Tomb: Stone port for Red Eclipse 2 #1454
MirceaKitsune
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This looks pretty nice, but I'd advise reducing the daytime fog a bit as it gets quite heavy especially indoors. If reducing the rifle's viability is what you want to achieve, I'd suggest additing more cover options to the map instead. I like the egyptian theme, it's good to see a new map that isn't set in a futuristic/sci-fi universe for once 🙂 |
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I'm happy to offer my latest map port for Red Eclipse 2.1, this time of the famous map Stone by Wicked. I've replaced the missing textures, redid the weapon and entity setup, and most importantly added several new areas most notably a playable exterior at the top! The remix is modernized but still faithful to the original, now themed to be an Egyptian map with bright days and starry nights.
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