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Changelog
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* Version 81.6 Build 189
o Fix zoom in decorations mode
* Version 81.5 Build 188
o Allow Lua Key event function to override keys used by stickman and zoom
o Hide intro text when opened by PTSave link
o Added Console button to quick menu
* Version 81.4 Build 187
o Fixed issues with saving current menu (Walls is now a valid menu)
o Fixed crash when pasting long text strings
o Disable decorations in save thumbnails
* Version 81.3 Build 186
o Stickmen can now shoot plasma
* Version 81.3 Build 185
o Reduced lag created by PLNT
o Optimisations to improve speed with GOL
o Added more checks for invalid elements
o Added brush size to Lua environment (tpt.brushx, tpt.brushy)
o Added brush "Alt Selected" element to Lua environment (tpt.selecteda)
o Added mouse wheel to mouse event arguments (mouseX, mouseY, mouseButton, mouseWheel)
o SALT will only melt ICE if the ICE if above salt-water freezing temperature
o Updated README and LICENSE files
* Version 81.2 Build 184
o Fix bug in saving code when there are no signs
* Version 81.1 Build 183
o C5 neighbouring cold insulators no longer explodes
o Fixed issue where clicking on a stack of save signs will cause an unstoppable torrent of save open windows
o Prevent acid from eating broken glass
o Stickman should no longer be able to walk on the bottom of the screen
o VOID and BHOL should eat stickman
o Reduced rate of lighting creation by CLNE
o INST can now be sparked directly using the brush
o Lightning should now be affected by gravity fields
o Fix crash when sparking INST
* Version 81.0 Build 182
o Many things causing BHOL formation have been fixed
o Stickmen no longer fall through some powders
o Fireworks work with different gravity modes and Newtonian gravity
o Freezing point for SLTW corrected to -21.1 °C
o SING formation removed from fusion
* Version 80.4 Build 179
o VINE grows along WOOD
o changes to FRZZ
o Adding neutrons to EXOT makes it turn into whatever element it touches
o Clone remembers the ctype of lava (can now clone molten metal etc, instead of just molten stone)
o Compressed particles turn into BHOL
* Version 80.3 Build 178
o Fix session check on startup
* Version 80.3 Build 177
o TTAN only blocks pressure when adjacent to at least two more TTAN particles (or anytime with a .tmp of 1)
* Version 80.2 Build 176
o Minor EXOT fix
* Version 80.1 Build 175
o EXOT uses heat view's rainbow color scale
* Version 80.1 Build 174
o No change - not in beta anymore
* Version 80.0 Beta Build 173
o New Element: EXOT
o WARP element changes - now completely invisible
* Version 79.7 Build 172
o Fix a TRON flag
* Version 79.6 Beta Build 171
o Fix FIGH not spawning
* Version 79.5 Beta Build 170
o Fix bug where snow melted without taking it's ctype into account
o Fix PROP_NEUTPENETRATE
o Add a setting to draw a wall frame around the screen
o Fix flashing dust glitch
o Fix command line save opening
* Version 79.4 Beta Build 169
o Fix ptsave parsing if there is no '#'
o Download progress bar for save opening
o Soap bubbles easily formed, also their links inherit soap's decoration color
o Don't show disabled elements in the search
o Fix saltwater boiling temp typo
* Version 79.3 Beta Build 168
o Fix emp flash
o Live parts rendering in deco editor
o Oxygen fusion and other fusion fixes
o Prevent infinite loops in Lua
o Fix some decoration editor and console bugs
o Custom graphics functions with lua using tpt.graphics_func()
o VOID and PVOD can be set to only eat their ctype
o New feature, Element search (press 'e' on the keyboard)
o Fix bug with BOMB not deleting correctly
o Fix issue that cause the gravity walls to not update
o Handling of ptsave protocol so you can create links to open games in Powder toy
* Version 79.2 Beta Build 167
o Fix minor spelling errors
o Fix crash when using flood-fill or a lot of INST
o Fix an issue that made it impossible to change the Windows size from the options screen
* Version 79.1 Beta Build 166
o Prevent changing of Window size if the screen is too small.
o Fix bug that caused pressure to leak from TTAN when pausing/framestepping
o Fix crash when opening display options
* Version 79.0 Beta Build 165
o Fix Titanium only conducting once
o Better colour options preview.
* Version 79.0 Beta Build 164
o Fix a problem with GPMP that caused gravity to depend on air pressure
o Fix TNT sometimes not exploding if multiple TNT particles are in the same place
o Fix PUMP not generating negative pressure if it is next to a wall
o New element: titanium (in the solids menu), which completely blocks air and absorbs some neutrons
* Version 78.1 Build 163
o Fix bug that created "weaponised explosive GEL"
o Changes to License (GPLv2 to GPLv3)
o Fix bug that caused thumbnail caching to not work
o Remove unused debug output of thumbnail cache
o Plasma can now travel through portals and PIPE
o Fix file opening on Mac OS X
* Version 78.0 Beta Build 162
o Fixes when moving signs
o Line snapping in the decoration editor
o Changes to SING to prevent it from exploding through walls
o Save soap bubbles
o Changes to GEL, will no longer absorb water when saturated
o FILT not heated by photons with ambient heat on
o New save format: OPS, allows saving of almost all data within the simulation
* Version 77.0 Build 159
o tmp2 support for old console
o save tmp2 for TRON
* Version 76.0 Build 158
o GEL won't try to move solids anymore
* Version 76.0 Build 157
o Fixes for GEL and TRON
o Fix sponge bug
* Version 76.0 Beta Build 156
o New element: TRON
* Version 75.0 Beta Build 155
o New element: GEL
* Version 74.2 Build 154
o Walls don't trigger automatic pipe pattern generation
o BCOL uses COAL's graphics function
o Report icon
o Fix unmeltable ice
* Version 74.1 Build 152
o Fix ice with ctype of 0
* Version 74.1 Build 151
o BRAY glows in fancy display mode
* Version 74.1 Build 150
o Icon for Force Elements
o Allow DEST to be used with clone elements.
* Version 74.0
o Fixes for Triangle brush and minor electron bug
o Debug lines for WiFi, Portal and Soap
o Fusion for H2 at high temperature+high pressure
o Ambient heat and Newtonian Gravity in Quick Options menu.
o Smudge tool
o Speed improvements for particle drawing
* Version 73.0
o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles
o DEUT can be compressed by gravitational fields
o Fix for "bumpy" streams of photons coming from PCLN
o Lua methods for writing and reading the bmap and emap
* Version 72.0
o More consistent spark speed (possibly affects existing circuits)
o BRAY fire speed (Only shoots once per spark)
o DLAY blocked by INSL
o WIFI will always take one frame to transmit SPRK
o Ambient heat blocked by walls.
* Version 71.3
o OPS format fixes
o Figh drawn correctly in stamps
* Version 71.2
o Enable use of caching server to improve performance or thumbnail retrieval
* Version 71.1
o Fixes to OPS format
o Fix issue where LRBD/RBDM isn't ignited by WATR
o Fix crash on rotating a stamp with walls as wide as the window
o Fix Invisible photons
o Fix bug where WARP+SING destroys DMND
o Fix issue where Lua can't create photons in glass
* Version 71.0
o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed
o Fix creation of invalid sign walls
o Added OPS format, disabled and not used
* Version 70.1
o Support element names and hex constants in PROP tool
o Fix TNT bug
o Fix crash in clear_sim if gravity is not initialized
* Version 70.0
o New element: ignition cord
o Stickmen and fighter fixes
* Version 69.1
o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now
* Version 69.0
o New element: TNT
o Bug fix for LCRY and ELEC
o Restore old LCRY/DECO rendering
o Fix display modes on number hotkeys not saving correctly
* Version 68.7
o Additions to Lua API:
o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc.
o tpt.version: Table of version info, tpt.el.major, minor, build
o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr
o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element
o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt)
* Version 68.6
o Add back number key hotkeys to change display modes
o Add back blob and heat gradient display
o Correct icons in render_ui
o Add back portal effects
* Version 68.5
o Fix decorations
* Version 68.4
o Stamp browser fixes
o Remove some stuff from HUD to make it fit
o Fix grid mode
o Replace cmode with flexible render options
* Version 68.3
o Pixel grid and cursor in zoom
* Version 68.1
o CAUS killes stickmen they can also have gas powers now
o Fix air inversion
* Version 68.0
o Decorations appear on gases
o Stickmen and fighter fixes
o Fixed WIRE graphics
o New elements: ACEL and DCEL, accelerate nearby photons
* Version 67.0
o New element: ELEC
o Changed now LCRY works
* Version 66.1
o Massive overhaul of graphics code, appearance of many elements changed
* Version 65.5
o Elements from Maksprog's mod
o LIGH - Lightning
o DEST - Variation of BOMB
o TESC - Tesla coil, creates lightning
o EMP - Destroys electronic components
o Fix bug with infinite temperature
o Fix beta enrolling
o Add a new mode to filter, subtract (tmp of 3)
o Quick options menu in top right, can toggle various options quickly
o Lots and lots of fixes
* Version 64.3
o Decoration editor tool menu, with lighten and darken tools
o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm
o SOAP removes decoration, opposite of BIZR
o Water equalization, turn on in options menu, or with tpt.watertest()
o BUBW changes to be more realistic, can explode
o New element CAUS, an acid like gas, created from ACID+WTRV
o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr
o Saved settings are in JSON format, replaces powder.def
o Can opt in to receive beta updates
o QRTZ scatters photons.
o New Tool, PROP, edit properties easily without console.
o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color
o 'Sign out' button in the login menu, instead of submitting blank data
o Fancy colored powders, hit 'n' to toggle
* Version 61.2
o Fixed a Lua mouse event bug
o Can set decoration layer "dcolour" property
o Fixed some possible cases where particles disappear randomly
* Version 61.1
o Fix some memory leaks
o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element
* Version 61.0
o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix
o STOR will change appearance when it holds a particle
* Version 60.1
o Tools menu for AIR, HEAT, COOL, etc.
o tpt.getscript() to download from official script repository (not used)
o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1)
o Selection for stamp/copy now by pixel
o Water puts out fire better
o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV
o Zoom toggle: alt+z
o BIZR acts as a dye
o Many other various fixes and improvements
* Version 57.5
o Fix Lua keyevent function
* Version 57.4
o Fix STKM2 spaz
o Fix bug where electrode (ETRD) would delete particles in replace mode
* Version 57.3
o Fix coal being invisible when first drawn
* Version 57.2
o Allow scrolling in the special menu
* Version 57.1
o Stops the client launching DDos attack on server when checking for updates
* Version 57
o Gravity tools (NGRV and PGRV)
o Allow reloading of directly opened files
o Graphical changes to coal
* Version 56
o New element: GBMB (gravity bomb), requires newtonian gravity
* Version 55
o New element: WIRE
o Extra line tool info if you type tpt.setdebug(4) into the console
* Version 53.3
o New Lua API functions to get keyboard/mouse presses
* Version 53.1
o Fix old GOL + clone saves and other life visual imprivements
o Fancy lensing for mewtonian gravity in fancy (7) display
o New element: DLAY
o New Lua API functions from me4502
* Version 47.3
o Enhanced visual effects for Portals
o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat)
o Python console (Unavailable in current beta)
o Fixed issue where you appear to be logged in but aren't.
o Changes to Quartz (Grows like crystal when exposed to salt water)
o Singularity explodes upon death
o Save ID shown after saving and on Open Dialog
o Rearrangement of some elements (Photons in Radioactive, Thunder in Explosive, etc)
* Version 46.3
o Major game engine and performance improvements.
o New GOL elements.
o More secure login system
* Version 45.2
o Important! Fix for Auto-update in Linux.
* Version 45.1
o Small bugfix for Lava and Portals.
o Fix crash when 2 of the same stickman are somehow placed.
* Version 45.0
o Fix bug where description would persist after a reset
o ARAY now passes through INWR without interracting.
o INST has been fixed and placed in the Electronics menu
o Photons turn into neutrons when passing through INVS
o Other small bug fixes.
* Version 44.7
o Fix login and dialog text box issues.
o Small bugfixes to some elements.
o Additional 'debug' information.
o Increase WIFI channels
o Add missing icons for menus and display modes.
* Version 44.6
o Fix for brush issues when using small brushes.
o Pause state saving modifications.
* Version 44.5
o Fix corruption issues with FAN wall.
* Version 44.4
o Many new elements from cracker64s mod.
o Pause state is saved.
o Particle properties are saved more accurately.
o Improved search and save viewing, added descriptions and comments.
* Version 42.3
o Changed internal temperature scale to kelvin.
o Fixed physics bug with certain powders.
o Fixed bug when loading saves with stickman in.
o Added save history, the ability to view previous versions of saves.
* Version 42.0
o New Elements: Brick, Glow, Diesel, many others.
o Source code seperation
o Lots of other stuff that I can't remember.
* Version 41.3
o Fixes bug where Insulation would burst into flames randomly
o Moves fancy new effects into a separate colour mode.
* Version 39.0
o New element: Liquid Crystal
o New element: Battery
o New element: Noble Gas
o Copy, cut and paste
* Version 38.0
o New element: Nitrogen Ice
o New element: Electrode (Allows currents to jump)
o Adds a lock icon to private saves.
o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels.
o Fixes wall menu issue where walls would be selected by accident.
* Version 37.0
o New element: Plasma
o New element: Thunder/Lighting
o New wall: Allows only gas
o Fixes HUD bug.
* Version 36.3
o Introduced public & private saving (more info here)
* Version 36.2
o Fixes bug where rating would appear as Zero in search.
* Version 36.1
o Feature: Particle sampling with middle click
o Feature: Download from website, for information, see the "Announcement" forum section.
* Version 36.0
o Changes to the menu
o New elements for electronics
o New voting system
o Added functions for moderating
* Version 35.0
o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium
o Fixed the OSX version
o Some other bug fixes that I forgot.
* Version 34.0
o Fixed certain graphical glitches
o Changed menu categories
o Increased menu hover size
* Version 33.2
o Photons can now ignite flammable materials.
o Distilled water will turn into water on contact with water.
o Fixes burning broken metal
* Version 34.0 (Beta 6)
o New element menu layout
o New element: Liquid Nitrogen
* Version 34.0 (Beta 5)
o Improvements to stamp browser
o Added Glyphs for Blob and Heat view
o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time)
o Decreased/Increased Min/Max Temperatures.
* Version 34.0 (Beta 4)
o Cool, heat and Air no longer crash upon flood fill
o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.
o Stamp browser now allows multiple pages.
o Improved the zoom features, allowing inspection.
o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa
o Fixed bug where Salt-water would not leave salt upon evaporation
* Version 34.0 (Beta 3)
o Bug fixes for uranium
o Fixed bug where extremely hot objects would show as black
o Fixed but where stamps would not be loaded
* Version 34.0 (Beta 2)
o Bug fixes
o Legacy Mode state is now saved and loaded
o Fix "Cool" and "Heat" when drawing on walls.
o Air now works.
* Version 34.0 (Beta 1)
o Bug fixes
o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy)
o Heat and Cool elements. (Air is broken until next beta.)
* Version 34.0 (Beta)
o Heat Simulation (With free bugs and glitches)
o New Element: Uranium, heats up when pressurised.
o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut
* Version 33.1
o Masses of bug fixes
o Broken metal and breakable metal fixed (conduction)
o Liquid collisions fixed.
* Version 33.0
o Added Photons, particles similar to neutrons that travel in straight lines
o Added destructable metal
o Fixed a glitch with diamond that would make it appear invisible to air pressure.
* Version 32.0
o Added Diamond (Thanks to ief014)
o Fixed packaging errors for the Windows release
* Version 31.0
o Plutonium more powerful
o Changes to the handling of lava (Now solidifies into the same material it was melted from).
o New element: Salt.
o New element: Salt water
* Version 30.0
o Added the ability to change the zoom strength
o Increased the maximum pen size.
o New element: Concrete, tougher than stone, stackable.
o New element: Distilled water, similar to water, but doesn't conduct electricity
o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements)
o 32bit colour for Macintosh versions.
* Version 28.4
o Fixes crash when loading a save with acid.
o Another tiny change for acid colour in blob mode
* Version 28.3
o Fixes acid colour in blob mode
o Fixes blob mode colour on Macintosh and 16bit colour systems
* Version 28.2
o Quit confirmation dialogue when using the escape key
o Walls are "blobbed" in Blob view
* Version 28.1
o Steam rises
o Acid drastically changed, now dilutes itself when dissolving other particles
* Version 28.0
o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type.
o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered.