diff --git a/wiki/Abandoned_wasteland/en.md b/wiki/Abandoned_wasteland/en.md new file mode 100644 index 000000000000..46f91d40f4e8 --- /dev/null +++ b/wiki/Abandoned_wasteland/en.md @@ -0,0 +1,12 @@ +--- +stub: true +tags: + - forum + - wastelanded +--- + +# Abandoned wasteland + +The **abandoned wasteland** is a private [subforum](https://osu.ppy.sh/community/forums) used to hide forums and forum topics from public view. This subforum is only accessible to moderators who have the ability to modify the forums. The instructions to moderators concerning it is: `Put stuff we do not really need in here.`. + +Forums and topics are said to be "wastelanded" when they are moved to this forum. diff --git a/wiki/Bancho/en.md b/wiki/Bancho/en.md new file mode 100644 index 000000000000..a8a8dc2adf15 --- /dev/null +++ b/wiki/Bancho/en.md @@ -0,0 +1,12 @@ +--- +stub: true +tags: + - internet relay chat + - IRC +--- + +# Bancho (chat server) + +*Not to be confused with [BanchoBot](/wiki/BanchoBot).* + +**Bancho** is a custom [Internet Relay Chat](/wiki/Internet_Relay_Chat) (*IRC*) server designed for osu!. Signing in with an osu! account in-game will automatically connect to Bancho. diff --git a/wiki/Beat/en.md b/wiki/Beat/en.md new file mode 100644 index 000000000000..54af5ee9b784 --- /dev/null +++ b/wiki/Beat/en.md @@ -0,0 +1,15 @@ +--- +stub: true +tags: + - beats + - white line + - white lines + - white tick + - white ticks + - whole beat + - whole beats +--- + +# Beat + +A **beat** is a period of time that songs can be divided into based on their [BPM](/wiki/Beatmapping/Beats_per_minute). A correctly timed [beatmap](/wiki/Beatmaps) will have each beat correspond to the song's rhythm, and a whole beat should fall between two white lines on the [timeline](/wiki/Beatmap_Editor/Timelines). diff --git a/wiki/Beatmaps/Authentic/en.md b/wiki/Beatmaps/Authentic/en.md new file mode 100644 index 000000000000..4a6ba326c46b --- /dev/null +++ b/wiki/Beatmaps/Authentic/en.md @@ -0,0 +1,23 @@ +--- +stub: true +tags: + - authentic beatmaps + - DS game + - DS games + - EBA + - Elite Beat Agents + - iNiS + - iNiS beatmaps + - iNiS beatmapping + - iNiS mapping + - iNiS maps + - original game + - original games + - Osu! Tatakae! Ouendan! + - Osu Tatakae Ouendan + - Ouendan +--- + +# Authentic beatmap + +An **authentic [beatmap](/wiki/Beatmaps)** is one that emulates a stage from the [iNiS games](/wiki/iNiS_games). The term originates from a time where [mapping](/wiki/Beatmapping) was heavily inspired by iNiS. Today, the term "authentic" has little meaning, as generations of mappers have been inspired by each other instead of the original games. diff --git a/wiki/Beatmaps/Background/en.md b/wiki/Beatmaps/Background/en.md new file mode 100644 index 000000000000..c11020d9c70b --- /dev/null +++ b/wiki/Beatmaps/Background/en.md @@ -0,0 +1,13 @@ +--- +stub: true +tags: + - bg +--- + +# Background + +*For regulations surrounding backgrounds, see: [Ranking Criteria](/wiki/Ranking_Criteria)* + +**Background** (***BG***) images and videos can be added to [beatmaps](/wiki/Beatmaps). When written only as "background" or "bg", it usually refers to the background image. + +Backgrounds are displayed on beatmap cards, on the [song selection screen](/wiki/Interface#song-selection-screen), and during gameplay. diff --git a/wiki/Beatmaps/Beatmap_ID/en.md b/wiki/Beatmaps/Beatmap_ID/en.md new file mode 100644 index 000000000000..bfbc35dfd672 --- /dev/null +++ b/wiki/Beatmaps/Beatmap_ID/en.md @@ -0,0 +1,22 @@ +--- +stub: true +tags: + - BeatmapID + - beatmap URL + - map ID + = map URL +--- + +# Beatmap ID + +*See also: [Beatmapset ID](/wiki/Beatmaps/Beatmapset_ID)* + +A **beatmap ID** is a unique incrementing number given to all [submitted](/wiki/Submission) [beatmaps](/wiki/Beatmaps). They are used to identify beatmaps in the game client, website, and [API](/wiki/osu!api). + +The common spelling of "BeatmapID" for this value comes from the key in the [`.osu` file](/wiki/osu!_File_Formats/Osu_(file_format)) that describes a beatmap. Unsubmitted beatmaps have a value of `0` for that key. + +Beatmap IDs refer to beatmaps in various URLs: + +- `https://osu.ppy.sh/b/{BeatmapID}` +- `https://osu.ppy.sh/beatmaps/{BeatmapID}` +- `https://osu.ppy.sh/beatmapsets/{BeatmapSetID}#{GameMode}/{BeatmapID}` diff --git a/wiki/Beatmaps/Beatmapset_ID/en.md b/wiki/Beatmaps/Beatmapset_ID/en.md new file mode 100644 index 000000000000..54d2bb9fd32b --- /dev/null +++ b/wiki/Beatmaps/Beatmapset_ID/en.md @@ -0,0 +1,22 @@ +--- +stub: true +tags: + - BeatmapSetID + - beatmapset URL + - mapset ID + = mapset URL +--- + +# Beatmapset ID + +*See also: [Beatmap ID](/wiki/Beatmaps/Beatmap_ID)* + +A **beatmapset ID** is a unique incrementing number given to all [submitted](/wiki/Submission) [beatmapsets](/wiki/Beatmaps/Beatmapsets). They are used to identify beatmapsets in the game client, website, and [API](/wiki/osu!api). A single beatmapset ID is shared between all of the [beatmaps](/wiki/Beatmaps) in a set. + +The common spelling of "BeatmapSetID" for this value comes from the key in the [`.osu` file](/wiki/osu!_File_Formats/Osu_(file_format)) that describes a beatmap. Unsubmitted beatmapsets have a value of `-1` for that key. + +Beatmapset IDs refer to beatmapsets in various URLs: + +- `https://osu.ppy.sh/beatmapsets/{BeatmapSetID}` +- `https://osu.ppy.sh/d/{BeatmapSetID}` +- `https://osu.ppy.sh/s/{BeatmapSetID}` diff --git a/wiki/Beatmaps/Break/en.md b/wiki/Beatmaps/Break/en.md new file mode 100644 index 000000000000..8f26d9efe840 --- /dev/null +++ b/wiki/Beatmaps/Break/en.md @@ -0,0 +1,13 @@ +--- +stub: true +tags: + - break time + - rest + - rest time +--- + +# Break + +**Breaks** are sections of a [beatmap](/wiki/Beatmaps) which have no [hit objects](/wiki/Hit_object). During this time, the drain of the health bar is temporarily halted. Breaks usually allow the player to rest their arm for a short while and reposition their input device. + +Depending on the enabled settings, letterboxes may appear when a break is initiated. In addition to this, a passing or failing graphic and sound may appear to indicate if a player is doing well or not. This will only appear if there is enough time for the graphic to show. diff --git a/wiki/Bit_rate/en.md b/wiki/Bit_rate/en.md new file mode 100644 index 000000000000..8e091ce207b9 --- /dev/null +++ b/wiki/Bit_rate/en.md @@ -0,0 +1,12 @@ +--- +stub: true +--- + +# Bit rate + +*For regulations surrounding bit rate, see: [Ranking criteria](/wiki/Ranking_Criteria)*\ +*For help re-encoding audio to a different bit rate, see: [Audio editing guide](/wiki/Guides/Audio_Editing).* + +**Bit rate** is a measurement of data throughput for a media file in units of bits over time. In osu!, this is relevant when talking about the quality of audio files: higher quality audio typically requires a higher bit rate, while lower quality audio can use a lower bit rate. + +Bit rates of audio files typically range from 96kbps (kilobits per second) to 320kbps. The [ranking criteria](/wiki/Ranking_Criteria) require that song audio is in the 128–192kbps range, and [AiMod](/wiki/Beatmap_Editor/AiMod) will warn if this is not the case. diff --git a/wiki/Contests/Aspire/en.md b/wiki/Contests/Aspire/en.md new file mode 100644 index 000000000000..3ddcdb5ca304 --- /dev/null +++ b/wiki/Contests/Aspire/en.md @@ -0,0 +1,12 @@ +--- +stub: true +tags: + - MBC + - MBC 6 + - Monthly Beatmapping Contest + - Monthly Beatmapping Contest 6 +--- + +# Aspire + +**Aspire** is a [beatmapping](/wiki/Beatmapping) [contest](/wiki/Contests) where the mappers are encouraged to fully ignore the [ranking criteria](/wiki/Ranking_Criteria) and explore gameplay mechanics that aren't typically used. diff --git a/wiki/Disambiguation/Bancho/en.md b/wiki/Disambiguation/Bancho/en.md index c7b856db4a54..b8a1fb08cfd9 100644 --- a/wiki/Disambiguation/Bancho/en.md +++ b/wiki/Disambiguation/Bancho/en.md @@ -1,6 +1,8 @@ # Bancho (disambiguation) + + **Bancho** can have multiple meanings: -- [Bancho](/wiki/Glossary#bancho), the server coded by peppy to handle incoming and outgoing osu! connections. +- [Bancho](/wiki/Bancho), the server coded by peppy to handle incoming and outgoing osu! connections. - [BanchoBot](/wiki/BanchoBot), the IRC (Internet Relay Chat) bot for the [in-game chat](/wiki/Chat_Console). diff --git a/wiki/Gameplay/Accuracy/en.md b/wiki/Gameplay/Accuracy/en.md index 81f3bc24e8f9..18dfdb81c010 100644 --- a/wiki/Gameplay/Accuracy/en.md +++ b/wiki/Gameplay/Accuracy/en.md @@ -6,4 +6,4 @@ stub: true -**Accuracy** defines how accurately a player is hitting [hit objects](/wiki/Hit_Objects) on a [beatmap](/wiki/Beatmaps). This value varies from 0 to 100%. Accuracy can be seen in the top-right corner while watching a replay or playing a beatmap. +**Accuracy** (or *acc* for short) defines how accurately a player is hitting [hit objects](/wiki/Hit_object) on a [beatmap](/wiki/Beatmaps). This value varies from 0 to 100%. Accuracy can be seen in the top-right corner of the screen while watching a replay or playing a beatmap. diff --git a/wiki/Mapping_Techniques/Blanket/en.md b/wiki/Mapping_Techniques/Blanket/en.md new file mode 100644 index 000000000000..4e09283666e6 --- /dev/null +++ b/wiki/Mapping_Techniques/Blanket/en.md @@ -0,0 +1,10 @@ +--- +stub: true +tags: + - wrapping + - blanketing +--- + +# Blanket + +A **blanket** is the effect created when a [sliderbody](/wiki/Hit_object/Sliderbody) wraps around the shape of another [hit object](/wiki/Hit_object). Blanketing can be done in many ways to fit the visual style of a [beatmap](/wiki/Beatmaps). A guide to making them can be found in the [mapping techniques article](/wiki/Mapping_Techniques/Making_Good_Sliders#beat-blankets). diff --git a/wiki/Mapping_Techniques/Time-distance_equality/en.md b/wiki/Mapping_Techniques/Time-distance_equality/en.md index d57d97e7fadf..f233f4d1047c 100644 --- a/wiki/Mapping_Techniques/Time-distance_equality/en.md +++ b/wiki/Mapping_Techniques/Time-distance_equality/en.md @@ -7,6 +7,6 @@ tags: # Time-distance equality -**Time-distance equality** is an [osu!standard](/wiki/Game_Modes/osu!) mapping technique where spacing between [hit objects](/wiki/Hit_Objects) on the playfield is proportional to the duration of time between them. This is automatically calculated by the [distance snap](/wiki/Beatmap_Editor/Distance_Snap) feature of the [beatmap editor](/wiki/Beatmap_Editor). +**Time-distance equality** is an [osu!standard](/wiki/Game_Modes/osu!) [mapping technique](/wiki/Mapping_Techniques) where spacing between [hit objects](/wiki/Hit_object) on the playfield is proportional to the time between them. This is automatically calculated by the [distance snap](/wiki/Beatmap_Editor/Distance_Snap) feature of the [beatmap editor](/wiki/Beatmap_Editor). In lower [difficulties](/wiki/Difficulties), time-distance equality is used to make gameplay more intuitive for new players. diff --git a/wiki/People/The_Team/Beatmap_Nominators/en.md b/wiki/People/The_Team/Beatmap_Nominators/en.md index f13c9dafe54b..74b64e09a322 100644 --- a/wiki/People/The_Team/Beatmap_Nominators/en.md +++ b/wiki/People/The_Team/Beatmap_Nominators/en.md @@ -8,7 +8,9 @@ tags: *See also: [Beatmap Nominator Rules](/wiki/People/Beatmap_Nominators/Rules), [General Information for Beatmap Nominators](/wiki/People/Beatmap_Nominators/General_Information), and [Becoming a Beatmap Nominator](/wiki/People/Beatmap_Nominators/Becoming_a_Beatmap_Nominator)* -The Beatmap Nominators, commonly abbreviated as *BN*, is a group in charge of [beatmap nomination](/wiki/Beatmap_ranking_procedure). As of 2014-08-22, they are no longer a part of the staff, revoking their chat moderation in-game, red name in-game, and on the forums. As of 2015-02-01, the team was changed from the *Beatmap Appreciation Team* to the *Beatmap Nominators*. Currently, they have a purple name on the forums and in beatmap discussions. + + +The **Beatmap Nominators** (***BN***) is a group in charge of [beatmap nomination](/wiki/Beatmap_ranking_procedure). As of 2014-08-22, they are no longer a part of the staff, revoking their chat moderation in-game, red name in-game, and on the forums. As of 2015-02-01, the team was changed from the *Beatmap Appreciation Team* to the *Beatmap Nominators*. Currently, they have a purple name on the forums and in beatmap discussions. ## Roles and responsibilities diff --git a/wiki/redirect.yaml b/wiki/redirect.yaml index 2f297b16a17a..08292a2007e0 100644 --- a/wiki/redirect.yaml +++ b/wiki/redirect.yaml @@ -81,7 +81,6 @@ "difficulty": "Difficulties" -"bancho": "Disambiguation/Bancho" "easy": "Disambiguation/Easy" "ez": "Disambiguation/EZ" "mods": "Disambiguation/Mod" @@ -181,7 +180,6 @@ "9k": "Game_Modifiers#xk" "xk": "Game_Modifiers#xk" -"abandoned_wasteland": "Glossary#abandoned-wasteland" "acc": "Glossary#accuracy" "accuracy_glossary": "Glossary#accuracy" "afk": "Glossary#afk" @@ -189,7 +187,6 @@ "approach_circle": "Glossary#approach-circle" "aspire": "Glossary#aspire" "authentic": "Glossary#authentic" -"beat": "Glossary#beat" "beat_spacing": "Glossary#beat-spacing" "beatmapid": "Glossary#beatmapid" "beatmap_id": "Glossary#beatmapid" @@ -199,7 +196,6 @@ "beatmapset_id": "Glossary#beatmapsetid" "mapset_id": "Glossary#beatmapsetid" "mapsetid": "Glossary#beatmapsetid" -"bit_rate": "Glossary#bit-rate" "bg": "Glossary#bg" "background": "Glossary#bg" "blanket": "Glossary#blanket" @@ -240,7 +236,6 @@ "creator": "Glossary#creator" "beatmapper": "Glossary#creator" "mapper": "Glossary#creator" -"downbeat": "Glossary#downbeat" "drain_time": "Glossary#drain-time" "ds": "Glossary#ds" "ds_games": "Glossary#ds-games" @@ -1025,8 +1020,6 @@ "sign_up": "Registration" "signing_up": "Registration" -"replay": "Replay" - "reporting_bad_behavior": "Reporting_Bad_Behaviour" "bad_behaviour": "Reporting_Bad_Behaviour" "report": "Reporting_Bad_Behaviour"