Use this checklist before deploying a new version.
- Check Node Library Vulnerabilities
- Start the server and check for errors
- Start the server on two different machines in your network.
- Create four different Objects and add local tools to the object.
- Create a hardware interface that pushes values to an object>tool>node
- Create a hardware interface that reads values from the object>tool>node
- Do this on two different server
- Check with the reality editor if all tools and nodes are visible.
- Move tools in the toolbox and check if the server saves the new locations
- Add global frames to the frames and check if they are working.
- Add Logic Nodes to the tools hosted by both computers and connect a chain of connections trough local, global, and logic nodes.
- Check the data for all servers flowing.
- Check local node > logic node > logic node in another computer > local node.
- Check individual node applications if changed.
- Check the recording tool.
- Add a world object.
- Add tool to world object and route data through all objects inclusive the world object.
- Test logic nodes on world objects.
- Create Anchor Objects and test tools and logic nodes on the anchor object.
- Add targets to the anchor object and test if everything works.
- Remove world objects and check if all tools and links are removed.
- Delete all global tools in the toolbox.
- remove all objects.
- Check if the toolbox updated with all changes.