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FSImport.vcxproj.filters
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FSImport.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{fbad0f2d-faaa-4b0b-865c-583fac8ddcb1}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{92f20462-242f-4a0c-883e-b3c33819b84b}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{ad6e765e-4300-41dc-b185-05b019286785}</UniqueIdentifier>
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="FSImport.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DllEntry.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="P3DMaterial.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="FSImport.def">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ClInclude Include="3dsmaxsdk_preinclude.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="FSImport.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="FSImport.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>