From 730031d12ca125a56058b04fbe2aecbc14ecf435 Mon Sep 17 00:00:00 2001 From: Ihar Hubchyk Date: Sun, 17 Mar 2024 01:07:55 +1100 Subject: [PATCH] Version 1.0.13 (#8482) --- changelog.txt | 35 ++++++++++++++++ script/packaging/common/fheroes2.metainfo.xml | 41 +++++++++++++++++++ src/fheroes2/system/version.h | 2 +- version.txt | 2 +- version_code.txt | 2 +- 5 files changed, 79 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index b8b5b5a78a5..dda96d16228 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,38 @@ +version 1.0.13 (16 March 2024) +- fix Sphinx title offset +- add a window telling about demo version being used +- add possibility to "draw" the attack angle between two hexes on touch screens +- fix double daily resources award +- fix rendering flaws of battle journal when using scroll bar +- update the French translation +- fix delayed cursor in campaign briefing dialog +- add convenient list scrolling for touch screens +- fix army split dialog text overflowing the dialog and add troops name +- fix multiple objects and add missing ones in the Editor +- fix a crash with AI hero animation +- fix the troops carry over mechanics for campaign +- update the Ukrainian translation +- update the Swedish translation +- update the Danish translation +- kingdom Overview screen: automatically update status of castle dwellings that have just been built or upgraded +- update the Vietnamese Translation +- fix the mechanics of Genie special ability +- add multiline stats in hero info window in battle +- update the Hungarian translation +- update the Spanish translation +- fix many typos and improve English strings +- add info about ranged penalty elimination to archery skill description +- update combat disabling dialog text +- adjust the difficulties of campaign scenarios that were hard-coded in the original game +- update the resource panel immediately after a purchase in a castle +- speed up application loading +- add a feature to align the text non-uniformly +- make several buttons text adapted and fix okay button redraw +- add quick hero switch feature to the adventure map interface +- cursor update code improvements +- fix accidental map scrolling after exiting castle/hero screen +- auto combat toggling improvements + version 1.0.12 (07 February 2024) - update the Russian translation - update the Spanish translation diff --git a/script/packaging/common/fheroes2.metainfo.xml b/script/packaging/common/fheroes2.metainfo.xml index 6a67848bc7f..22743a2ab6d 100644 --- a/script/packaging/common/fheroes2.metainfo.xml +++ b/script/packaging/common/fheroes2.metainfo.xml @@ -37,6 +37,47 @@ touch + + https://github.com/ihhub/fheroes2/releases/tag/1.0.13 + +

Changes in v1.0.13 (16 March 2024):

+
    +
  • fix Sphinx title offset
  • +
  • add a window telling about demo version being used
  • +
  • add possibility to "draw" the attack angle between two hexes on touch screens
  • +
  • fix double daily resources award
  • +
  • fix rendering flaws of battle journal when using scroll bar
  • +
  • update the French translation
  • +
  • fix delayed cursor in campaign briefing dialog
  • +
  • add convenient list scrolling for touch screens
  • +
  • fix army split dialog text overflowing the dialog and add troops name
  • +
  • fix multiple objects and add missing ones in the Editor
  • +
  • fix a crash with AI hero animation
  • +
  • fix the troops carry over mechanics for campaign
  • +
  • update the Ukrainian translation
  • +
  • update the Swedish translation
  • +
  • update the Danish translation
  • +
  • kingdom Overview screen: automatically update status of castle dwellings that have just been built or upgraded
  • +
  • update the Vietnamese Translation
  • +
  • fix the mechanics of Genie special ability
  • +
  • add multiline stats in hero info window in battle
  • +
  • update the Hungarian translation
  • +
  • update the Spanish translation
  • +
  • fix many typos and improve English strings
  • +
  • add info about ranged penalty elimination to archery skill description
  • +
  • update combat disabling dialog text
  • +
  • adjust the difficulties of campaign scenarios that were hard-coded in the original game
  • +
  • update the resource panel immediately after a purchase in a castle
  • +
  • speed up application loading
  • +
  • add a feature to align the text non-uniformly
  • +
  • make several buttons text adapted and fix okay button redraw
  • +
  • add quick hero switch feature to the adventure map interface
  • +
  • cursor update code improvements
  • +
  • fix accidental map scrolling after exiting castle/hero screen
  • +
  • auto combat toggling improvements
  • +
+
+
https://github.com/ihhub/fheroes2/releases/tag/1.0.12 diff --git a/src/fheroes2/system/version.h b/src/fheroes2/system/version.h index 3af04e294bd..b1422269a34 100644 --- a/src/fheroes2/system/version.h +++ b/src/fheroes2/system/version.h @@ -22,7 +22,7 @@ #define MAJOR_VERSION 1 #define MINOR_VERSION 0 -#define INTERMEDIATE_VERSION 12 +#define INTERMEDIATE_VERSION 13 #ifndef BUILD_VERSION #define BUILD_VERSION 0 diff --git a/version.txt b/version.txt index bb83058ed54..2ac9634d32a 100644 --- a/version.txt +++ b/version.txt @@ -1 +1 @@ -1.0.12 +1.0.13 diff --git a/version_code.txt b/version_code.txt index 60d3b2f4a4c..b6a7d89c68e 100644 --- a/version_code.txt +++ b/version_code.txt @@ -1 +1 @@ -15 +16