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Greeting. #6

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jingyi2811 opened this issue Sep 27, 2016 · 6 comments
Open

Greeting. #6

jingyi2811 opened this issue Sep 27, 2016 · 6 comments

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@jingyi2811
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Hi Leedan77,

I am Jimmy who is currently living in Malaysian. I am able to speak and write Chinese.

I am interest on your project but I am unsure how can I contribute.

Regards,
Jimmy ([email protected])

@leedan77
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Owner

Hello, Jimmy!

I am glad that someone finds our project.

Right now, the project is full of unmanaged code, and the code style is really messy.

We will try to make the code better, and more like to be readable.

Still, if you like to contribute this project, feel free to send a pull request or ask any question.

We are free to speak Chinese.

Sincerely,
Shawn

@jingyi2811
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感謝能夠認識到你。

我最近雖然很忙,但也會抽時間閱讀你這裡的程序。

其實我有個問題想問你,

由於KINECT的RANGE有限,如果要拿來分析雙方羽毛球運動員的表現,在場地必須用大約8個KINECT才能獲得雙方羽毛球員的SKELETON DATA.

8個kinect 確實太多,在加上還需要8個不同的電腦來链接才能獲取數據。

不知道你對此有何看法? 謝謝。

@hellosirandy
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你好,我是這個專案的Contributors之一。

我們目前只透過1台kinect錄製1位學員原地揮拍的動作,並分析他的skeleton data是否有達到標準。

我認為預透過kinect判讀全場且動態的skeleton data,確實不太實際。

另外想請教你在開發kinect相關專案時是使用官方的sdk或另尋其他工具?

歡迎持續提出你的看法,大家一起討論。

@jingyi2811
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jingyi2811 commented Oct 2, 2016

我是用open ni 和 nite. 但是真的很多時候,用kinect v2 的 SDK 是正確的選擇。因為用我的方法,可能用很多時間摸索。難度也比較大。

@KrishaYue
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is this will work on kinect v1?

@hellosirandy
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hellosirandy commented Aug 13, 2018 via email

Repository owner deleted a comment from H4wk-eye Feb 21, 2024
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