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Train error for rlg_hydra.py script #2

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zrfnz opened this issue Dec 16, 2021 · 6 comments
Open

Train error for rlg_hydra.py script #2

zrfnz opened this issue Dec 16, 2021 · 6 comments

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@zrfnz
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zrfnz commented Dec 16, 2021

I get the following error when trying to train the model as in the instructions in the training section:
$ python rlg_train.py --task ShadowHand --headless
Importing module 'gym_37' (/workspace7/isaacgym/python/isaacgym/_bindings/linux-x86_64/gym_37.so)
[Error] [carb] [Plugin: libcarb.gym.plugin.so] Could not load the dynamic library from /workspace7/isaacgym/python/isaacgym/_bindings/linux-x86_64/libcarb.gym.plugin.so. Error: /lib64/libm.so.6: version `GLIBC_2.27' not found (required by /workspace7/isaacgym/python/isaacgym/_bindings/linux-x86_64/libcarb.gym.plugin.so)
[Warning] [carb] Potential plugin preload failed: /workspace7/isaacgym/python/isaacgym/_bindings/linux-x86_64/libcarb.gym.plugin.so
Setting GYM_USD_PLUG_INFO_PATH to /workspace7/isaacgym/python/isaacgym/_bindings/linux-x86_64/usd/plugInfo.json
Importing module 'rlgpu_37' (/workspace7/isaacgym/python/isaacgym/_bindings/linux-x86_64/rlgpu_37.so)
Traceback (most recent call last):
File "rlg_train.py", line 10, in
from rlgpu.utils.config import set_np_formatting, set_seed
ModuleNotFoundError: No module named 'rlgpu'

I installed the IsaacGym package as per the instructions in the NVIDIA website, however the rlgpu module is nowhere to be found in the installation packages

@TrinhNC
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TrinhNC commented Dec 18, 2021

Are you using 'IsaacGym_Preview_3_Package'? If yes, try IsaacGym_Preview_2_Package instead.

@zrfnz
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zrfnz commented Dec 19, 2021 via email

@TrinhNC
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TrinhNC commented Dec 21, 2021

I couldn't find it online anymore. Don't know how I can send it to you. In the Preview 3 they said they included the Trifinger but I haven't tried.

@Mayankm96
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Mayankm96 commented Jan 6, 2022

From what I know, IsaacGym Preview 2 is currently depracated.

Since Preview 3 is the only version currently available online, the environment available at NVIDIA/IsaacGymEnvs can be used instead. It is the same environment but less wrapping and complexity.

From what I know, there aren't that many API changes between Preview 2 and Preview 3. However, some internal changes (the way collision is collected and convex decomposition) have been made in Preview 3.

If you can send a PR with the necessary changes, we would be happy to review and merge it. Thanks a lot! :)

@BY571
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BY571 commented Feb 17, 2022

I couldn't find it online anymore. Don't know how I can send it to you. In the Preview 3 they said they included the Trifinger but I haven't tried.

Hey @TrinhNC do you still have the Preview 2? Is there a chance you could share / send it?

@TrinhNC
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TrinhNC commented Feb 28, 2022

Yes, I can share it. Could you create a private repo and invite me? Then we can exchange Email or so.

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