- update all managers
- update auto completion fou Houdini ?
- Support Houdini 16.5
- update Houdini auto completion
- fix connector for Maya 2017
- add hqt.py by default
- comment/uncomment function
- optimised Nuke library
- fixed line number bar for Houdini
- update 3DsMax connector script
- added default text editors functions in Edit menu: undo, redo, copy, paste etc
- added Find and Replace window
- auto indent on new line and new block after ":"
- backspace remove 4 spaces
- duplicate line or selected text by Ctrl+D
- Alt+Q to comment/uncomment line or selected lines
- added app-context menu for Houdini
- read python scripts from node sections or PythonSOP code
- save python script to section or PythonSOP node
- added Houdini path autocomplete. Path contains the absolute path to the Houdini node and its parameters
- finished default Houdini autocomplete modules. Now all functions return correct types
- added automatic wrap dragged nodes and parameters with ALT modifier (H14)
- no need to import main module (hou) to make completer worked
- added app-context menu for Nuke
- read script from PythonButtonKnob
- save script to PythonButtonKnob
- get selected nodes as code "nuke.toNode('')"
- search nodes in clipboard text
- added autocomplete for "toNode" function with existing nodes
- added autocomplete for "allNodes" function with all node types (parameter "filter=")
- finished default Nuke autocomplete modules. Now all functions return correct types
- no need to import main module (import nuke) to make completer worked
- added dock control mode for Maya
- added context autocomplete for Maya function "PyNode" with existing nodes
- added automatic wrap dragged nodes for Maya with ALT modifier
- some corrections output window
- fast complete first line with Tab key or Enter key
- fix menu stylesheet for stand alone
- fixed line numbers widget for Houdini
- now comments and doc strings have different colors in theme
- editor format set to UTF8
- added context depended completer for 'createNode' function
- Hodudini : createNode, createInputNode and createOutputNode
- Maya: pm.createNode and cmds.createNode
- Nuke: nuke.createNode and nuke.nodes
- move complete when widget geometry offscreen
- Nuke 8 now worked
- Maya 2015 now worked
- added auto complete
- fix auto completion for Houdini
- fix auto completion for Nuke
Not released