diff --git a/osu.Game.Rulesets.Karaoke.Tests/Edit/TestSceneManageLanguagesDialog.cs b/osu.Game.Rulesets.Karaoke.Tests/Edit/TestSceneManageLanguagesDialog.cs index d3e06e35e..952fa69cc 100644 --- a/osu.Game.Rulesets.Karaoke.Tests/Edit/TestSceneManageLanguagesDialog.cs +++ b/osu.Game.Rulesets.Karaoke.Tests/Edit/TestSceneManageLanguagesDialog.cs @@ -8,6 +8,7 @@ using osu.Framework.Testing; using osu.Game.Overlays; using osu.Game.Rulesets.Karaoke.Beatmaps; +using osu.Game.Rulesets.Karaoke.Edit.Translate; using osu.Game.Rulesets.Karaoke.Edit.Translate.Components; using osu.Game.Rulesets.Karaoke.Tests.Beatmaps; using osu.Game.Screens.Edit; diff --git a/osu.Game.Rulesets.Karaoke/Edit/Translate/Components/LanguageManager.cs b/osu.Game.Rulesets.Karaoke/Edit/Translate/LanguageManager.cs similarity index 97% rename from osu.Game.Rulesets.Karaoke/Edit/Translate/Components/LanguageManager.cs rename to osu.Game.Rulesets.Karaoke/Edit/Translate/LanguageManager.cs index 7c7b0262e..c5f53aeba 100644 --- a/osu.Game.Rulesets.Karaoke/Edit/Translate/Components/LanguageManager.cs +++ b/osu.Game.Rulesets.Karaoke/Edit/Translate/LanguageManager.cs @@ -10,7 +10,7 @@ using osu.Game.Screens.Edit; using System.Linq; -namespace osu.Game.Rulesets.Karaoke.Edit.Translate.Components +namespace osu.Game.Rulesets.Karaoke.Edit.Translate { /// /// Handle create or delete language.