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Organify.js
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Organify.js
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/////////////////////////////////////////////////////////////////
//Organify 2.0 -- CS, CS2
//>=--------------------------------------
//Randomizes all selected anchors by a selected number of points.
//
// Enter small numbers to make objects look hand drawn.
// Enter larger numbers to make objects look organic.
// Enter even larger numbers to distort beyond recognition.
//
// V.2 now offers a choice for randomizing 'Anchors Only', 'Control Handles Only' or both.
// <a href='http://www.wundes.com/js4ai/images/organifyDetail.gif'>(click here to view sample image.)</a>
//>=--------------------------------------
// JS code (c) copyright: John Wundes ( [email protected] ) www.wundes.com
//copyright full text here: http://www.wundes.com/js4ai/copyright.txt
//////////////////////////////////////////////////////////////////
var organify_options = {
move_handles: false,
move_anchors: true,
stray_distance: 30 /*in points */,
canceled: false,
create_dialog: function()
{
var rsrc = "dialog { text:'Organify', " +
"radioPanel: Panel { orientation:'column', alignment:'fill', alignChildren:'left',\
text: 'Control Point Options', \
anchorsRb: RadioButton { text:'Anchors Only (Spikey)', value:true }, \
handlesRb: RadioButton { text:'Handles Only (Bulbous)'}, \
bothRb: RadioButton { text:'Anchors and Handles (Chaotic)' } \
}, \
stray: Group { orientation: 'row', \
label: StaticText { text:'Amount to stray (in points):' }, \
amount: EditText { text:'30', characters: 10 } \
}, \
buttons: Group { orientation: 'row', alignment:'right', \
cancelBtn: Button { text:'cancel', properties:{name:'cancel'} }, \
organifyBtn: Button { text:'organify', properties:{name:'ok'} } \
} \
}";
this.win = new Window(rsrc);
w = this.win;
this.win.buttons.cancelBtn.onClick = function () { w.close(-1); };
this.win.buttons.organifyBtn.onClick = function () { w.close(1); };
},
get_options_from_user: function()
{
this.create_dialog();
if (this.win.show() < 0)
{
this.canceled = true;
}
this.get_options_from_window();
this.win = null;
},
get_options_from_window: function()
{
if (this.win.radioPanel.anchorsRb.value)
{
this.move_anchors = true;
this.move_handles = false;
}
else if (this.win.radioPanel.handlesRb.value)
{
this.move_anchors = false;
this.move_handles = true;
}
else // both
{
this.move_anchors = true;
this.move_handles = true;
}
stray_distance = parseFloat(this.win.stray.amount.text);
}
};
if ( app.documents.length > 0)
{
organify_options.get_options_from_user();
if (!organify_options.canceled)
{
var sel = activeDocument.selection;
var max = sel.length;
for(var cpi=0;cpi<max;cpi++)
{
currentObj = sel[cpi];
testObj(currentObj, organify_options);
}
}
}
function tweakPath(obj, options){
try{ //activeDocument.Selection.SelectedPathPoints
var adsspp = obj.selectedPathPoints;
var adssppLen = adsspp.length;
for (var x = 0;x<adssppLen;x++){
var spp = obj.selectedPathPoints[x];
if(options.move_anchors)
{
//Randomizes Anchors
va = spp.anchor[0]+((Math.random()*options.stray_distance)-(options.stray_distance/2));
vb = spp.anchor[1]+((Math.random()*options.stray_distance)-(options.stray_distance/2))
spp.anchor = Array(va,vb);
}
//Randomizes handles too
if(options.move_handles){
la = spp.leftDirection[0]+((Math.random()*options.stray_distance)-(options.stray_distance/2));
lb = spp.leftDirection[1]+((Math.random()*options.stray_distance)-(options.stray_distance/2))
spp.leftDirection = Array(la,lb);
ra = spp.rightDirection[0]+((Math.random()*options.stray_distance)-(options.stray_distance/2));
rb = spp.rightDirection[1]+((Math.random()*options.stray_distance)-(options.stray_distance/2))
spp.rightDirection = Array(ra,rb);
}
}
}
catch(e) {
alert("Problem Found:\n"+e);
}
}
function testObj(curr, options){
if(curr.typename =="PathItem" ){
tweakPath(curr, options);
} else if(curr.typename =="GroupItem"){
//can't tweak grouped items yet.
//activeDocument.selection[0]==activeDocument.groupItems[0]
//activeDocument.groupItems[0].pathItems
//activeDocument.selection[0].groupItems[0].pathItems[0]
//
//hit all path items in group...
var gpMax = curr.pathItems.length;
for(var gpi=0;gpi<gpMax;gpi++){
tweakPath(curr.pathItems[gpi], options);
}
//hit all group items in group...
var grMax = curr.groupItems.length
for(var gri=0;gri<grMax;gri++){
testObj(curr.groupItems[gri], options);
}
}
else{
//aint nothing to select.
}
}