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I upgraded to AppSDK 1.6 and my app would not go fullscreen (Boarderless).
Specifically this is a problem when the task bar is "minimized" (one or two pixels). There is no problem when the task bar is fixed. And you are using SetWindowLong, SetWindowPos and ShowWindow to enter fullscreen.
If you already are in fullscreen, then AudioGraph.CreateDeviceInputNodeAsync will cause the 2 pixels of the minimized task bar to be shown.
If first you call AudioGraph.CreateDeviceInputNodeAsync then after that you are unable to go fullscreen. The 2 pixels of the minimized task bar will still be there.
Steps to reproduce the bug
I have made a MRE with a fullscreen button, and a button that calls AudioGraph.CreateDeviceInputNodeAsync
Previously to upgrading to 1.6 the debugger did not break of exceptions in SetWindowLong. After upgrading it breaks on exceptions in SetWindowLong. (Its removing WS_CAPTION that causes the exceptions)
Note: This AudioGraph.CreateDeviceInputNodeAsync behaviour only happens when launching F5/ctrl+F5. When starting from start menu the fullscreen is messed up from the start)
The text was updated successfully, but these errors were encountered:
tom-huntington
changed the title
AudioGraph.CreateDeviceInputNodeAsync breaks fullscreen on AppSDK 1.6
Kicked out of fullscreen on AppSDK 1.6
Nov 11, 2024
I wonder what AppWindow.SetPresenter is doing differently?
The minimized task bar will go away with HWND_TOPMOST
tom-huntington
changed the title
Kicked out of fullscreen on AppSDK 1.6
Z order is changed AudioGraph.CreateDeviceInputNodeAsync on AppSDK 1.6
Nov 11, 2024
tom-huntington
changed the title
Z order is changed AudioGraph.CreateDeviceInputNodeAsync on AppSDK 1.6
Z order is changed by AudioGraph.CreateDeviceInputNodeAsync on AppSDK 1.6
Nov 12, 2024
tom-huntington
changed the title
Z order is changed by AudioGraph.CreateDeviceInputNodeAsync on AppSDK 1.6
Kicked out of fullscreen on AppSDK 1.6
Nov 12, 2024
Describe the bug
I upgraded to AppSDK 1.6 and my app would not go fullscreen (Boarderless).
Specifically this is a problem when the task bar is "minimized" (one or two pixels). There is no problem when the task bar is fixed. And you are using
SetWindowLong
,SetWindowPos
andShowWindow
to enter fullscreen.If you already are in fullscreen, then
AudioGraph.CreateDeviceInputNodeAsync
will cause the 2 pixels of the minimized task bar to be shown.If first you call
AudioGraph.CreateDeviceInputNodeAsync
then after that you are unable to go fullscreen. The 2 pixels of the minimized task bar will still be there.Steps to reproduce the bug
I have made a MRE with a fullscreen button, and a button that calls
AudioGraph.CreateDeviceInputNodeAsync
https://github.com/tom-huntington/SetWindowLongMRE
NuGet package version
Windows App SDK 1.6.1: 1.6.240923002
Packaging type
Packaged (MSIX)
Windows version
Windows 11 version 21H2 (22000)
IDE
Visual Studio 2022
Additional context
Previously to upgrading to 1.6 the debugger did not break of exceptions in
SetWindowLong
. After upgrading it breaks on exceptions inSetWindowLong
. (Its removingWS_CAPTION
that causes the exceptions)Note: This
AudioGraph.CreateDeviceInputNodeAsync
behaviour only happens when launching F5/ctrl+F5. When starting from start menu the fullscreen is messed up from the start)The text was updated successfully, but these errors were encountered: