-
Notifications
You must be signed in to change notification settings - Fork 2
/
sapling.lua
328 lines (250 loc) · 10.1 KB
/
sapling.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
-- translator and protection check setting
local S = minetest.get_translator("ethereal")
local sapling_protection_check = minetest.settings:get_bool(
"ethereal.sapling_protection_check", false)
-- sapling placement helper
local function prepare_on_place(itemstack, placer, pointed_thing, name, w, h)
if sapling_protection_check then
-- check if grown tree area intersects any players protected area
return default.sapling_on_place(itemstack, placer, pointed_thing,
name, {x = -w, y = 1, z = -w}, {x = w, y = h, z = w}, 4)
end
-- Position of sapling
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
local pdef = node and minetest.registered_nodes[node.name]
-- Check if node clicked on has it's own on_rightclick function
if pdef and pdef.on_rightclick
and not (placer and placer:is_player() and placer:get_player_control().sneak) then
return pdef.on_rightclick(pos, node, placer, itemstack, pointed_thing)
end
-- place normally
return minetest.item_place_node(itemstack, placer, pointed_thing)
end
-- Basandra Bush Sapling
minetest.register_node("ethereal:basandra_bush_sapling", {
description = S("Basandra Bush Sapling"),
drawtype = "plantlike",
tiles = {"ethereal_basandra_bush_sapling.png"},
inventory_image = "ethereal_basandra_bush_sapling.png",
wield_image = "ethereal_basandra_bush_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, attached_node = 1, ethereal_sapling = 1,
sapling = 1},
sounds = default.node_sound_leaves_defaults(),
grown_height = 2,
on_place = function(itemstack, placer, pointed_thing)
return prepare_on_place(itemstack, placer, pointed_thing,
"ethereal:basandra_bush_sapling", 1, 2)
end
})
-- Bamboo Sprout
minetest.register_node("ethereal:bamboo_sprout", {
description = S("Bamboo Sprout"),
drawtype = "plantlike",
tiles = {"ethereal_bamboo_sprout.png"},
inventory_image = "ethereal_bamboo_sprout.png",
wield_image = "ethereal_bamboo_sprout.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {
food_bamboo_sprout = 1, snappy = 3, attached_node = 1, flammable = 2,
dig_immediate = 3, ethereal_sapling = 1, sapling = 1,
},
sounds = default.node_sound_defaults(),
selection_box = {
type = "fixed", fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -0.1, 3 / 16}
},
on_use = minetest.item_eat(2),
grown_height = 11,
on_place = function(itemstack, placer, pointed_thing)
return prepare_on_place(itemstack, placer, pointed_thing,
"ethereal:bamboo_sprout", 1, 18)
end
})
-- register Sapling helper
local function register_sapling(name, desc, texture, width, height)
minetest.register_node(name .. "_sapling", {
description = S(desc .. " Tree Sapling"),
drawtype = "plantlike",
tiles = {texture .. ".png"},
inventory_image = texture .. ".png",
wield_image = texture .. ".png",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {
snappy = 2, dig_immediate = 3, flammable = 2,
ethereal_sapling = 1, attached_node = 1, sapling = 1
},
sounds = default.node_sound_leaves_defaults(),
grown_height = height,
on_place = function(itemstack, placer, pointed_thing)
return prepare_on_place(itemstack, placer, pointed_thing,
name .. "_sapling", width, height)
end
})
end
-- add saplings
register_sapling("ethereal:willow", "Willow", "ethereal_willow_sapling", 5, 14)
register_sapling("ethereal:yellow_tree", "Healing", "ethereal_yellow_tree_sapling", 4, 19)
register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 4, 7)
register_sapling("ethereal:banana_tree", "Banana", "ethereal_banana_tree_sapling", 3, 8)
register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 4, 19)
register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 4, 11)
register_sapling("ethereal:mushroom_brown", "Brown Mushroom",
"ethereal_mushroom_brown_sapling", 1, 11)
register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 4, 9)
register_sapling("ethereal:giant_redwood", "Giant Redwood",
"ethereal_giant_redwood_sapling", 7, 33)
register_sapling("ethereal:redwood", "Redwood", "ethereal_redwood_sapling", 4, 21)
register_sapling("ethereal:orange_tree", "Orange", "ethereal_orange_tree_sapling", 2, 6)
register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 2, 7)
register_sapling("ethereal:sakura", "Sakura", "ethereal_sakura_sapling", 4, 10)
register_sapling("ethereal:lemon_tree", "Lemon", "ethereal_lemon_tree_sapling", 2, 7)
register_sapling("ethereal:olive_tree", "Olive", "ethereal_olive_tree_sapling", 3, 10)
-- add tree schematic
local function add_tree(pos, schem, replace)
minetest.swap_node(pos, {name = "air"})
minetest.place_schematic(pos, schem, "random", replace, false,
"place_center_x, place_center_z")
end
-- get mod path and schematic folder
local path = minetest.get_modpath("ethereal") .. "/schematics/"
-- global tree grow functions
function ethereal.grow_basandra_bush(pos)
add_tree(pos, ethereal.basandrabush)
end
function ethereal.grow_yellow_tree(pos)
add_tree(pos, ethereal.yellowtree)
end
function ethereal.grow_big_tree(pos)
add_tree(pos, ethereal.bigtree)
end
function ethereal.grow_banana_tree(pos)
if math.random(2) == 1 and minetest.find_node_near(pos, 1, {"farming:soil_wet"}) then
add_tree(pos, ethereal.bananatree,
{{"ethereal:banana", "ethereal:banana_bunch"}})
else
add_tree(pos, ethereal.bananatree)
end
end
function ethereal.grow_frost_tree(pos)
add_tree(pos, ethereal.frosttrees)
end
function ethereal.grow_mushroom_tree(pos)
add_tree(pos, ethereal.mushroomone)
end
function ethereal.grow_mushroom_brown_tree(pos)
add_tree(pos, ethereal.mushroomtwo)
end
function ethereal.grow_palm_tree(pos)
add_tree(pos, ethereal.palmtree)
end
function ethereal.grow_willow_tree(pos)
add_tree(pos, ethereal.willow)
end
function ethereal.grow_redwood_tree(pos)
add_tree(pos, ethereal.redwood_small_tree)
end
function ethereal.grow_giant_redwood_tree(pos)
add_tree(pos, ethereal.redwood_tree)
end
function ethereal.grow_orange_tree(pos)
add_tree(pos, ethereal.orangetree)
end
function ethereal.grow_bamboo_tree(pos)
add_tree(pos, ethereal.bambootree)
end
function ethereal.grow_birch_tree(pos)
add_tree(pos, ethereal.birchtree)
end
function ethereal.grow_sakura_tree(pos)
if math.random(10) == 1 then
add_tree(pos, ethereal.sakura_tree,
{{"ethereal:sakura_leaves", "ethereal:sakura_leaves2"}})
else
add_tree(pos, ethereal.sakura_tree)
end
end
function ethereal.grow_lemon_tree(pos)
add_tree(pos, ethereal.lemontree)
end
function ethereal.grow_olive_tree(pos)
add_tree(pos, ethereal.olivetree)
end
-- return True if sapling has enough height room to grow
local function enough_height(pos, height)
return minetest.line_of_sight(
{x = pos.x, y = pos.y + 1, z = pos.z},
{x = pos.x, y = pos.y + height, z = pos.z})
end
-- global function run by Abm
function ethereal.grow_sapling(pos, node)
if (minetest.get_node_light(pos) or 0) < 13 then return end
-- get node below sapling
local under = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name
local def = minetest.registered_nodes[node.name] ; if not def then return end
local height = def.grown_height or 33
-- do we have enough height to grow sapling into tree?
if not height or not enough_height(pos, height) then return end
-- check if Ethereal Sapling is growing on correct substrate
if node.name == "ethereal:basandra_bush_sapling"
and under == "ethereal:fiery_dirt" then ethereal.grow_basandra_bush(pos)
elseif node.name == "ethereal:yellow_tree_sapling"
and minetest.get_item_group(under, "soil") > 0 then ethereal.grow_yellow_tree(pos)
elseif node.name == "ethereal:big_tree_sapling"
and under == "default:dirt_with_grass" then ethereal.grow_big_tree(pos)
elseif node.name == "ethereal:banana_tree_sapling"
and under == "ethereal:grove_dirt" then ethereal.grow_banana_tree(pos)
elseif node.name == "ethereal:frost_tree_sapling"
and under == "ethereal:crystal_dirt" then ethereal.grow_frost_tree(pos)
elseif node.name == "ethereal:mushroom_sapling"
and under == "ethereal:mushroom_dirt" then ethereal.grow_mushroom_tree(pos)
elseif node.name == "ethereal:mushroom_brown_sapling"
and under == "ethereal:mushroom_dirt" then ethereal.grow_mushroom_brown_tree(pos)
elseif node.name == "ethereal:palm_sapling"
and under == "default:sand" then ethereal.grow_palm_tree(pos)
elseif node.name == "ethereal:willow_sapling"
and under == "ethereal:gray_dirt" then ethereal.grow_willow_tree(pos)
elseif node.name == "ethereal:redwood_sapling"
and under == "default:dirt_with_dry_grass" then ethereal.grow_redwood_tree(pos)
elseif node.name == "ethereal:giant_redwood_sapling"
and under == "default:dirt_with_dry_grass" then ethereal.grow_giant_redwood_tree(pos)
elseif node.name == "ethereal:orange_tree_sapling"
and under == "ethereal:prairie_dirt" then ethereal.grow_orange_tree(pos)
elseif node.name == "ethereal:bamboo_sprout"
and under == "ethereal:bamboo_dirt" then ethereal.grow_bamboo_tree(pos)
elseif node.name == "ethereal:birch_sapling"
and under == "default:dirt_with_grass" then ethereal.grow_birch_tree(pos)
elseif node.name == "ethereal:sakura_sapling"
and under == "ethereal:bamboo_dirt" then ethereal.grow_sakura_tree(pos)
elseif node.name == "ethereal:olive_tree_sapling"
and under == "ethereal:grove_dirt" then ethereal.grow_olive_tree(pos)
elseif node.name == "ethereal:lemon_tree_sapling"
and under == "ethereal:grove_dirt" then ethereal.grow_lemon_tree(pos) end
end
-- grow saplings Abm
minetest.register_abm({
label = "Ethereal grow sapling",
nodenames = {"group:ethereal_sapling"},
interval = 10,
chance = 50,
catch_up = false,
action = ethereal.grow_sapling -- (pos, node)
})
-- 2x redwood saplings make 1x giant redwood sapling
minetest.register_craft({
output = "ethereal:giant_redwood_sapling",
recipe = {{"ethereal:redwood_sapling", "ethereal:redwood_sapling"}}
})