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And I think the function
I try to fix some mistake , my version:
In fact the results of the twe versions are both right , sometimes they are the same , sometimes one is N , the other is N-360deg. But in theory , the normal of Line/Angle shoud be clockwise rotation 90deg . And there is an optimized without NormalAngle() :
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In my opinion, NormalAngle should add PI*0.5 .
Why use
- Math.PI * 0.5
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