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rail.lua
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minetest.register_node("mydeck:rail", {
description = "Deck Rail",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.3125, -0.4375, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
{0.4375, -0.5, 0.3125, 0.5, 0.5, 0.5},
{-0.5, -0.375, 0.3125, 0.5, -0.25, 0.5},
{-0.375, -0.25, 0.375, -0.3125, 0.375, 0.4375},
{-0.25, -0.25, 0.375, -0.1875, 0.375, 0.4375},
{0.3125, -0.25, 0.375, 0.375, 0.375, 0.4375},
{0.1875, -0.25, 0.375, 0.25, 0.375, 0.4375},
{0.0625, -0.25, 0.375, 0.125, 0.375, 0.4375},
{-0.125, -0.25, 0.375, -0.0625, 0.375, 0.4375},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5},
}
}
})
minetest.register_node("mydeck:rail_corner", {
description = "Deck Rail Corner",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.3125, -0.4375, 0.375, 0.5},
{-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
{0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5},
{-0.5, -0.375, 0.3125, 0.5, -0.25, 0.5},
{-0.375, -0.25, 0.375, -0.3125, 0.375, 0.4375},
{-0.25, -0.25, 0.375, -0.1875, 0.375, 0.4375},
{0.1875, -0.25, 0.375, 0.25, 0.375, 0.4375},
{0.0625, -0.25, 0.375, 0.125, 0.375, 0.4375},
{-0.125, -0.25, 0.375, -0.0625, 0.375, 0.4375},
{0.3125, -0.5, -0.5, 0.5, 0.5, -0.4375},
{0.3125, -0.375, -0.5, 0.5, -0.25, 0.5},
{0.25, 0.375, -0.5, 0.5, 0.5, 0.5},
{0.375, -0.25, -0.375, 0.4375, 0.375, -0.3125},
{0.375, -0.25, -0.25, 0.4375, 0.375, -0.1875},
{0.375, -0.25, -0.125, 0.4375, 0.375, -0.0625},
{0.375, -0.25, 0.1875, 0.4375, 0.375, 0.25},
{0.375, -0.25, 0.0625, 0.4375, 0.375, 0.125},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5},
{0.3125, -0.5, -0.5, 0.5, 0.5, 0.5},
}
}
})
minetest.register_node("mydeck:rail_icorner", {
description = "Deck Rail Corner",
tiles = {
"mydeck_hwood.png",
"mydeck_hwood.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
"mydeck_hwood.png^mydeck_rwood_ol.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_wood_defaults(),
groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1},
node_box = {
type = "fixed",
fixed = {
{0.3125, -0.5, 0.4375, 0.5, 0.375, 0.5},
{0.4375, -0.5, 0.3125, 0.5, 0.375, 0.4375},
{0.25, 0.375, 0.25, 0.5, 0.5, 0.5},
}
},
selection_box = {
type = "fixed",
fixed = {
{0.3125, -0.5, 0.4375, 0.5, 0.375, 0.5},
{0.4375, -0.5, 0.3125, 0.5, 0.375, 0.4375},
{0.25, 0.375, 0.25, 0.5, 0.5, 0.5},
}
}
})