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codegen.h
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codegen.h
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#ifndef CODEGEN_H
#define CODEGEN_H
#include "ir/ir.h"
#include <stddef.h>
enum codegen_unit_ty {
CODEGEN_UNIT_TY_AARCH64,
CODEGEN_UNIT_TY_EEP,
};
struct codegen_var {
int tmp;
};
struct codegen_function {
struct codegen_unit *unit;
bool prologue;
size_t stack_size;
size_t instr_count;
struct instr *first;
struct instr *last;
};
enum codegen_entry_ty {
CODEGEN_ENTRY_TY_FUNC,
CODEGEN_ENTRY_TY_STRING,
CODEGEN_ENTRY_TY_CONST_DATA,
CODEGEN_ENTRY_TY_DATA,
CODEGEN_ENTRY_TY_DECL,
};
struct codegen_data {
void *data;
size_t len_data;
};
struct codegen_entry {
enum codegen_entry_ty ty;
size_t glb_id;
const char *name;
union {
struct codegen_function func;
struct codegen_data data;
const char *str;
};
};
struct codegen_unit {
enum codegen_unit_ty ty;
struct arena_allocator *arena;
struct codegen_entry *entries;
size_t num_entries;
// the size of the element within the union, so it can be allocated
size_t instr_size;
};
struct aarch64_instr;
struct eep_instr;
struct instr {
size_t id;
struct instr *pred;
struct instr *succ;
struct relocation *reloc;
union {
void *p;
struct aarch64_instr *aarch64;
struct eep_instr *eep;
};
};
struct instr *alloc_instr(struct codegen_function *func);
struct move {
size_t from;
size_t to;
};
struct move_set {
struct move *moves;
size_t num_moves;
};
struct move_set gen_move_order(struct arena_allocator *arena,
size_t *from, size_t *to, size_t num,
size_t tmp_index);
#endif