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I tried using Symbiote to Tap on the selector:
view:'UISwitch' marked:'swtchWizard'
This ignored by the TI-Nspire app when running in an iPad Simulator. Direct Tap
with the mouse on this GUI element works fine. The GUI element is correctly
recognized by Frank.
All of this is best illustrated by the attached screenshot video (if I can figure out how to attach or reference a .mp4 file) in which I:
Capture the iPad Simulator screen into Symbiote, running in Safari
Tell Symbiote to highlight view:'UISwitch' marked:'swtchWizard' in its captured screenshot
Tell Symbiote to flash view:'UISwitch' marked:'swtchWizard' in the iPad Simulator
Tell Symbiote to Tap view:'UISwitch' marked:'swtchWizard' in the iPad Simulator
This is ignored
Tap with the mouse on view:'UISwitch' marked:'swtchWizard' directly in the iPad Simulator
This works each time
Tell Symbiote to Tap view:'UISwitch' marked:'swtchWizard' in the iPad Simulator again from ON to OFF
This is also ignored
Has anyone else experienced this bug with UISwitch GUI elements in other apps?
The text was updated successfully, but these errors were encountered:
I solved this in my Python Frank interface by changing the "FlipSwitch" method to use TouchAndHold instead of Tap, as per the suggested workaround from here: leviwilson/furter#10. I would suggest that someone in the Ruby/Cucumber Frank community might want to apply the same workaround to the Frank implementation in Ruby/Cucumber.
I tried using Symbiote to Tap on the selector:
view:'UISwitch' marked:'swtchWizard'
This ignored by the TI-Nspire app when running in an iPad Simulator. Direct Tap
with the mouse on this GUI element works fine. The GUI element is correctly
recognized by Frank.
All of this is best illustrated by the attached screenshot video (if I can figure out how to attach or reference a .mp4 file) in which I:
Has anyone else experienced this bug with UISwitch GUI elements in other apps?
The text was updated successfully, but these errors were encountered: