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coreLoopsAndGoals.html
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<!DOCTYPE html>
<html lang="en">
<!-- Joao Dantas 100292405 -->
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>History of Games</title>
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<div class="grid">
<div class="header">
<header>
<h1><span>A</span>ssignment <span>2</span></h1>
</header>
</div>
<div class="nav">
<nav>
<ul id="navBar">
<li>
<a class="hrefLink" href="references.html"
>References</a
>
</li>
<li>
<a class="hrefLink" href="group.html">Group</a>
</li>
<li>
<a class="hrefLink" href="structuralElements.html"
>Structural Elements</a
>
</li>
<li><a class="hrefLink" href="#">Lenses</a></li>
<li>
<a class="hrefLink" href="whyRE4.html"
>Impact of Resident Evil 4</a
>
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<main class="mainAboutMe">
<div class="photoAboutMe" id="photoCoreLoop"></div>
<div class="textAboutMe">
<h1>Lens of Core Game Loops & Goals</h1>
<div class="container">
<a class="backLens" href="lenses.html">Back</a>
</div>
<p>
Resident Evil 4 core game loops are quite simple as the
player goes through the game; they will do the same
actions with little change. Most of the game the player
will be shooting or stabbing the enemies or running
around to escapee an enemy or to explore the area, first
new areas will have enemies, the player kills the enemy
while protecting one of or both of the games main
characters agent Leon S. Kennedy and the U.S.
president's daughter Ashley Graham, depending on how far
the player is in the game. Next is exploring the area
and searching for anything needed for story progression
during this the player might encounter some more enemies
and have to kill them, the player will either discover
more areas to kill enemies and explore in or have some
story progression show them what the next goal is or the
next area to go to is.
</p>
<p>
During this loop the player will have many small goals
to achieve some are as simple as shoot this enemy in the
head, or run because the player is low on ammo or
surrounded while some small goals are, I need to get
over there or how do I get past this new enemy I have
never fought before. This is all the small second by
second goals the player deals with; larger goals minute
by minute will be harder to achieve with small goals
making one larger one such as a boss fight, new
mechanics for different areas in the game or multistep
objectives. The core game loop and goals in Resident
Evil 4 although simple are very enjoyable and
entertaining for the player, every new area could have a
new enemy with different way for kill it or maybe the
new area will give the player some story to invest
themselves in, the goals change throughout the game for
new areas and actions that happened during the
storyline. With the game starting off easy to help the
player learn the loop before showing the player the fun
and challenging ways the game uses the core game loop to
keep the player entertained and surprised.
</p>
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