-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path.devlpr.yml
32 lines (32 loc) · 975 Bytes
/
.devlpr.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
format: 1
project:
name: Collide
version: 1.0.1
short_descriptions:
github: Event-based simulation of elastic collisions between balls
readme:
- "*Collide* is an `event-based simulation <https://en.wikipedia.org/wiki/Discrete_event_simulation>`_ of `elastic collisions <https://en.wikipedia.org/wiki/Elastic_collision>`_ between balls."
- It demonstrates how a single OCaml code base can run on multiple platforms (see below).
- And it's mildly entertaining to watch.
opam: Event-based simulation of elastic collisions between balls
ocaml:
versions:
at_least: 4.06.1
dependencies:
build:
- dune:
at_least: 1.4.0
- JsOfOCairo:
at_least: 2.0.0
less_than: 3
run:
- General:
at_least: 0.6.0
- cairo2:
at_least: 0.6
less_than: 0.7
- cairo2-gtk:
at_least: 0.6
less_than: 0.7
- lablgtk:
at_least: 2.18.6