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The Oblique Near-plane Clipping used in R_SetupProjectionZ() to avoiding portal views needing to use a clip plane breaks determining flare visibility. This can be seen in q3dm0 when standing directly in front of the mirror and looking to the left or right and the flares turn off.
Looking forward:
Turning to the right, one flare turns off:
Continuing to turn to the right, the other flare turns off:
The text was updated successfully, but these errors were encountered:
The Oblique Near-plane Clipping used in R_SetupProjectionZ() to avoiding portal views needing to use a clip plane breaks determining flare visibility. This can be seen in q3dm0 when standing directly in front of the mirror and looking to the left or right and the flares turn off.
Looking forward:
Turning to the right, one flare turns off:
Continuing to turn to the right, the other flare turns off:
The text was updated successfully, but these errors were encountered: