Stone liths operation #5625
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Hello @Branikolog,
I think that using Stone Liths with the space bar should consume movement points. And in the case of the hero who could not return to the square of the Stone Liths (if he had conventionally exited it) because wandering troops are close to the Stone Liths, a message window is displayed when the player uses the space bar to tell him so and ask him if he wishes to attack the wandering creatures. A group of Goblins is guarding the Stone Liths. 'Yes' - 'No'" |
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Since we've added the ability for hero to enter the object with the spacebar it's time to ask a question: how should this mechanic operate regarding stone liths. In the OG we cannot come back through stone liths, if there's someone guarding it nearby. While with the current implementatin we can. This completely changes the rules for the majority of maps with stone liths. I think, we should decide, whether we allow player to enter back stone liths without stepping out of it, or forbid this action for stone liths only to force him to move, so he need to fight the guardians. Otherwise, I think we should add penalty at least for entering stone liths, so player won't jump there infinitely.
Also, I've noticed that AI can't use spacebar to enter object he stands on, and it's really unfair, since he need to fight guardians, while human can avoid battle in front of stone liths. Human and AI heroes should operate exactly the same in these circumstances.
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