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selectable.go
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package gig
import (
"github.com/leonsal/gig/imgui"
)
type Selectable struct {
Widget
label imgui.CString
selected bool
flags imgui.SelectableFlags
size imgui.Vec2
onclick func(*Selectable)
on2click func(*Selectable)
}
func NewSelectable(label string) *Selectable {
s := new(Selectable)
s.Init(s)
s.label.SetString(label)
s.SetRender(func() {
if imgui.SelectableCS(s.label, s.selected, s.flags, s.size) {
if s.on2click != nil {
if imgui.IsMouseDoubleClicked(imgui.MouseButton_Left) {
s.on2click(s)
return
}
}
if s.onclick != nil {
s.onclick(s)
}
}
})
return s
}
func (s *Selectable) Label() string {
return s.label.String()
}
func (s *Selectable) SetLabel(label string) *Selectable {
s.label.SetString(label)
return s
}
func (s *Selectable) Selected() bool {
return s.selected
}
func (s *Selectable) SetSelected(selected bool) *Selectable {
s.selected = selected
return s
}
func (s *Selectable) SetFlags(flags imgui.SelectableFlags) *Selectable {
s.flags = flags
return s
}
func (s *Selectable) SetSize(size imgui.Vec2) *Selectable {
s.size = size
return s
}
func (s *Selectable) SetOnClick(f func(*Selectable)) *Selectable {
s.onclick = f
return s
}
func (s *Selectable) SetOnDoubleclick(f func(*Selectable)) *Selectable {
s.on2click = f
return s
}