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tcpserver.cpp
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tcpserver.cpp
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/**
* @author Derendyaev Ilya, [email protected]
* @date 1.1.2019
* TCP receiver and receiver
**/
#include <sys/socket.h>
//#include <byteswap.h>
#include <memory>
#include "tcpserver.h"
TCPServer::TCPServer(const string& dstAddr, const u_int16_t dstPort):
destAddr{dstAddr},
destPort{dstPort},
localPort{dstPort}
{
}
TCPServer::~TCPServer()
{
close(sockIn);
sockIn = 0;
}
int TCPServer::connectSrv()
{
return connectSrv(destAddr, destPort);
}
TCPServer::State TCPServer::createListener()
{
unique_lock sLock(sockInLock);
isConnect = false;
// create socket
sockIn = socket(AF_INET, SOCK_STREAM, 0);
if (sockIn == kError) {
cout << "ERROR opening socket\n" << endl;
return currentState = kError;
}
const int yes = 1;
if (setsockopt(sockIn, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(yes)) == kError) {
cout << "ERROR on setsockopt\n" << endl;
return currentState = kError;
}
if (setsockopt(sockIn, SOL_SOCKET, SO_REUSEPORT, &yes, sizeof(yes)) == kError) {
cout << "ERROR on setsockopt\n" << endl;
return currentState = kError;
}
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY; //any incoming messages
serv_addr.sin_port = htons(localPort); // is old function
//serv_addr.sin_port = bswap_16(localPort);
// select listen port
int bindRes = bind(sockIn, (struct sockaddr*) &serv_addr, sizeof(struct sockaddr_in));
if (bindRes == kError) {
cout << "ERROR on binding\n" << endl;
return currentState = kError;
}
cout << "listen input port: " << localPort << endl;
if (listen(sockIn, 5) != 0) {
cout << "ERROR on listen socket\n" << endl;
return currentState = kError;
}
return currentState = kOk;
}
int TCPServer::connectSrv(const string& ipAddr, int port)
{
int sockCurrent{-1};
destAddr = ipAddr;
destPort = port;
addr.sin_family = AF_INET;
addr.sin_port = htons(destPort);
addr.sin_addr.s_addr = inet_addr(destAddr.c_str());
sockOut = socket(AF_INET, SOCK_STREAM, 0);
if (sockOut < 0) {
perror("ERROR on socket create\n");
isConnect = false;
return currentState = kError;
}
// connect to server
connect(sockCurrent, (const struct sockaddr*)&addr, (socklen_t)sizeof(addr));
return sockCurrent;
}
int TCPServer::disconnect()
{
int countMsgs{0};
for (auto& sc : sockList) {
unique_lock sLock(sc->scOutLock);
if ((sc->state != kError) && (sc->state != kNotInit)) {
close(sc->socket);
sc->state = kNotInit;
countMsgs++;
}
}
return countMsgs;
}
TCPServer::State TCPServer::sendMsg(SocketAndState& sc)
{
if ((sc.outMsg.size() > 0)) {
unique_lock sLock(sc.scOutLock);
ssize_t lenSend = send(sc.socket, sc.outMsg.data(), sc.outMsg.size(), MSG_NOSIGNAL);
if (lenSend == kError) {
sc.state = kError;
} else {
sc.state = kOk;
}
}
return sc.state;
}
TCPServer::State TCPServer::sendMsg(SocketAndState& sc, std::vector<char>& outMsg)
{
if ((sc.outMsg.size() > 0) && (sc.state != kError)) {
unique_lock sLock(sc.scOutLock);
ssize_t lenSend = send(sc.socket, outMsg.data(), outMsg.size(), MSG_NOSIGNAL);
if (lenSend == kError) {
sc.state = kError;
} else {
sc.state = kOk;
}
}
return sc.state;
}
int TCPServer::sendMsgs(std::vector<char>& outMsg)
{
unique_lock sLock(sockListLock);
for (auto& sc : sockList) {
sendMsg(*sc, outMsg);
}
int countMsgs = count_if(sockList.begin(), sockList.end(),
[](const unique_ptr<SocketAndState>& i) -> bool {
return i->state != kError;
});
return countMsgs;
}
int TCPServer::sendMsgs()
{
unique_lock sLock(sockListLock);
for (auto& sc : sockList) {
sendMsg(*sc);
}
int countMsgs = count_if(sockList.begin(), sockList.end(),
[](const unique_ptr<SocketAndState>& i) -> bool {
return i->state != kError;
});
return countMsgs;
}
//void TCPServer::appendMsg(vector<char> data)
//{
// outMsg.insert(outMsg.end(), data.begin(), data.end());
//}
void TCPServer::clearMsgs()
{
unique_lock sLock(sockListLock);
for (auto& sc : sockList) {
sc->outMsg.clear();
sc->inMsg.clear();
}
}
void TCPServer::closeSockets(void)
{
for (auto& sc : sockList) {
unique_lock sLock(sc->scInLock);
close(sc->socket);
}
}
void TCPServer::clearErrSockets(void)
{
unique_lock sLock(sockListLock);
sockList.erase(remove_if(sockList.begin(), sockList.end(),
[](unique_ptr<SocketAndState>& i) -> bool {
return i->state == kError;
}), sockList.end());
}
int TCPServer::waitConnect(SocketAndState& ss)
{
cout << "wait connect..." << endl;
// wait connection
// create new socket
socklen_t peerLen = sizeof(struct sockaddr_in);
int sockCurrent{0};
{
unique_lock sLock(sockInLock);
sockCurrent = accept(sockIn, (struct sockaddr*) &peerAddr, &peerLen);
}
if (sockCurrent == kError) {
cout << "ERROR on accept socket\n" << endl;
return kError;
} else {
unique_lock sLock(ss.scInLock);
ss.socket = sockCurrent;
ss.state = currentState;
}
cout << " complete" << endl;
return sockCurrent;
}
void TCPServer::readMsg(SocketAndState& sc)
{
unique_lock sLock(sc.scInLock);
readMsg(sc.socket, sc.inMsg);
}
void TCPServer::readMsg(int sc, vector<char>& msg)
{
char buff[1024];
memset(buff, 0, sizeof(buff));
ssize_t len = -1;
vector<char> msgTmp;
do {
len = recv(sc, buff, 1024, 0);
if (len > 0) {
msgTmp.insert(msgTmp.end(), buff, buff + len);
} else if (len == -1) {
printf("ERROR recv socket\n");
return;
}
} while (len == 1024); // while full pack
msg = move(msgTmp);
}