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This repository has been archived by the owner on Apr 13, 2019. It is now read-only.
Introduction
This activity aims to inform participants on what is the algorithm all about and how it is necessary in programming and even in our daily lives. Also, this activity is intended to give information regarding basic concepts of computer programming.
Learning Objectives:
Learn to collaborate and create harmony within the team
Learn different processes in computer programming
Gain and improve logical and creative skills
One Way or Another
Materials
6 Small Boxes
2 1/4 Illustration Board
Tape
Marker
Papers
Scissors
Activity Flow
Introduction to Algorithm
One Way or Another Game
Recap of the activity, and explain its relation to how important is algorithm and basic concepts in computer programming.
Mechanics of One Way or Another Game
Each participant will be partition into two groups
Each group will be assigned into three boxes (one box per one round).
Each box contains papers which are random sets of instructions.
Each round has certain goal to arrange these papers of instructions based on the category.
Each group will be have timer per round.
Each paper in the box can contain instruction related to the category or can be just random making disarray of the arrangement.
Before the game starts, each group needs to get in line. On the other end, the boxes are set, which is called Debug Station.
Each participant will go towards the Debug Station to get paper inside the box and go back in the line.
At first, they are only allowed to get maximum of ten (10) papers. [Subject to change: As it depends on the category]. They need to come up with an arrangement of those papers they picked based on the current round's category and submit their entry in Compile Station.
Compile station will notify the group if there are errors or not. If there are errors, they need to go again to Debug Station and gather missing papers if there is any. If there are no errors, they need to go Run Station and their timer will be stopped.
The least cumulative time of each round wins the game.
Reflection
Have teamwork while setting and achieving goals.
Learn the basic concepts of Compile, Debug, and Run.
Enhanced key and coherent abilities based from the activity.
The text was updated successfully, but these errors were encountered:
One Way or Another | Offline Activity | Draft
Overview
Activity Title: One Way or Another
By: Jose Marie Antonio Miñoza
Time: Approximately 45-60 minutes
Audience: 13 years of Age and Up
Introduction
This activity aims to inform participants on what is the algorithm all about and how it is necessary in programming and even in our daily lives. Also, this activity is intended to give information regarding basic concepts of computer programming.
Learning Objectives:
One Way or Another
Materials
Activity Flow
Mechanics of One Way or Another Game
Reflection
The text was updated successfully, but these errors were encountered: