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libchromaprint.vapi
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libchromaprint.vapi
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/*
* The MIT License
*
* Copyright (C) 2017 - Mario Daniel Ruiz Saavedra
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* Chromaprint is a library for generating audio fingerprints, mainly to be used with the [[https://acoustid.org|AcoustID]] service.
*
* It needs raw audio stream (16-bit signed int) on input. The audio can have any sampling rate and any number of channels. Typically,
* you would use some native library for decoding compressed audio files and feed the result into Chromaprint.
*
* Audio fingerprints returned from the library can be represented either as
* base64-encoded strings or 32-bit integer arrays. The base64-encoded strings
* are usually what's used externally when you need to send the fingerprint
* to a service. You can't directly compare the fingerprints in such form.
* The 32-bit integer arrays are also called "raw fingerprints" and they
* represent the internal structure of the fingerprints. If you want to
* compare two fingerprints yourself, you probably want them in this form.
*
* ==Generating fingerprints==
*
* Here is a simple example code that generates a fingerprint from audio samples in memory:
*
* {{{
*
* const int sample_rate = 44100;
* const int num_channels = 2;
*
* var ctx = new ChromaContext();
*
* ctx.start(sample_rate, num_channels);
* while (has_more_data) {
* ctx.feed(data, size);
* }
* ctx.finish();
*
* string fp = ctx.get_fingerprint();
* print("%s\n", fp);
*
* }}}
*
* Note that there is no error handling in the code above. Almost any of the called functions can fail.
* You should check the return values in an actual code.
*/
[CCode (cheader_filename = "chromaprint.h")]
namespace Chromaprint {
[CCode (cname = "CHROMAPRINT_VERSION_MAJOR")]
public const uint VERSION_MAJOR;
[CCode (cname = "CHROMAPRINT_VERSION_MINOR")]
public const uint VERSION_MINOR;
[CCode (cname = "CHROMAPRINT_VERSION_PATCH")]
public const uint VERSION_PATCH;
[CCode (cname = "ChromaprintAlgorithm", cprefix = "CHROMAPRINT_ALGORITHM_", has_type_id = false)]
public enum Algorithm {
TEST1,
TEST2,
TEST3,
TEST4,
TEST5,
DEFAULT
}
/**
* Return the version number of Chromaprint.
*/
[CCode (cname = "chromaprint_get_version")]
public static string get_version();
/**
* Compress and optionally base64-encode a raw fingerprint
*
* The caller is responsible for freeing the returned pointer using
* chromaprint_dealloc().
*
* @param fp pointer to an array of 32-bit integers representing the raw
* fingerprint to be encoded
* @param size number of items in the raw fingerprint
* @param algorithm Chromaprint algorithm version which was used to generate the
* raw fingerprint
* @param encoded_fp pointer to a pointer, where the encoded fingerprint will be
* stored
* @param encoded_size size of the encoded fingerprint in bytes
* @param base64 Whether to return binary data or base64-encoded ASCII data. The
* compressed fingerprint will be encoded using base64 with the
* URL-safe scheme if you set this parameter to 1. It will return
* binary data if it's 0.
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_encode_fingerprint")]
public static bool encode_fingerprint(uint32[] fp, Algorithm algorithm = Algorithm.DEFAULT, [CCode (free_function = "chromaprint_dealloc")] out char[] encoded_fp, bool base64 = false);
/**
* Uncompress and optionally base64-decode an encoded fingerprint
*
* The caller is responsible for freeing the returned pointer using
* chromaprint_dealloc().
*
* @param encoded_fp pointer to an encoded fingerprint
* @param encoded_size size of the encoded fingerprint in bytes
* @param fp pointer to a pointer, where the decoded raw fingerprint (array
* of 32-bit integers) will be stored
* @param size Number of items in the returned raw fingerprint
* @param algorithm Chromaprint algorithm version which was used to generate the
* raw fingerprint
* @param base64 Whether the encoded_fp parameter contains binary data or
* base64-encoded ASCII data. If 1, it will base64-decode the data
* before uncompressing the fingerprint.
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_decode_fingerprint")]
public static bool decode_fingerprint(char[] encoded_fp, [CCode (free_function = "chromaprint_dealloc")]out uint32[] fp, Algorithm algorithm = Algorithm.DEFAULT, bool base64 = false);
/**
* Generate a single 32-bit hash for a raw fingerprint.
*
* If two fingerprints are similar, their hashes generated by this function
* will also be similar. If they are significantly different, their hashes
* will most likely be significantly different as well, but you can't rely
* on that.
*
* You compare two hashes by counting the bits in which they differ. Normally
* that would be something like POPCNT(hash1 XOR hash2), which returns a
* number between 0 and 32. Anthing above 15 means the hashes are
* completely different.
*
* @param fp pointer to an array of 32-bit integers representing the raw
* fingerprint to be hashed
* @param hash pointer to a 32-bit integer where the hash will be stored
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_hash_fingerprint")]
public static bool hash_fingerprint(uint32[] fp, out uint32 hash);
[Compact, CCode (cname = "ChromaprintContext", free_function = "chromaprint_free")]
public class ChromaContext {
/**
* Construct the Chromaprint context.
*
* Note that when Chromaprint is compiled with FFTW, this constructor is
* not reentrant and you need to call it only from one thread at a time.
* (This means you need to cache the context and use this class as a singleton in that case)
* This is not a problem when using FFmpeg or vDSP.
*
* @param algorithm the fingerprint algorithm version you want to use, or
* CHROMAPRINT_ALGORITHM_DEFAULT for the default algorithm
*
*/
[CCode (cname = "chromaprint_new")]
public ChromaContext(Algorithm algorithm = Algorithm.DEFAULT);
/**
* The fingerprint algorithm this context is configured to use.
*/
public Algorithm algorithm {
[CCode (cname = "chromaprint_get_algorithm")]
get;
}
/**
* The number of channels that is internally used for fingerprinting.
*
* You normally don't need this. Just set the audio's actual number of channels
* when calling chromaprint_start() and everything will work. This is only used for
* certain optimized cases to control the audio source.
*
* @return number of channels
*/
public int num_channels {
[CCode (cname = "chromaprint_get_num_channels")]
get;
}
/**
* Get the sampling rate that is internally used for fingerprinting.
*
* You normally don't need this. Just set the audio's actual number of channels
* when calling chromaprint_start() and everything will work. This is only used for
* certain optimized cases to control the audio source.
*
* @return sampling rate
*/
public int sample_rate {
[CCode (cname = "chromaprint_get_sample_rate")]
get;
}
/**
* Get the duration of one item in the raw fingerprint in samples.
*
* @return duration in samples
*/
[CCode (cname = "chromaprint_get_item_duration")]
public int get_item_duration();
/**
* Get the duration of one item in the raw fingerprint in milliseconds.
*
* @return duration in milliseconds
*/
[CCode (cname = "chromaprint_get_item_duration_ms")]
public int get_item_duration_ms();
/**
* Get the duration of internal buffers that the fingerprinting algorithm uses.
*
* @return duration in samples
*/
[CCode (cname = "chromaprint_get_delay")]
public int get_delay();
/**
* Get the duration of internal buffers that the fingerprinting algorithm uses.
*
* @return duration in milliseconds
*/
[CCode (cname = "chromaprint_get_delay_ms")]
public int get_delay_ms();
/**
* Restart the computation of a fingerprint with a new audio stream.
*
* @param sample_rate sample rate of the audio stream (in Hz)
* @param num_channels numbers of channels in the audio stream (1 or 2)
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_start")]
public bool start(int sample_rate, int num_channels);
/**
* Send audio data to the fingerprint calculator.
*
* @param data raw audio data, should point to an array of 16-bit signed
* integers in native byte-order
* @param size size of the data buffer (in samples)
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_feed")]
public bool feed(int16[] data);
/**
* Process any remaining buffered audio data.
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_finish")]
public bool finish();
/**
* Return the calculated fingerprint as a compressed string.
*
* The caller is responsible for freeing the returned pointer using
* chromaprint_dealloc().
*
* @param fingerprint pointer to a pointer, where a pointer to the allocated array
* will be stored
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_get_fingerprint")]
public bool get_fingerprint([CCode (free_function = "chromaprint_dealloc")] out string fingerprint);
/**
* Return the calculated fingerprint as an array of 32-bit integers.
*
* The caller is responsible for freeing the returned pointer using
* chromaprint_dealloc().
*
* @param fingerprint pointer to a pointer, where a pointer to the allocated array
* will be stored
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_get_raw_fingerprint")]
public bool get_raw_fingerprint([CCode (free_function = "chromaprint_dealloc")]out uint32[] fingerprint);
/**
* Return the length of the current raw fingerprint.
*
* @param size number of items in the current raw fingerprint
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_get_raw_fingerprint_size")]
public bool get_raw_fingerprint_size(out int size);
/**
* Return 32-bit hash of the calculated fingerprint.
*
* See chromaprint_hash_fingerprint() for details on how to use the hash.
*
* @param hash pointer to a 32-bit integer where the hash will be stored
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_get_fingerprint_hash")]
public bool get_fingerprint_hash(out uint32 hash);
/**
* Clear the current fingerprint, but allow more data to be processed.
*
* This is useful if you are processing a long stream and want to many
* smaller fingerprints, instead of waiting for the entire stream to be
* processed.
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_clear_fingerprint")]
public bool clear_fingerprint();
/*
* Free memory allocated by any function from the Chromaprint API.
*
* @param ptr pointer to be deallocated
[CCode (cname = "")]
CHROMAPRINT_API void chromaprint_dealloc(void *ptr); */
/**
* Set a configuration option for the selected fingerprint algorithm.
*
* DO NOT USE THIS FUNCTION IF YOU ARE PLANNING TO USE
* THE GENERATED FINGERPRINTS WITH THE ACOUSTID SERVICE.
*
* Possible options:
*
* * silence_threshold: threshold for detecting silence, 0-32767
*
* @param name option name
* @param value option value
*
* @return false on error, true on success
*/
[CCode (cname = "chromaprint_set_option")]
public bool set_option(string name, int value);
}
}