grade/en.md b/wiki/Gameplay/Grade/en.md index 65af391674c8..eb4d44dd9275 100644 --- a/wiki/Gameplay/Grade/en.md +++ b/wiki/Gameplay/Grade/en.md @@ -20,7 +20,7 @@ From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S | Grade | Condition | | :-: | :-- | | SS | 100% accuracy | -| S | Over 90% 300s, less than 1% 50s and no misses | +| S | Over 90% 300s, 1% or less 50s, and no misses | | A | Over 80% 300s and no misses **OR** over 90% 300s | | B | Over 70% 300s and no misses **OR** over 80% 300s | | C | Over 60% 300s |