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The WoT client is spamming because the login procedure is currently incomplete and the call answer_login_success currently do nothing, so it's normal behavior. This implementation is work in progress, and I'm currently working actively to reverse engineer more easily the protocol! Thanks for testing it, there will be huge progress soon :)
invalid key, on base app, but why?
I watched in source and seems like it does not even add key to 'client' (my rust is bad so sorry if i mistaked)
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