From 9fc60b1cb771dfc7db7f0f844a93e8be2d291cea Mon Sep 17 00:00:00 2001 From: ganicke Date: Thu, 29 Feb 2024 12:00:43 -0800 Subject: [PATCH] remove duplicate step 20/21 --- docs/tutorials/collect-the-clovers.md | 19 ------------------- 1 file changed, 19 deletions(-) diff --git a/docs/tutorials/collect-the-clovers.md b/docs/tutorials/collect-the-clovers.md index 93e3288280e..32f9cbc8a3b 100644 --- a/docs/tutorials/collect-the-clovers.md +++ b/docs/tutorials/collect-the-clovers.md @@ -615,25 +615,6 @@ and choose **duplicate**. _Don’t worry if it looks disabled, we’ll fix that._ -## {Step 20 - Add Overlaps behavior for Bee @fullscreen} - -**We need an overlap behavior for the bee** - -- :mouse pointer: Right-click on the the
-``||sprites(noclick):on sprite overlaps||``
-container that's already in your workspace. -```blocks -sprites.onOverlap(SpriteKind.Player, SpriteKind.Projectile, function (sprite, otherSprite) { - otherSprite.destroy(effects.confetti, 100) - music.baDing.play() - info.changeScoreBy(1) -}) -``` -and choose **duplicate**. - -_Don’t worry if it looks disabled, we’ll fix that._ - - - :mouse pointer: In the copied
``||sprites(noclick):on sprite overlaps||``
block, click the kind ``||sprites:Projectile||`` and change it to ``||sprites:Enemy||``.