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Currently if you load a TileDB array that doesn't exist on disk it doesn't fail, but instead returns an empty cubelist:
reader = TDBReader('/not/a/tiledb_array') reader.to_iris() ... ... []
Fix this so that it fails fast, rather than running for a long time and returning an empty list.
The text was updated successfully, but these errors were encountered:
@DPeterK in case it helps, you can use tiledb.object_type("<path>") to check if an array exists (returns either "array", "group", or None).
tiledb.object_type("<path>")
"array"
"group"
None
Sorry, something went wrong.
Thanks @ihnorton!
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Currently if you load a TileDB array that doesn't exist on disk it doesn't fail, but instead returns an empty cubelist:
Fix this so that it fails fast, rather than running for a long time and returning an empty list.
The text was updated successfully, but these errors were encountered: