You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Thanks for reporting this. In UWP, MediaPlayer automatically figures out whether it can/should use HDR by looking at the monitor the CoreWindow is on. There is no CoreWindow in WinAppSDK apps so a different mechanism will be needed to communicate this information.
Was this fixed in Windows App SDK 1.5?
To be frank, I don't see a difference between WinUI 2 and WinUI 3 (or the Windows media player app) using a HDR10 video file on my HDR monitor.
Describe the bug
There is no HDR effect on
MediaPlayerElement
.Steps to reproduce the bug
Play a DolbyVision encoded video.
But no effect. But it works well in Media Player app.
Expected behavior
Supports HDR (including DolbyVision).
Screenshots
No response
NuGet package version
Windows App SDK 1.4.3: 1.4.231115000
Packaging type
Packaged (MSIX)
Windows version
Windows 11 version 22H2 (22621, 2022 Update)
IDE
Visual Studio 2022
Additional context
The test device should be Dolby Vision certificated, e.g. Surface Pro 9.
The text was updated successfully, but these errors were encountered: