The REEM: Red Eclipse Environment Mixer #1273
cloudziq
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This app looks pretty cool. I think for it to be long-term useful it would help to post the source. |
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Small tool which works best in 2.0.1 as is integrated into
tool mode
(under ESC key in editmode).To bring up mixer in 2.0, you'll need to type
/reem
while in editmodeAllows randomizing your env variables using a simple UI menu.
Good for quick creating nice-looking environments, much faster than doing the same manually, often need only 4 or 5 vars to tweak manually after use of this tool - but hey, it's still way faster than setting up every vars manually with fitting colors etc
REEM DOWNLOAD
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USAGE:
unpack and place
script
folder (with REEM.cfg inside) to your RE user data folderadd this line to autoexec.cfg if you wish this script to be included all time:
exec script/REEM.cfg
or use command in-game:
/exec script/REEM.cfg
There are 4 main windows,
ACTIVE 1 & 2
are the main ones, a script can randomize only when one of those is selected.After opening it for the first time, the current environment will be preserved in the
SAVED
window - just in case you wish to restore it, or to compare it with actual results(warning: script can't detect if you load another map, if you do this, open REEM and hit
REPLACE SAVED
, because there is still save from the previous map)GENERATE
button randomizes the environment, below you can find checkboxes if you wish to limit generation only to certain things.When all three RGB Sliders are set to 0, random color will be chosen
The fourth slider defines
color consistency
across different variables (in percentage), lowering it may result in non-fitting colors (for example, the result may be like that: green fog, blue sun, purple clouds, yellow shadows, etc)MIX
button is used to mix both ACTIVE1 with ACTIVE2 environmentsThere is no way to mix textures. Cloudlayer, envlayer and skybox will be used from the currently selected window, while everything else will be mixed
When the current window is ACTIVE1 or 2, you can right-click on any other window to copy everything
The
Red Eclipse
button just places atmo disk (sun, moon etc) at the center of the screenScript changes only water1 vars, all other material volumes are untouched
I can't get tooltips to appear, not sure how to set them up, so for now - no tooltips under the cursor, sorry
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here are some examples where I used REEM to automatically create a similar-looking environments as these used on map:
original:
from REEM:
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original:
from REEM:
As you can see, results are quite solid (more or less)
Have fun ^.^
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