Transfer Players Between Proxies #416
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awesomepandapig
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This feature is already in development #364 |
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Hi @awesomepandapig! This feature landed in Shulker 0.9.0. When the drain delay expires, the remaining players will be reconnected to the cluster (either using the LoadBalancer IP available in the associated This adds a protection to avoid having players disconnected for regular maintenance events, I'm really excited Mojang added this packet! |
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In the most recent snapshot Mojang announced that Transfer packets will now be available for moving players between servers. https://www.minecraft.net/en-us/article/minecraft-snapshot-24w03a
I think it’d be really neat if during drain mode on the proxy, it could transfer players onto another proxy. This could even be integrated with Prometheus metrics to transfer players if a proxy is overloaded.
This would improve resource efficiency as proxies would not need to stay online (and costing $$$) with small amounts of players. They could simply be handed off and the proxy closed.
Since drain mode already excludes the proxy from the load balancer this could be as simple as transferring players to the load balancers external IP and which would then load balance them back onto another proxy.
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