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Per Joe's suggestion, we could provide pre-compiled binaries for the c++ object libraries. This will definitely make OCCAM more accessible (a lot of people aren't set up for doing compilation, so providing binaries pre-compiled makes it more likely that someone might try OCCAM out in the current form).
This is easy for linux (one of us that's installed OCCAM on linux just needs to zip the binaries and make a link). OS X will take a little more work but shouldn't be too bad. Windows is more involved (at least for me, since my Windows installation doesn't have any dev tools installed currently).
The text was updated successfully, but these errors were encountered:
Joe got the OS X compile working, so that helps us on this issue as well. Just need to figure out the best way to deliver to preserve the right file structure. OCCAM needs to run from the install directory, and it also needs the .o files in cpp/ (both of these are generated by the make). So the zip we provide needs to reproduce this file structure...
Per Joe's suggestion, we could provide pre-compiled binaries for the c++ object libraries. This will definitely make OCCAM more accessible (a lot of people aren't set up for doing compilation, so providing binaries pre-compiled makes it more likely that someone might try OCCAM out in the current form).
This is easy for linux (one of us that's installed OCCAM on linux just needs to zip the binaries and make a link). OS X will take a little more work but shouldn't be too bad. Windows is more involved (at least for me, since my Windows installation doesn't have any dev tools installed currently).
The text was updated successfully, but these errors were encountered: