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Doesn't work with XCode 5 due to missing /usr/bin/libtool #125
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It looks like command line tools don't get installed with Xcode 5. Can you try out this guy's solution? http://nathancahill.github.io/installing-homebrew-on-mac-osx-mavericks/ |
The command line tools are installed, they are just done automatically and some tools are just installed in a different directory than what was in previous version of Xcode. I was able to change the TemplateInfo.plist to point to the right directory for libtool. I can provide a patch if you would like. Probably would need an if statement checking the Xcode version, but I haven't done that yet. |
i'm having the same issue, tried @kstenerud solution but Command Line toools is not installing libtool. @markltownsend TemplateInfo.plist already have that, but the problem is, Where the hell did libtool went? |
I had this very problem with the Fake Framework. I found a quick fix that probably isn't the best or most complete solution, but it worked. In Build Phases tab of project settings there are a couple "Run Script" items at the end. Look into one of those to find this chunk of code: # Build the fat static library binary
echo "Create universal static library"
echo "$PLATFORM_DEVELOPER_BIN_DIR/libtool" -static "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" "${UFW_OTHER_BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" -o "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}.temp"
"$PLATFORM_DEVELOPER_BIN_DIR/libtool" -static "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" "${UFW_OTHER_BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" -o "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}.temp" I replaced that with the following: # Build the fat static library binary
echo "Create universal static library"
if [[ "$XCODE_VERSION_MAJOR" = "0500" ]]
then
echo "$DT_TOOLCHAIN_DIR/usr/bin/libtool" -static "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" "${UFW_OTHER_BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" -o "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}.temp"
"$DT_TOOLCHAIN_DIR/usr/bin/libtool" -static "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" "${UFW_OTHER_BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" -o "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}.temp"
else
echo "$PLATFORM_DEVELOPER_BIN_DIR/libtool" -static "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" "${UFW_OTHER_BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" -o "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}.temp"
"$PLATFORM_DEVELOPER_BIN_DIR/libtool" -static "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" "${UFW_OTHER_BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}" -o "${BUILT_PRODUCTS_DIR}/${EXECUTABLE_PATH}.temp"
fi That code came directory from https://github.com/kstenerud/iOS-Universal-Framework/blob/master/Fake%20Framework/Templates/Framework%20%26%20Library/Fake%20Static%20iOS%20Framework.xctemplate/TemplateInfo.plist It would probably be wise to update more than just that little chunk of code, but this is what I had time for. I'll try to get a more complete update later. |
This work for me. Thx |
This work form me in Xcode 5.1.1. thanks! |
This issue occurs in Xcode 6 beta, the if statement needs to be
however, Xcode 6 supports cocoa touch frameworks natively. |
Having a similar issue on XCode 6 (now Gold Master) due to iphone simulator folder (I guess) for the same script: |
Tried a project that I am working on that this code. The scripts no longer work in XCode 5 because 'libtool' doesn't exist in ../Contents/Developer/usr/bin any longer..
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