forked from bozogs/vesseldataviewer
-
Notifications
You must be signed in to change notification settings - Fork 0
/
vesselData.xml
4000 lines (3771 loc) · 262 KB
/
vesselData.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<!-- vessel_data is the big wrapper for all the vessel objects -->
<!-- TSN Mod Version 2.017 -->
<!--
See GitHub reference for patch notes: https://github.com/tsnrp/mod
-->
<vessel_data version="2.6">
<hullRace ID="0" name="TSN" keys="player">
<taunt immunity="is proud of his laid back crew with lax discipline" text="Your crew is a sloppy bunch of disrespectful layabouts!"/>
<taunt immunity="has no living family" text="Your father is so stupid he thinks planets are tiny plans!"/>
<taunt immunity="is decorated for strategic thinking and is not interested in offering a challenge in battle" text="You chicken-hearted cowards! I've had more challenging battles with a space bug!"/>
</hullRace>
<hullRace ID="1" name="USFP" keys="friendly">
<taunt immunity="is proud of his laid back crew with lax discipline" text="Your crew is a sloppy bunch of disrespectful layabouts!"/>
<taunt immunity="has no living family" text="Your father is so stupid he thinks planets are tiny plans!"/>
<taunt immunity="is decorated for strategic thinking and is not interested in offering a challenge in battle" text="You chicken-hearted cowards! I've had more challenging battles with a space bug!"/>
</hullRace>
<hullRace ID="2" name="Kralien" keys="enemy standard">
<taunt immunity="does not practice the Kralien religion faithfully" text="Hey wormface! Can I borrow your Holy Scroll of Amborax? I need to wipe my stinky feet!"/>
<taunt immunity="complained to Kralien High Command that Kralien ships are too weak" text="You call that a warship? I could crush that toy with my bare hands."/>
<taunt immunity="is unmarried" text="You're so ugly that your wife will thank me for killing you!"/>
</hullRace>
<hullRace ID="3" name="Arvonian" keys="enemy support whalelover">
<taunt immunity="openly dislikes the Arvonian Royal Family" text="Queen Marah looks like a hideous pustule and smells like a flatulent Space Whale."/>
<taunt immunity="is unmarried" text="Your husband dresses like a Situlan scum slug!"/>
<taunt immunity="does not care about space whales" text="I'll kill you later, Arvonian. Right now I'm enjoying a bowl of space whale soup."/>
</hullRace>
<hullRace ID="4" name="Torgoth" keys="enemy support whalehater">
<taunt immunity="runs a tidy ship and has no insecurity about hygiene" text="Do us all a favor and take a bath, you fungus-infested pachyderm!"/>
<taunt immunity="has already mourned his dead father and will not react to taunts about him" text="Your father is a Space Whale!"/>
<taunt immunity="has the highest Torgoth efficiency rating and will not react to taunts about his ship's condition" text="That broken down rust bucket guarantees victory for Earth."/>
</hullRace>
<hullRace ID="5" name="Skaraan" keys="enemy loner hasspecials">
<taunt immunity="has no living family" text="Your father is a flea-bitten Laparian mule!"/>
<taunt immunity="does not care about his ship's appearance" text="Your ship is so ugly my eyeballs burn just looking at it!"/>
<taunt immunity="often disagrees with Skaraan corporate leadership" text="Your corporate bosses are dimwitted, money-losing morons!"/>
</hullRace>
<hullRace ID="6" name="BioMech" keys="enemy loner biomech">
<taunt immunity="smnewi4f5jH#5ld3@(#k" text="Scramble signal 1"/>
<taunt immunity="Mk40gH(*HGl45gj3p;32ll0-" text="Scramble signal 2"/>
<taunt immunity="NNRnjh3h49@98%^km%%%m" text="Scramble signal 3"/>
</hullRace>
<hullRace ID="7" name="Ximni" keys="player jumpmaster">
<taunt immunity="has no visible mutations on his face" text="The deadliest weapon on your ship is your ugly, mutant face!"/>
<taunt immunity="is a decorated hero who ignores taunts about her bravery" text="Only a coward hides in a massive battlewagon like that!"/>
<taunt immunity="is a human who has never even seen the Ximni homeworld" text="The only thing that smells worse than dragon breath is the Ximni home planet!"/>
</hullRace>
<hullRace ID="8" name="Pirate" keys="player jumpmaster">
<taunt immunity="is proud of his laid back crew with lax discipline" text="Your crew is a sloppy bunch of disrespectful layabouts!"/>
<taunt immunity="isn't familiar with Terran animals" text="You're nothing but pirhana bait!"/>
<taunt immunity="has a well maintained personal appearance" text="Your breath could kill a space whale!"/>
</hullRace>
<!-- ******************* MOD Hull Race keys *********************-->
<hullRace ID="9" name="USFP" keys="FactionUSFP">
<taunt immunity="is proud of his laid back crew with lax discipline" text="Your crew is a sloppy bunch of disrespectful layabouts!"/>
<taunt immunity="has no living family" text="Your father is so stupid he thinks planets are tiny plans!"/>
<taunt immunity="is decorated for strategic thinking and is not interested in offering a challenge in battle" text="You chicken-hearted cowards! I've had more challenging battles with a space bug!"/>
</hullRace>
<hullRace ID="10" name="Hjorden" keys="FactionHjorden">
<taunt immunity="is an Artist." text="You should fire your Ship designer!" />
<taunt immunity="is a Member of the Aristocracy." text="You should go back to your hovel, pleb!" />
<taunt immunity="obsessively maintains the cleanliness of their vessel." text="That ship smells so bad I can smell it through the vacuum of space!" />
</hullRace>
<hullRace ID="11" name="Unakalhai" keys="FactionUnakalhai">
<taunt immunity="is not particularly Xenophobic" text="You look a little Skaraan around the hoofs." />
<taunt immunity="enjoys tea, earl grey, hot." text="Barbarian!" />
<taunt immunity="had his family killed in orbital bombardments" text="Your Father smells of elderberries!" />
</hullRace>
<hullRace ID="12" name="Caltron" keys="FactionCaltron">
<taunt immunity="--CT%%2" text="Virus Package A" />
<taunt immunity="-gerx33" text="Virus Package B" />
<taunt immunity="-TPPRR" text="Virus Package C" />
</hullRace>
<hullRace ID="13" name="Euphini Marauders" keys="FactionMarauders">
<taunt immunity="is proud of his laid back crew with lax discipline" text="Your crew is a sloppy bunch of disrespectful layabouts!"/>
<taunt immunity="isn't familiar with Terran animals" text="You're nothing but pirhana bait!"/>
<taunt immunity="has a well maintained personal appearance" text="Your breath could kill a space whale!"/>
</hullRace>
<hullRace ID="14" name="N’Tani" keys="FactionNtani">
<taunt immunity="was born and lived in space as a child" text="We will bombard your homeworld!" />
<taunt immunity="is a stellar Bio-Artifacer" text="You made that ship out of WHAT?!" />
<taunt immunity="is well educated." text="You are as stupid as a fruit!" />
</hullRace>
<hullRace ID="15" name="Kralien" keys="FactionKralien">
<taunt immunity="does not practice the Kralien religion faithfully" text="Hey wormface! Can I borrow your Holy Scroll of Amborax? I need to wipe my stinky feet!"/>
<taunt immunity="complained to Kralien High Command that Kralien ships are too weak" text="You call that a warship? I could crush that toy with my bare hands."/>
<taunt immunity="is unmarried" text="You're so ugly that your wife will thank me for killing you!"/>
</hullRace>
<hullRace ID="16" name="Arvonian" keys="FactionArvonian">
<taunt immunity="openly dislikes the Arvonian Royal Family" text="Queen Marah looks like a hideous pustule and smells like a flatulent Space Whale."/>
<taunt immunity="is unmarried" text="Your husband dresses like a Situlan scum slug!"/>
<taunt immunity="does not care about space whales" text="I'll kill you later, Arvonian. Right now I'm enjoying a bowl of space whale soup."/>
</hullRace>
<hullRace ID="17" name="Torgoth" keys="FactionTorgoth">
<taunt immunity="runs a tidy ship and has no insecurity about hygiene" text="Do us all a favor and take a bath, you fungus-infested pachyderm!"/>
<taunt immunity="has already mourned his dead father and will not react to taunts about him" text="Your father is a Space Whale!"/>
<taunt immunity="has the highest Torgoth efficiency rating and will not react to taunts about his ship's condition" text="That broken down rust bucket guarantees victory for Earth."/>
</hullRace>
<hullRace ID="18" name="Rumarian" keys="FactionRumarian">
<taunt immunity="runs a tidy ship and has no insecurity about hygiene" text="Do us all a favor and take a bath, you fungus-infested pachyderm!"/>
<taunt immunity="has already mourned his dead father and will not react to taunts about him" text="Your father is a Space Whale!"/>
<taunt immunity="has the highest Rumarian efficiency rating and will not react to taunts about his ship's condition" text="That broken down rust bucket guarantees victory for Earth."/>
</hullRace>
<hullRace ID="19" name="Ximni" keys="FactionXimni">
<taunt immunity="has no visible mutations on his face" text="The deadliest weapon on your ship is your ugly, mutant face!"/>
<taunt immunity="is a decorated hero who ignores taunts about her bravery" text="Only a coward hides in a massive battlewagon like that!"/>
<taunt immunity="is a human who has never even seen the Ximni homeworld" text="The only thing that smells worse than dragon breath is the Ximni home planet!"/>
</hullRace>
<hullRace ID="20" name="Dinkuno" keys="FactionDinkuno">
<taunt immunity="Belongs to the Uphan religious group" text="Didn’t you have your large meal yesterday?"/>
<taunt immunity="Has binocular mutation" text="Your four eyes are your most disgusting feature"/>
<taunt immunity="Led infantry forces on surface engagements on various worlds" text="You’re so weak my grandmother could take you!"/>
</hullRace>
<hullRace ID="21" name="Budon" keys="FactionBudron">
<taunt immunity="is known to soak daily" text="You are lookng a bit prunish!"/>
<taunt immunity="Has a first in digestive chemistry" text="Was that deliberate or did you just fart and explode half your crew?"/>
<taunt immunity="Is mild-mannered" text="Hey, you need to take a chill pill"/>
</hullRace>
<hullRace ID="22" name="Sechatzal" keys="FactionSechatzal">
<taunt immunity="has particularly good stealth organs" text="I can seee you!"/>
<taunt immunity="is ancient" text="Should you not still be in the spawning pools?"/>
<taunt immunity="is a recon expert" text="Look the point is to get the info.. Not display it!"/>
</hullRace>
<!-- ****************************** TSN capital ships 0 - 7**************************************** -->
<vessel uniqueID="0" side="0" classname="Artemis Class" broadType="player">
<art meshfile="dat/artemis.dxs" diffuseFile="dat/LightCruiser_Diffuse.png"
glowFile="dat/LightCruiser_Glow.png" specularFile="dat/LightCruiser_Specular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/artemis.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="20" back="20"/>
<!--<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.0" warpefficiency="1.0" jumpefficiency="1.0"/>-->
<performance turnrate="0.004" topspeed="0.6" shipefficiency="0.6" warpefficiency="0.3" jumpefficiency="1.0"/>
<beam_port x="-102.14" y="8.35" z="258.74" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x=" 102.14" y="8.35" z="258.74" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="2"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="6"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="4"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="5"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="5"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="5"/> <!-- Tag"-->
<engine_port x=" 82.93" y="5" z="-240.89"/>
<engine_port x="-82.93" y="5" z="-240.89"/>
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<impulse_point x="0" y="29.64" z="-256.6"/> <!-- UpMid Main -->
<impulse_point x="0" y="-9.22" z="-256"/> <!-- LowMid Main-->
<maneuver_point x="145" y="10" z="79"/> <!-- Starboard -->
<maneuver_point x="-145" y="10" z="79"/> <!-- Port -->
<drone_port x="0" y="8.35" z="258.74" damage="20" cycletime="30.0" range="5000"/>
<drone_port x="0" y="8.35" z="258.74" damage="20" cycletime="30.0" range="2000"/>
<long_desc text="Artemis Class Light Cruiser.^General purpose patrol vessel and first of the Light Cruiser classes to be designed.^2 Standard beams^2 Torpedo tubes^Stores for 2 nukes, 8 homing, 6 mines, 4 EMP, 4 PShock."/>
</vessel>
<vessel uniqueID="1" side="0" classname="Scout" broadType="player">
<art meshfile="dat/artemis-scout.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/artemis-scout.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="15" back="15"/>
<performance turnrate="0.006" topspeed="0.8" shipefficiency="0.42" warpefficiency="0.21" jumpefficiency="1.0"/>
<beam_port x="0" y="17.8" z="289.0" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="6"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="2"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="1"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="8"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="8"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="8"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<drone_port x="0" y="8.35" z="258.74" damage="20" cycletime="30.0" range="5000"/>
<impulse_point x="0" y="29.64" z="-262.75"/> <!-- UpMid Main -->
<impulse_point x="0" y="-9.22" z="-255.4"/> <!-- LowMid Main-->
<maneuver_point x="101.48" y="10" z="81"/> <!-- Starboard -->
<maneuver_point x="-101.48" y="10" z="81"/> <!-- Port -->
<long_desc text="TSN Scout^Long range scout vessel of the TSN.^1 forward beam^1 Torpedo tube^Stores for 6 homing, 2 mines, 2 ECM, 1 PShock."/>
</vessel>
<vessel uniqueID="2" side="0" classname="Battleship" broadType="player">
<art meshfile="dat/artemis-3.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2"/>
<internal_data file="dat/artemis-3.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="63" back="38"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.1" warpefficiency="1.1" jumpefficiency="1.1"/>
<beam_port x="-124.175636" y="20.132629" z="239.393555" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x=" 124.175636" y="20.132629" z="239.393555" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="-41.764229" y="20.665134" z="282.250519" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x=" 41.764229" y="20.665134" z="282.250519" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="2"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="6"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="5"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<engine_port x="-111.755783" y="-44.202168" z="-242.740082"/>
<engine_port x="111.755783" y="-44.202168" z="-242.740082"/>
<engine_port x="0" y="97.875313" z="-181.449524"/>
<impulse_point x="-111.755783" y="-44.202168" z="-242.740082"/>
<impulse_point x="111.755783" y="-44.202168" z="-242.740082"/>
<maneuver_point x="-146" y="8.75" z="79.37"/>
<maneuver_point x="146" y="8.75" z="79.37"/>
<long_desc text="TSN Battleship^Beam-heavy combat vessel of the TSN.^4 forward beams^2 Torpedo tubes^Stores for 2 nukes, 8 homing, 6 mines, 4 ECM, 5 PShock."/>
</vessel>
<vessel uniqueID="3" side="0" classname="Missile Cruiser" broadType="player">
<art meshfile="dat/artemis-4.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/artemis-4.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="28" back="20"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.0" warpefficiency="1.0" jumpefficiency="1.0"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="20"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="8"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="14"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="12"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="6"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x=" 82.93" y="5" z="-240.89"/>
<engine_port x="-82.93" y="5" z="-240.89"/>
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<engine_port x="0" y="99.1" z="-176.5"/>
<engine_port x="0" y="-81.0" z="-173.7"/>
<impulse_point x="-82" y="22" z="-229.62"/>
<impulse_point x="82" y="22" z="-229.62"/>
<maneuver_point x="-145.75" y="8.35" z="85.2"/>
<maneuver_point x="145.75" y="8.35" z="85.2"/>
<long_desc text="TSN Missile Cruiser^Specialized vessel of the TSN.^4 Torpedo tubes^Stores for 8 nukes, 20 homing, 14 mines, 12 ECM, 6 PShock."/>
</vessel>
<vessel uniqueID="4" side="0" classname="Dreadnought" broadType="player carrier">
<art meshfile="dat/artemis-5.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.25" pushRadius="150"/>
<internal_data file="dat/artemis-5.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="50" back="50"/>
<performance turnrate="0.003" topspeed="0.5" shipefficiency="1.2" warpefficiency="1.2" jumpefficiency="1.2"/>
<beam_port x="0" y="-6.1" z="278.9" damage="0.5" playerdamage="5" arcwidth="0.2" cycletime="6.0" range="2000"/>
<beam_port x="99.4" y="8.3" z="165.2" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="-99.4" y="8.3" z="165.2" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="0" y="56.4" z="-295.6" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="4"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="8"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="5"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="4"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<engine_port x="-81.6" y="5.1" z="-235.4"/>
<engine_port x="81.6" y="5.1" z="-235.4"/>
<engine_port x="-153.0" y="10.9" z="-187.4"/>
<engine_port x="153.0" y="10.9" z="-187.4"/>
<impulse_point x="-82" y="22" z="-233.7"/>
<impulse_point x="82" y="22" z="-233.7"/>
<maneuver_point x="-114.64" y="8.35" z="35.87"/>
<maneuver_point x="114.64" y="8.35" z="35.87"/>
<long_desc text="TSN Dreadnought^Ultimate wartime vessel of the TSN.^3 primary beams^1 main beam cannon^3 Torpedo tubes^Stores for 4 nukes, 10 homing, 8 mines, 5 ECM, 4 PShock."/>
<carrierload baycount="2"/>
</vessel>
<vessel uniqueID="5" side="0" classname="Carrier" broadType="player carrier">
<art meshfile="dat/TSNMediumCarrier.dxs" diffuseFile="dat/CarrierDiffuse.png"
glowFile="dat/CarrierGlow.png" specularFile="dat/CarrierGlow.png" scale="0.25" pushRadius="150"/>
<internal_data file="dat/TSNMediumCarrier.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="25" back="25"/>
<carrierload baycount="5" bomber="2"/>
<performance turnrate="0.003" topspeed="0.5" shipefficiency="1.0" warpefficiency="1.0" jumpefficiency="1.0"/>
<beam_port x="0" y="-22" z="143" damage="0.25" playerdamage="3" arcwidth="0.48" cycletime="6.0" range="1000"/>
<beam_port x="0" y="57" z="-262" damage="0.25" playerdamage="3" arcwidth="0.48" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="6"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="1"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="4"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="2"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-96.104828" y="-3.736436" z="-206.067001"/>
<engine_port x="-49.342007" y="13.807057" z="-246.574982"/>
<engine_port x="-47.541462" y="-9.202737" z="-245.196808"/>
<engine_port x="96.104828" y="-3.736436" z="-206.067001"/>
<engine_port x="49.342007" y="13.807057" z="-246.574982"/>
<engine_port x="47.541462" y="-9.202737" z="-245.196808"/>
<engine_port x="0" y="25.578470" z="-219.469696"/>
<engine_port x="0" y="-9.545690" z="-216.306778"/>
<impulse_point x="0" y="25.578470" z="-219.469696"/>
<impulse_point x="0" y="-9.545690" z="-216.306778"/>
<maneuver_point x="-96.1" y="-3.73" z="-219.46"/>
<maneuver_point x="96.1" y="-3.73" z="-216.30"/>
<long_desc text="TSN Medium Carrier^Standard carrier of the TSN.^2 primary beams^1 Torpedo tube^Stores for 1 nukes, 6 homing, 4 mines, 2 ECM, 2 PShock."/>
</vessel>
<vessel uniqueID="6" side="0" classname="Mine Layer" broadType="player">
<art meshfile="dat/TSNMineLayer.dxs" diffuseFile="dat/CarrierDiffuse.png"
glowFile="dat/CarrierGlow.png" specularFile="dat/CarrierGlow.png" scale="0.22" pushRadius="150"/>
<internal_data file="dat/TSNMineLayer.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="38" back="38"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.0" warpefficiency="1.0" jumpefficiency="1.0"/>
<beam_port x="0" y="-1.193344" z="274.012939" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="-10" y="8.35" z="258.74"/>
<torpedo_tube x="-5" y="8.35" z="258.74"/>
<torpedo_tube x="5" y="8.35" z="258.74"/>
<torpedo_tube x="10" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="25"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="0"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="0"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="0"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="0"/> <!-- Tag"-->
<engine_port x="0" y="26.783722" z="-195.166214"/>
<engine_port x="0" y="-19.618479" z="-191.015793"/>
<engine_port x="-67.803383" y="-4.989450" z="-238.086441"/>
<engine_port x="67.803383" y="-4.989450" z="-238.086441"/>
<engine_port x="-126.700760" y="-11.772187" z="-272.095581"/>
<engine_port x="126.700760" y="-11.772187" z="-272.095581"/>
<impulse_point x="0" y="26.783722" z="-195.166214"/>
<impulse_point x="0" y="-19.618479" z="-191.015793"/>
<maneuver_point x="-113.75" y="-15" z="83.87"/>
<maneuver_point x="113.75" y="-15" z="83.87"/>
<long_desc text="TSN Mine Layer^Specialized vessel of the TSN. Fast and tough.^1 primary beam^4 Torpedo tubes^Stores for 10 homing and 25 mines."/>
</vessel>
<vessel uniqueID="7" side="0" classname="Juggernaut" broadType="player carrier">
<art meshfile="dat/TSNSuperDread.dxs" diffuseFile="dat/CarrierDiffuse.png"
glowFile="dat/CarrierGlow.png" specularFile="dat/CarrierGlow.png" scale="0.27" pushRadius="170"/>
<internal_data file="dat/TSNSuperDread.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="75" back="75"/>
<performance turnrate="0.0028" topspeed="0.5" shipefficiency="1.25" warpefficiency="1.25" jumpefficiency="1.2"/>
<beam_port x="-16.2" y="-16.8" z="259.3" damage="0.5" playerdamage="5" arcwidth="0.2" cycletime="6.0" range="2400"/>
<beam_port x=" 16.2" y="-16.8" z="259.3" damage="0.5" playerdamage="5" arcwidth="0.2" cycletime="6.0" range="2400"/>
<beam_port x="-130.75" y="0" z="-62.86" damage="0.25" playerdamage="3" arcwidth="0.5" cycletime="6.0" range="1000"/>
<beam_port x=" 130.75" y="0" z="-62.86" damage="0.25" playerdamage="3" arcwidth="0.5" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="16"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="7"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="10"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="7"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="6"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="0" y="24.975101" z="-236.371490"/>
<engine_port x="0" y="-10.557181" z="-233.345779"/>
<engine_port x="-47.7" y="6.489565" z="-210.410187"/>
<engine_port x="-38.5" y="-23.931412" z="-210.133820"/>
<engine_port x="-77.7" y="42.549511" z="-252.256500"/>
<engine_port x="-76.5" y="21.562883" z="-248.874771"/>
<engine_port x="-82.1" y="-6.105583" z="-241.444992"/>
<engine_port x="-116.3" y="-9.108684" z="-241.983398"/>
<engine_port x="47.7" y="6.489565" z="-210.410187"/>
<engine_port x="38.5" y="-23.931412" z="-210.133820"/>
<engine_port x="77.7" y="42.549511" z="-252.256500"/>
<engine_port x="76.5" y="21.562883" z="-248.874771"/>
<engine_port x="82.1" y="-6.105583" z="-241.444992"/>
<engine_port x="116.3" y="-9.108684" z="-241.983398"/>
<impulse_point x="-47.7" y="6.489565" z="-210.410187"/>
<impulse_point x="47.7" y="6.489565" z="-210.410187"/>
<maneuver_point x="-123.13" y="3.2" z="142"/>
<maneuver_point x="123.13" y="3.2" z="142"/>
<long_desc text="TSN Juggernaut^Secret REAL ultimate wartime vessel of the TSN.^2 primary beams^2 main beam cannons^4 Torpedo tubes^Massive stores and 3 fighters."/>
<carrierload baycount="3"/>
</vessel>
<!-- ****************************** Ximni capital ships 8 - 13**************************************** -->
<vessel uniqueID="8" side="7" classname="Light Cruiser" broadType="player">
<art meshfile="dat/ximni-light-cruiser.dxs" diffuseFile="dat/XimniDiffuse.png"
glowFile="dat/XimniGlow.png" specularFile="dat/XimniSpecular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/ximni-light-cruiser.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="20" back="20"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.0" warpefficiency="1.2" jumpefficiency="0.5"/>
<beam_port x="0" y="15" z="179" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1200"/>
<beam_port x="214" y="-24" z="41" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="-214" y="-24" z="41" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="53" y="41" z="175"/>
<torpedo_tube x="-53" y="41" z="175"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="2"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="6"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="2"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="5"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="5"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="5"/> <!-- Tag"-->
<engine_port x="-82" y="2" z="-249"/>
<engine_port x="82" y="2" z="-249"/>
<impulse_point x="-82" y="2" z="-249.26"/>
<impulse_point x="82" y="2" z="-249.26"/>
<maneuver_point x="-85" y="-13.37" z="127.11"/>
<maneuver_point x="85" y="-13.37" z="127.11"/>
<long_desc text="Ximni Cruiser^Standard vessel of the Ximni.^3 beams^2 Torpedo tubes^Stores for 2 nukes, 8 homing, 6 mines, 4 ECM, 2 PShock."/>
</vessel>
<vessel uniqueID="9" side="7" classname="Scout" broadType="player">
<art meshfile="dat/ximni-scout.dxs" diffuseFile="dat/XimniDiffuse.png"
glowFile="dat/XimniGlow.png" specularFile="dat/XimniSpecular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/ximni-scout.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="15" back="15"/>
<performance turnrate="0.006" topspeed="0.8" shipefficiency="0.7" warpefficiency="1.0" jumpefficiency="0.4"/>
<beam_port x="0" y="9.9" z="235.5" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="47.817837" z="122.778183"/>
<torpedo_storage type="trp" amount="6"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="2"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="1"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="8"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="8"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="8"/> <!-- Tag"-->
<engine_port x="-48" y="0" z="0"/>
<engine_port x=" 48" y="0" z="0"/>
<engine_port x="0" y="-48" z="0"/>
<engine_port x="0" y=" 48" z="0"/>
<impulse_point x="-31" y="13.66" z="-25.12"/>
<impulse_point x="31" y="13.66" z="-25.12"/>
<maneuver_point x="-80" y="2.16" z="141.33"/>
<maneuver_point x="80" y="2.16" z="141.33"/>
<long_desc text="Ximni Scout^Long range scout vessel of the Ximni.^1 forward beam^1 Torpedo tube^Stores for 6 homing, 2 mines, 2 ECM, 1 PShock."/>
</vessel>
<vessel uniqueID="10" side="7" classname="Missile Cruiser" broadType="player">
<art meshfile="dat/ximni-missile.dxs" diffuseFile="dat/XimniDiffuse.png"
glowFile="dat/XimniGlow.png" specularFile="dat/XimniSpecular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/ximni-missile.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="28" back="20"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.0" warpefficiency="1.3" jumpefficiency="0.5"/>
<torpedo_tube x="0" y="34" z="152"/>
<torpedo_tube x="0" y="34" z="152"/>
<torpedo_tube x="0" y="34" z="152"/>
<torpedo_tube x="0" y="34" z="152"/>
<torpedo_storage type="trp" amount="20"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="8"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="14"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="12"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="6"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-85.449120" y="-8.132334" z="-201.552475"/>
<engine_port x="-45.808228" y="-1.427677" z="-189.611588"/>
<engine_port x="-67.651352" y="-6.247528" z="-195.777618"/>
<engine_port x=" 85.449120" y="-8.132334" z="-201.552475"/>
<engine_port x=" 45.808228" y="-1.427677" z="-189.611588"/>
<engine_port x=" 67.651352" y="-6.247528" z="-195.777618"/>
<impulse_point x="-67.651352" y="-6.247528" z="-195.777618"/>
<impulse_point x=" 67.651352" y="-6.247528" z="-195.777618"/>
<maneuver_point x="-70.89" y="-5.77" z="158.76"/>
<maneuver_point x=" 70.89" y="-5.77" z="158.76"/>
<long_desc text="Ximni Missile Cruiser^Specialized vessel of the Ximni.^4 Torpedo tubes^Stores for 8 nukes, 20 homing, 14 mines, 12 ECM, 6 PShock."/>
</vessel>
<vessel uniqueID="11" side="7" classname="Battleship" broadType="player">
<art meshfile="dat/ximni-battleship.dxs" diffuseFile="dat/XimniDiffuse.png"
glowFile="dat/XimniGlow.png" specularFile="dat/XimniSpecular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/ximni-battleship.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="63" back="38"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.1" warpefficiency="1.2" jumpefficiency="0.6"/>
<beam_port x="-259" y="-35.477856" z="126.264786" damage="0.1" playerdamage="1.25" arcwidth="0.5" cycletime="1.5" range="2600"/>
<beam_port x=" 259" y="-35.477856" z="126.264786" damage="0.1" playerdamage="1.25" arcwidth="0.5" cycletime="1.5" range="2600"/>
<beam_port x="-90" y="-25.715204" z="234.597458" damage="0.1" playerdamage="1.25" arcwidth="0.5" cycletime="1.5" range="2600"/>
<beam_port x=" 90" y="-25.715204" z="234.597458" damage="0.1" playerdamage="1.25" arcwidth="0.5" cycletime="1.5" range="2600"/>
<torpedo_tube x="-63.581463" y="15.482112" z="47.002419"/>
<torpedo_tube x=" 63.581463" y="15.482112" z="47.002419"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="2"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="6"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="5"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-52" y="-20" z="-34.943451"/>
<engine_port x=" 52" y="-20" z="-34.943451"/>
<engine_port x="-109" y="-21.496468" z="-249.583313"/>
<engine_port x=" 109" y="-21.496468" z="-249.583313"/>
<engine_port x="-134" y="-26.184715" z="-249.640533"/>
<engine_port x=" 134" y="-26.184715" z="-249.640533"/>
<impulse_point x="-130" y="-25" z="-250.6"/>
<impulse_point x= "130" y="-25" z="-250.6"/>
<maneuver_point x="-149.76" y="-19.61" z="114.82"/>
<maneuver_point x= "149.76" y="-16.61" z="114.82"/>
<long_desc text="Ximni Battleship^Beam-heavy combat vessel of the Ximni.^4 forward beams^2 Torpedo tubes^Stores for 2 nukes, 8 homing, 6 mines, 4 ECM, 5 PShock."/>
</vessel>
<vessel uniqueID="12" side="7" classname="Carrier" broadType="player carrier">
<art meshfile="dat/ximni-carrier.dxs" diffuseFile="dat/XimniDiffuse.png"
glowFile="dat/XimniGlow.png" specularFile="dat/XimniSpecular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/ximni-carrier.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="20" back="20"/>
<carrierload baycount="5" bomber="2"/>
<performance turnrate="0.004" topspeed="0.6" shipefficiency="1.0" warpefficiency="1.2" jumpefficiency="0.5"/>
<beam_port x= "262" y="-33" z="108" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="-262" y="-33" z="108" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="6"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="1"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="4"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="2"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-111" y="0" z="-96"/>
<engine_port x= "111" y="0" z="-96"/>
<engine_port x="-64" y="-39" z="-128"/>
<engine_port x= "64" y="-39" z="-128"/>
<impulse_point x="-50" y="-25" z="-105.75"/>
<impulse_point x= "50" y="-25" z="-105.75"/>
<maneuver_point x="-136.81" y="17.31" z="39"/>
<maneuver_point x= "136.81" y="17.31" z="39"/>
<long_desc text="Ximni Carrier^Standard carrier of the Ximni.^2 forward beams^1 Torpedo tube^Stores for 1 nukes, 6 homing, 4 mines, 2 ECM, 2 PShock."/>
</vessel>
<vessel uniqueID="13" side="7" classname="Dreadnought" broadType="player carrier">
<art meshfile="dat/ximni-dread.dxs" diffuseFile="dat/XimniDiffuse.png"
glowFile="dat/XimniGlow.png" specularFile="dat/XimniSpecular.png" scale="0.23" pushRadius="150"/>
<internal_data file="dat/ximni-dread.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="50" back="50"/>
<performance turnrate="0.003" topspeed="0.5" shipefficiency="1.2" warpefficiency="1.5" jumpefficiency="0.6"/>
<beam_port x="113" y="-11" z="223" damage="0.1" playerdamage="1.25" arcwidth="0.5" cycletime="1.5" range="2600"/>
<beam_port x="-113" y="-11" z="223" damage="0.1" playerdamage="1.25" arcwidth="0.5" cycletime="1.5" range="2600"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="4"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="8"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="5"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="4"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-183.435486" y="-8.119685" z="-228.164200"/>
<engine_port x= "183.435486" y="-8.119685" z="-228.164200"/>
<engine_port x="-158.559570" y="-5.290986" z="-227.645966"/>
<engine_port x= "158.559570" y="-5.290986" z="-227.645966"/>
<engine_port x="0" y="-25.786741" z="-69.980843"/>
<engine_port x="-59.196365" y="-35.144402" z="-115.391106"/>
<engine_port x="59.196365" y="-35.144402" z="-115.391106"/>
<engine_port x="-75.196365" y="-25.144402" z="-115.391106"/>
<engine_port x="75.196365" y="-25.144402" z="-115.391106"/>
<impulse_point x="-74" y="-33.4" z="-115.391106"/>
<impulse_point x="74" y="-33.4" z="-115.391106"/>
<maneuver_point x="-150.66" y="18.46" z="19"/>
<maneuver_point x="150.66" y="18.46" z="19"/>
<long_desc text="Ximni Dreadnought^Ultimate wartime vessel of the Ximni.^2 primary beams, long range and fast firing^3 Torpedo tubes^Stores for 4 nukes, 10 homing, 8 mines, 5 ECM, 4 PShock."/>
<carrierload baycount="2"/>
</vessel>
<!-- ******************** Pirate capital ships 14 - 16*********************************** -->
<vessel uniqueID="14" side="8" classname="Strongbow" broadType="player">
<art meshfile="dat/PirateStrongbow.dxs" diffuseFile="dat/PirateBulky_Diffuse.png"
glowFile="dat/PirateBulky_Glow.png" specularFile="dat/PirateBulky_Specular.png" scale="0.20" pushRadius="150"/>
<internal_data file="dat/PirateStrongbow.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="25" back="25"/>
<performance turnrate="0.006" topspeed="0.7" shipefficiency="1.1" warpefficiency="1.0" jumpefficiency="1.2"/>
<beam_port x="-20.06" y="-16.82" z="185.56" damage="0.25" playerdamage="2" arcwidth="0.2" cycletime="4.0" range="1200"/>
<beam_port x=" 20.06" y="-16.82" z="185.56" damage="0.25" playerdamage="2" arcwidth="0.2" cycletime="4.0" range="1200"/>
<beam_port x="-127.33" y="17.83" z="62.44" damage="0.25" playerdamage="2" arcwidth="0.2" cycletime="4.0" range="1200"/>
<beam_port x=" 127.33" y="17.83" z="62.44" damage="0.25" playerdamage="2" arcwidth="0.2" cycletime="4.0" range="1200"/>
<torpedo_tube x="0" y="63.71" z="-33.23"/>
<torpedo_tube x="0" y="63.71" z="-33.23"/>
<torpedo_storage type="trp" amount="12"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="2"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="12"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="8"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="5"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-43.07" y="20.83" z="-209.94"/>
<engine_port x=" 43.07" y="20.83" z="-209.94"/>
<engine_port x="0" y="36.04" z="-233.71"/>
<engine_port x="-101.81" y="-9.80" z="-218.69"/>
<engine_port x=" 101.81" y="-9.80" z="-218.69"/>
<engine_port x="-175.28" y="-47.70" z="-219.93"/>
<engine_port x=" 175.28" y="-47.70" z="-219.93"/>
<maneuver_point x="106.796242" y="0.009794" z="-36.070175"/> <!--starry 6 dec-->
<maneuver_point x="-106.796242" y="0.009794" z="-36.070175"/> <!--starry 6 dec-->
<impulse_point x="0" y="32.750965" z="-233.711792"/> <!--starry 6 dec-->
<impulse_point x="45.788986" y="18.538338" z="-209.937698"/> <!--starry 6 dec-->
<impulse_point x="-45.788986" y="18.538338" z="-209.937698"/> <!--starry 6 dec-->
<long_desc text="Pirate Strongbow^Pirate raider.^4 forward beams^2 Torpedo tubes^Stores for 12 homing, 2 Mines, 12 ECM, 8 PShock."/>
</vessel>
<vessel uniqueID="15" side="8" classname="Longbow" broadType="player">
<art meshfile="dat/PirateLongbow.dxs" diffuseFile="dat/Pirate_Diffuse.png"
glowFile="dat/Pirate_Glow.png" specularFile="dat/Pirate_Specular.png" scale="0.18" pushRadius="150"/>
<internal_data file="dat/PirateLongbow.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="15" back="15"/>
<performance turnrate="0.0065" topspeed="0.85" shipefficiency="1.0" warpefficiency="1.0" jumpefficiency="0.8"/>
<beam_port x="0.00" y="-31.27" z="287.07" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<torpedo_tube x="0" y="63.71" z="-33.23"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="1"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="1"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="-50" y="-25.72" z="-217.79"/>
<engine_port x="-50" y="-58.39" z="-217.30"/>
<engine_port x=" 50" y="-25.72" z="-217.79"/>
<engine_port x=" 50" y="-58.39" z="-217.30"/>
<impulse_point x="48.757465" y="-24.299784" z="-217.785385"/> <!--starry 6 dec-->
<impulse_point x="-48.757465" y="-24.299784" z="-217.785385"/> <!--starry 6 dec-->
<maneuver_point x="-156.463364" y="-29.307833" z="-32.040955"/> <!--starry 6 dec-->
<maneuver_point x="156.463364" y="-29.307833" z="-32.040955"/> <!--starry 6 dec-->
<long_desc text="Pirate Longbow^Pirate scout.^1 forward beams^1 Torpedo tube^Stores for 8 homing, 1 Mine, 2 ECM, 1 PShock."/>
</vessel>
<vessel uniqueID="16" side="8" classname="Brigantine" broadType="player carrier">
<art meshfile="dat/PirateBrigantine.dxs" diffuseFile="dat/PirateBulky_Diffuse.png"
glowFile="dat/PirateBulky_Glow.png" specularFile="dat/PirateBulky_Specular.png" scale="0.23" pushRadius="200"/>
<internal_data file="dat/PirateBrigantine.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="33" back="33"/>
<performance turnrate="0.005" topspeed="0.6" shipefficiency="1.2" warpefficiency="1.1" jumpefficiency="1.3"/>
<beam_port x="0" y="-37.23" z="-273.50" damage="0.25" playerdamage="3" arcwidth="0.15" cycletime="6.0" range="1500"/>
<beam_port x="-34.62" y="-17.48" z="93.99" damage="0.25" playerdamage="2" arcwidth="0.2" cycletime="4.0" range="1200"/>
<beam_port x=" 34.62" y="-17.48" z="93.99" damage="0.25" playerdamage="2" arcwidth="0.2" cycletime="4.0" range="1200"/>
<torpedo_tube x="0" y="70.22" z="-81"/>
<torpedo_tube x="0" y="70.22" z="-81"/>
<torpedo_tube x="0" y="70.22" z="-81"/>
<torpedo_storage type="trp" amount="12"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="4"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="12"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="8"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="0" y="34.68" z="-270.55"/>
<engine_port x="0" y="-5.32" z="-267.06"/>
<engine_port x="-55.82" y="19.90" z="-300.48"/>
<engine_port x=" 55.82" y="19.90" z="-300.48"/>
<engine_port x="-104.77" y="0" z="-274.73"/>
<engine_port x=" 104.77" y="0" z="-274.73"/>
<engine_port x="-139.85" y="0" z="-272.95"/>
<engine_port x=" 139.85" y="0" z="-272.95"/>
<maneuver_point x="70.284142" y="32.676861" z="31.966228"/>
<maneuver_point x="-70.284142" y="32.676861" z="31.966228"/>
<impulse_point x="56.183533" y="17.352430" z="-300.475525"/>
<impulse_point x="-56.183533" y="17.352430" z="-300.475525"/>
<impulse_point x="1.143921" y="34.571262" z="-270.551270"/>
<carrierload baycount="4" />
<long_desc text="Pirate Brigantine^Pirate corvette and light carrier.^2 forward beams, 1 rear beam^3 Torpedo tubes^Stores for 12 homing, 4 Mines, 12 ECM, 8 PShock."/>
</vessel>
<!-- ****************************** MOD capital ships 17 - Onwards**************************************** -->
<vessel uniqueID="17" side="0" classname="Nemesis Class" broadType="player">
<art meshfile="dat/TSN/Player/nemesis.dxs" diffuseFile="dat/TSN/Player/nemesis_diffuse.png" glowFile="dat/TSN/Player/nemesis_illum.png" specularFile="dat/TSN/Player/artemis_specular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/TSN/Player/nemesis.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="20" back="15" />
<performance turnrate="0.0068" topspeed="1.0" shipefficiency="0.6" warpefficiency="0.3" jumpefficiency="1.0"/>
<beam_port x="-55.4" y="8.3" z="215.74" damage="0.25" playerdamage="1.5" arcwidth="0.4" cycletime="4.5" range="800"/>
<beam_port x="55.4" y="8.3" z="215.74" damage="0.25" playerdamage="1.5" arcwidth="0.4" cycletime="4.5" range="800"/>
<beam_port x="-35.764229" y="8.3" z="255.250519" damage="0.35" playerdamage="2.5" arcwidth="0.1" cycletime="4.5" range="1100"/>
<beam_port x="35.764229" y="8.3" z="255.250519" damage="0.35" playerdamage="2.5" arcwidth="0.1" cycletime="4.5" range="1100"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="1"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="8"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="4"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="8"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-240" />
<engine_port x="0" y="29.64" z="-245"/>
<engine_port x="-90.755783" y="-35.202168" z="-145.740082"/>
<engine_port x="90.755783" y="-35.202168" z="-145.740082"/>
<engine_port x="-60" y="67.875313" z="-210.449524"/>
<engine_port x="60" y="67.875313" z="-210.449524"/>
<impulse_point x="0" y="29.25" z="-242"/> <!-- MidHigh Z-242.68 -->
<impulse_point x="0" y="-8" z="-230"/> <!-- MidLow X0.45 Z-230.72"-->
<maneuver_point x="94.61" y="-33.77" z="-143.99"/> <!-- Starboard -->
<maneuver_point x="-94.61" y="-33.77" z="-143.99"/> <!-- Port -->
<long_desc text="Nemesis Class Interceptor^Combat scout designed for high-speed interception and strafing runs.^2 standard beams, configured for narrow firing arc, longer range, and reduced intensity.^2 low-intensity beams.^1 Torpedo tube with stores for 8 Homing, 2 EMP, 1 Mine, 8 PShock."/>
</vessel>
<vessel uniqueID="18" side="0" classname="Scout MkII" broadType="player">
<art meshfile="dat/artemis-scout.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/TSN/Player/artemis-scoutII.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="12" back="12"/>
<performance turnrate="0.0064" topspeed="1.0" shipefficiency="0.1" warpefficiency="0.2" jumpefficiency="1.0"/>
<beam_port x="0" y="17.8" z="289.0" damage="0.25" playerdamage="2" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="0" y="17.8" z="289.0" damage="0.14" playerdamage="0.6" arcwidth="0.83" cycletime="3" range="500"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="8"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="2"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="3"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="8"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="10"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="8"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<impulse_point x="0" y="29.64" z="-262.75"/> <!-- UpMid Main -->
<impulse_point x="0" y="-9.22" z="-255.4"/> <!-- LowMid Main-->
<maneuver_point x="101.48" y="10" z="81"/> <!-- Starboard -->
<maneuver_point x="-101.48" y="10" z="81"/> <!-- Port -->
<long_desc text="TSN Scout, 2239 refit^Long range scout vessel of the TSN.^1 forward beam, networked point defense beam^1 Torpedo tube^Stores for 8 homing, 2 mines, 4 EMPs, 3 PShock."/>
</vessel>
<vessel uniqueID="19" side="0" classname="Ares Class" broadType="player">
<art meshfile="dat/TSN/Player/frigate.dxs" diffuseFile="dat/artemis_diffuse.png" glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2" pushRadius="150" />
<internal_data file="dat/TSN/Player/frigate.snt" />
<!-- Weapons and Shields modified (1/4)-->
<shields front="20" back="20" />
<performance turnrate="0.004" topspeed="0.6" shipefficiency="0.6" warpefficiency="0.3" jumpefficiency="1.0" />
<beam_port x="0.00" y="0" z="287" damage="0.38" playerdamage="4.75" arcwidth="0.12" cycletime="30.0" range="800" />
<beam_port x="0.00" y="0" z="287" damage="0.38" playerdamage="4.75" arcwidth="0.12" cycletime="30.0" range="800" />
<beam_port x="0.00" y="0" z="287" damage="0.38" playerdamage="4.75" arcwidth="0.12" cycletime="30.0" range="800" />
<beam_port x="0.0" y="50" z="224" damage="0.25" playerdamage="2.25" arcwidth="0.4" cycletime="5.0" range="1000" />
<beam_port x="0.0" y="50" z="224" damage="0.25" playerdamage="2.25" arcwidth="0.4" cycletime="5.0" range="1000" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="2"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="4"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="10"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="4"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="1"/> <!-- Tag"-->
<engine_port x="145.93" y="-15" z="-200.89" />
<engine_port x="-145.93" y="-15" z="-200.89" />
<engine_port x="45" y="-9.22" z="-250" />
<engine_port x="45" y="29.64" z="-250" />
<engine_port x="-45" y="-9.22" z="-250" />
<engine_port x="-45" y="29.64" z="-250" />
<impulse_point x="45" y="29.64" z="-250"/> <!-- Starboard Main -->
<impulse_point x="-45" y="29.64" z="-250"/> <!-- Port Main-->
<maneuver_point x="146.21" y="8.86" z="81.51"/> <!-- Starboard -->
<maneuver_point x="-146.21" y="8.86" z="81.51"/> <!-- Port -->
<long_desc text="Ares Class Light Cruiser^Strike cruiser designed to blast foes at point blank range in a single volley.^Triple R.A.M. Ion beam^1 Standard beam, reduced intensity.^2 Torpedo tubes^Stores for 10 Homing, 2 Nuke, 4 Mine, 4 EMP, 10 PShock."/>
</vessel>
<vessel uniqueID="20" side="0" classname="Valkyrie Class" broadType="player">
<art meshfile="dat/TSN/Player/missile-cruiser-mkII.dxs" diffuseFile="dat/TSN/Player/artemis_diffuse_mkII.png" glowFile="dat/TSN/Player/artemis_illum_mkII.png" specularFile="dat/TSN/Player/artemis_specular.png" scale="0.2" pushRadius="150" />
<internal_data file="dat/TSN/Player/missile-cruiser-mkII.snt" />
<!-- Weapons and Shields modified (1/4)-->
<shields front="18" back="18" />
<performance turnrate="0.004" topspeed="0.6" shipefficiency="0.6" warpefficiency="0.3" jumpefficiency="1.0" />
<beam_port x="-117" y="8.35" z="272.63" damage="0.25" playerdamage="2.8" arcwidth="0.5" cycletime="6.0" range="1000" />
<beam_port x="117" y="8.35" z="272.63" damage="0.25" playerdamage="2.8" arcwidth="0.5" cycletime="6.0" range="1000" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_storage type="trp" amount="18"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="4"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="3"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="6"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="18"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="4"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="1"/> <!-- Tag"-->
<engine_port x=" 115.00" y="6" z="-240.89" />
<engine_port x="-115.00" y="6" z="-240.89" />
<engine_port x="0" y="-5.22" z="-230" />
<engine_port x="0" y="34.64" z="-240" />
<engine_port x="0" y="99.1" z="-255.5" />
<engine_port x="0" y="-81.0" z="-173.7" />
<impulse_point x="0" y="30" z="-240"/> <!-- UpMid Main -->
<impulse_point x="0" y="-7.4" z="-230"/> <!-- LowMid Main-->
<maneuver_point x="145.63" y="10" z="97"/> <!-- Starboard -->
<maneuver_point x=" -145.63" y="10" z="97"/> <!-- Port -->
<long_desc text="Valkyrie Class Light Cruiser^Torpedo cruiser designed to engage foes at any range.^2 Standard beams, reduced intensity.^3 Torpedo tubes^Stores for 18 Homing, 4 Nuke, 3 Mine, 6 EMP, 18 PShock." />
</vessel>
<vessel uniqueID="21" side="0" classname= "Apollo Class" broadType="player">
<art meshfile="dat/artemis.dxs" diffuseFile="dat/LightCruiser_Diffuse.png" glowFile="dat/LightCruiser_Glow.png" specularFile="dat/LightCruiser_Specular.png" scale="0.2" pushRadius="150" />
<internal_data file="dat/artemis.snt" />
<!-- Weapons and Shields modified (1/4)-->
<shields front="33" back="18" />
<performance turnrate="0.004" topspeed="0.6" shipefficiency="0.6" warpefficiency="0.3" jumpefficiency="1.0" />
<beam_port x="-10" y="8.35" z="258.74" damage="0.3" playerdamage="3.75" arcwidth="0.35" cycletime="5.0" range="1000" />
<beam_port x="10" y="8.35" z="258.74" damage="0.3" playerdamage="3.75" arcwidth="0.35" cycletime="5.0" range="1000" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="1"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="2"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="6"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="6"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="4"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="1"/> <!-- Tag"-->
<engine_port x=" 82.93" y="5" z="-240.89" />
<engine_port x="-82.93" y="5" z="-240.89" />
<engine_port x="0" y="-9.22" z="-300" />
<engine_port x="0" y="29.64" z="-300" />
<impulse_point x="0" y="29.64" z="-256.6"/> <!-- UpMid Main -->
<impulse_point x="0" y="-9.22" z="-256"/> <!-- LowMid Main-->
<maneuver_point x="145" y="10" z="79"/> <!-- Starboard -->
<maneuver_point x="-145" y="10" z="79"/> <!-- Port -->
<long_desc text="Apollo Class Light Cruiser^Assault cruiser designed for sustained close-quarters fighting.^2 heavy beams, configured for close range^2 Torpedo tubes^Stores for 10 Homing, 1 Nuke, 2 Mine, 6 EMP, 6 PShock." />
</vessel>
<vessel uniqueID="22" side="0" classname="Allegiance Class" broadType="player">
<art meshfile="dat/TSN/Player/Battlecruiser.dxs" diffuseFile="dat/artemis_diffuse.png" glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2" pushRadius="150" />
<internal_data file="dat/TSN/Player/Battlecruiser.snt" />
<!-- Weapons and Shields modified (1/4)-->
<shields front="38" back="25" />
<performance turnrate="0.004" topspeed="0.6" shipefficiency="0.6" warpefficiency="0.3" jumpefficiency="1.0" />
<beam_port x="0" y="-6.1" z="278.9" damage="0.5" playerdamage="5" arcwidth="0.15" cycletime="12.0" range="1500" />
<beam_port x="-102.14" y="8.35" z="258.74" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000" />
<beam_port x=" 102.14" y="8.35" z="258.74" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_tube x="0" y="8.35" z="258.74" />
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="2"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="6"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="4"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="8"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="1"/> <!-- Tag"-->
<engine_port x="84.93" y="63" z="-242.89" />
<engine_port x="-84.93" y="63" z="-242.89" />
<engine_port x="0" y="-9.22" z="-280" />
<engine_port x="0" y="29.64" z="-300" />
<engine_port x="0" y="69.64" z="-260" />
<impulse_point x="-75.88" y="70.2" z="-235.28"/><!-- Port -->
<impulse_point x="75.88" y="70.2" z="-235.28"/> <!-- Starboard -->
<impulse_point x="0" y="30" z="-280.4"/> <!-- UpMid Main -->
<maneuver_point x="-146.05" y="10" z="79.11" /> <!-- Port -->
<maneuver_point x="146.05" y="10" z="79.11" /> <!-- Starboard -->
<long_desc text="Allegiance Class Battlecruiser^Advanced battlecruiser designed for long duration patrols^2 Standard beams^1 Heavy beam^2 Torpedo tubes^Stores for 10 Homing, 2 Nuke, 6 Mine, 4 EMP, 8 PShock." />
</vessel>
<vessel uniqueID="23" side="0" classname="Athena Class" broadType="player">
<art meshfile="dat/TSN/Player/Cataphract.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.22" pushRadius="150"/>
<internal_data file="dat/TSN/Player/Cataphract2.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="40" back="30"/>
<!-- NPC Shields front="80" back="45" -->
<performance turnrate="0.0035" topspeed="1.0" shipefficiency="0.6" warpefficiency="1.2" jumpefficiency="1.1"/>
<beam_port x="0" y="50" z="222" damage="10.5" playerdamage="73.5" arcwidth="0.05" cycletime="300.0" range="1500"/>
<beam_port x="0" y="-40" z="210" damage=".4762" playerdamage="3.34" arcwidth="0.285" cycletime="6" range="1100"/>
<beam_port x="126.5" y="22" z="122" damage=".286" playerdamage="2" arcwidth=".425" cycletime="6" range="800"/>
<beam_port x="-126.5" y="22" z="122" damage=".286" playerdamage="2" arcwidth=".425" cycletime="6" range="800"/>
<!-- RAM beams have been set to fighter-killing levels of the NPC beams- 7x Saber's damage and 7x their cooldown-they require 265% manual to get saber's fire rate of 30 seconds -->
<beam_port x="70.60" y="7.42" z="-19.08" damage="10.5" playerdamage="73.5" arcwidth="0.1" cycletime="210.0" range="600"/>
<beam_port x="-70.60" y="7.42" z="-19.08" damage="10.5" playerdamage="73.5" arcwidth="0.1" cycletime="210.0" range="600"/>
<torpedo_tube x="0" y="122" z="-176"/>
<torpedo_tube x="0" y="122" z="-176"/>
<torpedo_storage type="trp" amount="10"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="3"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="3"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="6"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="10"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="4"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="1"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<engine_port x="-111.755783" y="-44.202168" z="-242.740082"/>
<engine_port x="111.755783" y="-44.202168" z="-242.740082"/>
<engine_port x="0" y="97.875313" z="-181.449524"/>
<impulse_point x="-111.755783" y="-44.202168" z="-242.740082"/>
<impulse_point x="111.755783" y="-44.202168" z="-242.740082"/>
<maneuver_point x="-146" y="8.75" z="79.37"/>
<maneuver_point x="146" y="8.75" z="79.37"/>
<long_desc text="Athena class System Defense Battleship^2 Light Beams, 1 Heavy beam, ^1 Inertial Artillery hardpoint, 2 fighter defense RAMs^ 2 Torpedo tube, Stores for 3 nuke, 10 homing, 3 mines, 6 EMP, 10 PShock.^Battle hardened systems and redundant shield nodes."/>
</vessel>
<vessel uniqueID="24" side="0" classname="Zeus class" broadType="player carrier">
<art meshfile="dat/artemis-5.dxs" diffuseFile="dat/artemis_diffuse.png"
glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.3" pushRadius="150"/>
<internal_data file="dat/TSN/Player/Zeus.snt"/>
<!-- Weapons and Shields modified (1/4)-->
<shields front="75" back="50"/>
<!-- NPC 300% front shields (0 coolant, 15 nodes) 200% rear shields (0 coolant, 8 nodes) total NPC values front="225" back="100"-->
<performance turnrate="0.003" topspeed="0.75" shipefficiency="0.72" warpefficiency="1.44" jumpefficiency="1.2"/>
<!-- NPC 265% beam output, 8 coolant = x7 damage. NPC stats will have 1/7 the damage and fire rate to better mimic the PC ship. -->
<beam_port x="0" y="40" z="212" damage=".8572" playerdamage="6" arcwidth="0.2" cycletime="6.0" range="2000"/>
<beam_port x="11.31" y="-16.15" z="15.67" damage=".536" playerdamage="3.75" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="-11.31" y="-16.15" z="15.67" damage=".536" playerdamage="3.75" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="-122.9" y="6.98" z="-169.6" damage=".072" playerdamage=".5" arcwidth="0.2" cycletime="1.5" range="700"/>
<beam_port x="122.9" y="6.98" z="-169.6" damage=".072" playerdamage=".5" arcwidth="0.2" cycletime="1.5" range="700"/>
<!-- RAM beams have been set to fighter-killing levels of the NPC beams- 7x Saber's damage and 7x their cooldown-they require 265% manual to get saber's fire rate of 30 seconds -->
<beam_port x="67.53" y="8.30" z="-23.30" damage="10.5" playerdamage="73.5" arcwidth="0.2" cycletime="210.0" range="800"/>
<beam_port x="-67.53" y="8.30" z="-23.30" damage="10.5" playerdamage="73.5" arcwidth="0.2" cycletime="210.0" range="800"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="20"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="6"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="4"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="10"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="15"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="2"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="2"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="2"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>
<engine_port x="0" y="29.64" z="-300"/>
<engine_port x="-81.6" y="5.1" z="-235.4"/>
<engine_port x="81.6" y="5.1" z="-235.4"/>
<engine_port x="-153.0" y="10.9" z="-187.4"/>
<engine_port x="153.0" y="10.9" z="-187.4"/>
<impulse_point x="-82" y="22" z="-233.7"/>
<impulse_point x="82" y="22" z="-233.7"/>
<maneuver_point x="-114.64" y="8.35" z="35.87"/>
<maneuver_point x="114.64" y="8.35" z="35.87"/>
<long_desc text="Zeus class Dreadnought^Standard TSN Heavy Division Flagship^2 heavy beams, 1 Main Beam Cannon^ 2 Fighter defense RAM arrays, 2 rear defense beams^3 Torpedo tubes, 2 cloak-defense Fighter bays^Stores for 6 nukes, 20 homing, 4 mines, 10 ECM, 15 PShock."/>
<carrierload baycount="2" bomber="0"/>
</vessel>
<vessel uniqueID="25" side="0" classname="Orion Class" broadType="player">
<!-- Created by Rakaydos -->
<art meshfile="dat/artemis-scout.dxs" diffuseFile="dat/artemis_diffuse.png" glowFile="dat/artemis_illum.png" specularFile="dat/artemis_specular.png" scale="0.2" pushRadius="150"/>
<internal_data file="dat/TSN/Player/orion.snt"/>
<!-- Weapons and Shields modified (1/4) -->
<shields front="15" back="15"/>
<performance turnrate="0.006" topspeed="0.8" shipefficiency="0.42" warpefficiency="0.21" jumpefficiency="1.0"/>
<beam_port x="0" y="17.8" z="289.0" damage="0.25" playerdamage="3" arcwidth="0.4" cycletime="6.0" range="1000"/>
<beam_port x="0" y="8.35" z="1" damage="0.00001" playerdamage="0" arcwidth="0.05" cycletime="3" range="2200"/>
<torpedo_tube x="0" y="8.35" z="258.74"/>
<torpedo_storage type="trp" amount="6"/> <!-- Homing"-->
<torpedo_storage type="nuk" amount="0"/> <!-- LR Nuke-->
<torpedo_storage type="min" amount="2"/> <!-- Mine"-->
<torpedo_storage type="emp" amount="2"/> <!-- EMP"-->
<torpedo_storage type="shk" amount="1"/> <!-- Plasma Shock"-->
<torpedo_storage type="bea" amount="8"/> <!-- Beacon"-->
<torpedo_storage type="pro" amount="8"/> <!-- Probe"-->
<torpedo_storage type="tag" amount="8"/> <!-- Tag"-->
<engine_port x="0" y="-9.22" z="-300"/>