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AI_Skill.sqf
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AI_Skill.sqf
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// INFANTRY SKILL
_InfskillSet = [
0.25, // aimingAccuracy
0.45, // aimingShake
0.6, // aimingSpeed
0.4, // spotDistance
0.4, // spotTime
1, // courage
1, // reloadSpeed
1, // commanding
1 // general
];
// ARMOUR SKILL
_ArmSkillSet = [
0.25, // aimingAccuracy
0.45, // aimingShake
0.6, // aimingSpeed
0.4, // spotDistance
0.4, // spotTime
1, // courage
1, // reloadSpeed
1, // commanding
1 // general
];
// LIGHT VEHICLE skill
_LigSkillSet = [
0.25, // aimingAccuracy
0.45, // aimingShake
0.6, // aimingSpeed
0.4, // spotDistance
0.4, // spotTime
1, // courage
1, // reloadSpeed
1, // commanding
1 // general
];
// HELICOPTER SKILL
_AIRskillSet = [
0.25, // aimingAccuracy
0.45, // aimingShake
0.6, // aimingSpeed
0.4, // spotDistance
0.4, // spotTime
1, // courage
1, // reloadSpeed
1, // commanding
1 // general
];
// STATIC SKILL
_STAskillSet = [
0.25, // aimingAccuracy
0.45, // aimingShake
0.6, // aimingSpeed
0.4, // spotDistance
0.4, // spotTime
1, // courage
1, // reloadSpeed
1, // commanding
1 // general
];
server setvariable ["INFskill",_InfskillSet];
server setvariable ["ARMskill",_ArmSkillSet];
server setvariable ["LIGskill",_LigSkillSet];
server setvariable ["AIRskill",_AIRskillSet];
server setvariable ["STAskill",_STAskillSet];