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Hi. I've downloaded a replay file from my profile to send it for someone, but it displays only a few seconds 'till the end.
This zip file contains the original replay file, which game client gave me. And the replay file which I downloaded from osu.ppy.sh website. replayfiles.zip
The text was updated successfully, but these errors were encountered:
The replay retrieved from web contains frames from 658 frames from 141,060 to 152,154 ms, towards the latter end of the beatmap.
This implies the saved replay was truncated. Likely a failed connection to osu-server-spectator.
I'm not sure how we should be handling this yet. Either the whole play should be invalidated, or maybe the client needs to send catch-up data. (low priority cc/ @bdach for visibility on this).
I swear I've seen this reported somewhere already and even recall reproducing a connection drop-out doing this but I can't find it now. Maybe a github account deletion sent it to the shadow realm.
bdach
changed the title
Downloaded replay file is randomly broken
Dropping connection from spectator server mid-play results in truncated online replay
Oct 4, 2024
We could probably send the whole replay again after completion for validation?
Maybe yeah. It's not a high prio item since this should happen quite rarely, but requires some discussion on validation concerns (ie. whether we want to use real-time packets as score validation piece).
Hi. I've downloaded a replay file from my profile to send it for someone, but it displays only a few seconds 'till the end.
This zip file contains the original replay file, which game client gave me. And the replay file which I downloaded from osu.ppy.sh website.
replayfiles.zip
The text was updated successfully, but these errors were encountered: