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utp.cpp
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utp.cpp
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#include <StdAfx.h>
#include "utp.h"
#include "templates.h"
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <limits.h> // for UINT_MAX
#ifdef WIN32
#include "win32_inet_ntop.h"
// newer versions of MSVC define these in errno.h
#ifndef ECONNRESET
#define ECONNRESET WSAECONNRESET
#define EMSGSIZE WSAEMSGSIZE
#define ECONNREFUSED WSAECONNREFUSED
#define ETIMEDOUT WSAETIMEDOUT
#endif
#endif
#ifdef POSIX
typedef sockaddr_storage SOCKADDR_STORAGE;
#endif // POSIX
// number of bytes to increase max window size by, per RTT. This is
// scaled down linearly proportional to off_target. i.e. if all packets
// in one window have 0 delay, window size will increase by this number.
// Typically it's less. TCP increases one MSS per RTT, which is 1500
#define MAX_CWND_INCREASE_BYTES_PER_RTT 3000
#define CUR_DELAY_SIZE 3
// experiments suggest that a clock skew of 10 ms per 325 seconds
// is not impossible. Reset delay_base every 13 minutes. The clock
// skew is dealt with by observing the delay base in the other
// direction, and adjusting our own upwards if the opposite direction
// delay base keeps going down
#define DELAY_BASE_HISTORY 13
#define MAX_WINDOW_DECAY 100 // ms
#define REORDER_BUFFER_SIZE 32
#define REORDER_BUFFER_MAX_SIZE 511
#define OUTGOING_BUFFER_MAX_SIZE 511
#define PACKET_SIZE 350
// this is the minimum max_window value. It can never drop below this
#define MIN_WINDOW_SIZE 10
// when window sizes are smaller than one packet_size, this
// will pace the packets to average at the given window size
// if it's not set, it will simply not send anything until
// there's a timeout
#define USE_PACKET_PACING 1
// if we receive 4 or more duplicate acks, we resend the packet
// that hasn't been acked yet
#define DUPLICATE_ACKS_BEFORE_RESEND 3
#define DELAYED_ACK_BYTE_THRESHOLD 2400 // bytes
#define DELAYED_ACK_TIME_THRESHOLD 100 // milliseconds
#define RST_INFO_TIMEOUT 10000
#define RST_INFO_LIMIT 1000
// 29 seconds determined from measuring many home NAT devices
#define KEEPALIVE_INTERVAL 29000
#define SEQ_NR_MASK 0xFFFF
#define ACK_NR_MASK 0xFFFF
#define DIV_ROUND_UP(num, denom) ((num + denom - 1) / denom)
#include "utp_utils.h"
#include "utp_config.h"
#define LOG_UTP if (g_log_utp) utp_log
#define LOG_UTPV if (g_log_utp_verbose) utp_log
uint32 g_current_ms;
// The totals are derived from the following data:
// 45: IPv6 address including embedded IPv4 address
// 11: Scope Id
// 2: Brackets around IPv6 address when port is present
// 6: Port (including colon)
// 1: Terminating null byte
char addrbuf[65];
char addrbuf2[65];
#define addrfmt(x, s) x.fmt(s, sizeof(s))
#if (defined(__SVR4) && defined(__sun))
#pragma pack(1)
#else
#pragma pack(push,1)
#endif
struct PACKED_ATTRIBUTE PackedSockAddr {
// The values are always stored here in network byte order
union {
byte _in6[16]; // IPv6
uint16 _in6w[8]; // IPv6, word based (for convenience)
uint32 _in6d[4]; // Dword access
in6_addr _in6addr; // For convenience
} _in;
// Host byte order
uint16 _port;
#define _sin4 _in._in6d[3] // IPv4 is stored where it goes if mapped
#define _sin6 _in._in6
#define _sin6w _in._in6w
#define _sin6d _in._in6d
byte get_family() const
{
return (IN6_IS_ADDR_V4MAPPED(&_in._in6addr) != 0) ? AF_INET : AF_INET6;
}
bool operator==(const PackedSockAddr& rhs) const
{
if (&rhs == this)
return true;
if (_port != rhs._port)
return false;
return memcmp(_sin6, rhs._sin6, sizeof(_sin6)) == 0;
}
bool operator!=(const PackedSockAddr& rhs) const { return !(*this == rhs); }
PackedSockAddr(const SOCKADDR_STORAGE* sa, socklen_t len)
{
if (sa->ss_family == AF_INET) {
assert(len >= sizeof(sockaddr_in));
const sockaddr_in *sin = (sockaddr_in*)sa;
_sin6w[0] = 0;
_sin6w[1] = 0;
_sin6w[2] = 0;
_sin6w[3] = 0;
_sin6w[4] = 0;
_sin6w[5] = 0xffff;
_sin4 = sin->sin_addr.s_addr;
_port = ntohs(sin->sin_port);
} else {
assert(len >= sizeof(sockaddr_in6));
const sockaddr_in6 *sin6 = (sockaddr_in6*)sa;
_in._in6addr = sin6->sin6_addr;
_port = ntohs(sin6->sin6_port);
}
}
SOCKADDR_STORAGE get_sockaddr_storage(socklen_t *len = NULL) const
{
SOCKADDR_STORAGE sa;
const byte family = get_family();
if (family == AF_INET) {
sockaddr_in *sin = (sockaddr_in*)&sa;
if (len) *len = sizeof(sockaddr_in);
memset(sin, 0, sizeof(sockaddr_in));
sin->sin_family = family;
sin->sin_port = htons(_port);
sin->sin_addr.s_addr = _sin4;
} else {
sockaddr_in6 *sin6 = (sockaddr_in6*)&sa;
memset(sin6, 0, sizeof(sockaddr_in6));
if (len) *len = sizeof(sockaddr_in6);
sin6->sin6_family = family;
sin6->sin6_addr = _in._in6addr;
sin6->sin6_port = htons(_port);
}
return sa;
}
cstr fmt(str s, size_t len) const
{
memset(s, 0, len);
const byte family = get_family();
str i;
if (family == AF_INET) {
inet_ntop(family, (uint32*)&_sin4, s, len);
i = s;
while (*++i) {}
} else {
i = s;
*i++ = '[';
inet_ntop(family, (in6_addr*)&_in._in6addr, i, len-1);
while (*++i) {}
*i++ = ']';
}
snprintf(i, len - (i-s), ":%u", _port);
return s;
}
} ALIGNED_ATTRIBUTE(4);
struct PACKED_ATTRIBUTE RST_Info {
PackedSockAddr addr;
uint32 connid;
uint32 timestamp;
uint16 ack_nr;
};
// these packet sizes are including the uTP header wich
// is either 20 or 23 bytes depending on version
#define PACKET_SIZE_EMPTY_BUCKET 0
#define PACKET_SIZE_EMPTY 23
#define PACKET_SIZE_SMALL_BUCKET 1
#define PACKET_SIZE_SMALL 373
#define PACKET_SIZE_MID_BUCKET 2
#define PACKET_SIZE_MID 723
#define PACKET_SIZE_BIG_BUCKET 3
#define PACKET_SIZE_BIG 1400
#define PACKET_SIZE_HUGE_BUCKET 4
struct PACKED_ATTRIBUTE PacketFormat {
// connection ID
uint32_big connid;
uint32_big tv_sec;
uint32_big tv_usec;
uint32_big reply_micro;
// receive window size in PACKET_SIZE chunks
byte windowsize;
// Type of the first extension header
byte ext;
// Flags
byte flags;
// Sequence number
uint16_big seq_nr;
// Acknowledgment number
uint16_big ack_nr;
};
struct PACKED_ATTRIBUTE PacketFormatAck {
PacketFormat pf;
byte ext_next;
byte ext_len;
byte acks[4];
};
struct PACKED_ATTRIBUTE PacketFormatExtensions {
PacketFormat pf;
byte ext_next;
byte ext_len;
byte extensions[8];
};
struct PACKED_ATTRIBUTE PacketFormatV1 {
// packet_type (4 high bits)
// protocol version (4 low bits)
byte ver_type;
byte version() const { return ver_type & 0xf; }
byte type() const { return ver_type >> 4; }
void set_version(byte v) { ver_type = (ver_type & 0xf0) | (v & 0xf); }
void set_type(byte t) { ver_type = (ver_type & 0xf) | (t << 4); }
// Type of the first extension header
byte ext;
// connection ID
uint16_big connid;
uint32_big tv_usec;
uint32_big reply_micro;
// receive window size in bytes
uint32_big windowsize;
// Sequence number
uint16_big seq_nr;
// Acknowledgment number
uint16_big ack_nr;
};
struct PACKED_ATTRIBUTE PacketFormatAckV1 {
PacketFormatV1 pf;
byte ext_next;
byte ext_len;
byte acks[4];
};
struct PACKED_ATTRIBUTE PacketFormatExtensionsV1 {
PacketFormatV1 pf;
byte ext_next;
byte ext_len;
byte extensions[8];
};
#if (defined(__SVR4) && defined(__sun))
#pragma pack(0)
#else
#pragma pack(pop)
#endif
enum {
ST_DATA = 0, // Data packet.
ST_FIN = 1, // Finalize the connection. This is the last packet.
ST_STATE = 2, // State packet. Used to transmit an ACK with no data.
ST_RESET = 3, // Terminate connection forcefully.
ST_SYN = 4, // Connect SYN
ST_NUM_STATES, // used for bounds checking
};
static const cstr flagnames[] = {
"ST_DATA","ST_FIN","ST_STATE","ST_RESET","ST_SYN"
};
enum CONN_STATE {
CS_IDLE = 0,
CS_SYN_SENT = 1,
CS_CONNECTED = 2,
CS_CONNECTED_FULL = 3,
CS_GOT_FIN = 4,
CS_DESTROY_DELAY = 5,
CS_FIN_SENT = 6,
CS_RESET = 7,
CS_DESTROY = 8,
};
static const cstr statenames[] = {
"IDLE","SYN_SENT","CONNECTED","CONNECTED_FULL","GOT_FIN","DESTROY_DELAY","FIN_SENT","RESET","DESTROY"
};
struct OutgoingPacket {
size_t length;
size_t payload;
uint64 time_sent; // microseconds
uint transmissions:31;
bool need_resend:1;
byte data[1];
};
void no_read(void *socket, const byte *bytes, size_t count) {}
void no_write(void *socket, byte *bytes, size_t count) {}
size_t no_rb_size(void *socket) { return 0; }
void no_state(void *socket, int state) {}
void no_error(void *socket, int errcode) {}
void no_overhead(void *socket, bool send, size_t count, int type) {}
UTPFunctionTable zero_funcs = {
&no_read,
&no_write,
&no_rb_size,
&no_state,
&no_error,
&no_overhead,
};
struct SizableCircularBuffer {
// This is the mask. Since it's always a power of 2, adding 1 to this value will return the size.
size_t mask;
// This is the elements that the circular buffer points to
void **elements;
void *get(size_t i) { assert(elements); return elements ? elements[i & mask] : NULL; }
void put(size_t i, void *data) { assert(elements); elements[i&mask] = data; }
void grow(size_t item, size_t index);
void ensure_size(size_t item, size_t index) { if (index > mask) grow(item, index); }
size_t size() { return mask + 1; }
};
static struct UTPGlobalStats _global_stats;
// Item contains the element we want to make space for
// index is the index in the list.
void SizableCircularBuffer::grow(size_t item, size_t index)
{
// Figure out the new size.
size_t size = mask + 1;
do size *= 2; while (index >= size);
// Allocate the new buffer
void **buf = (void**)calloc(size, sizeof(void*));
size--;
// Copy elements from the old buffer to the new buffer
for (size_t i = 0; i <= mask; i++) {
buf[(item - index + i) & size] = get(item - index + i);
}
// Swap to the newly allocated buffer
mask = size;
free(elements);
elements = buf;
}
// compare if lhs is less than rhs, taking wrapping
// into account. if lhs is close to UINT_MAX and rhs
// is close to 0, lhs is assumed to have wrapped and
// considered smaller
bool wrapping_compare_less(uint32 lhs, uint32 rhs)
{
// distance walking from lhs to rhs, downwards
const uint32 dist_down = lhs - rhs;
// distance walking from lhs to rhs, upwards
const uint32 dist_up = rhs - lhs;
// if the distance walking up is shorter, lhs
// is less than rhs. If the distance walking down
// is shorter, then rhs is less than lhs
return dist_up < dist_down;
}
struct DelayHist {
uint32 delay_base;
// this is the history of delay samples,
// normalized by using the delay_base. These
// values are always greater than 0 and measures
// the queuing delay in microseconds
uint32 cur_delay_hist[CUR_DELAY_SIZE];
size_t cur_delay_idx;
// this is the history of delay_base. It's
// a number that doesn't have an absolute meaning
// only relative. It doesn't make sense to initialize
// it to anything other than values relative to
// what's been seen in the real world.
uint32 delay_base_hist[DELAY_BASE_HISTORY];
size_t delay_base_idx;
// the time when we last stepped the delay_base_idx
uint32 delay_base_time;
bool delay_base_initialized;
void clear()
{
delay_base_initialized = false;
delay_base = 0;
cur_delay_idx = 0;
delay_base_idx = 0;
delay_base_time = g_current_ms;
for (size_t i = 0; i < CUR_DELAY_SIZE; i++) {
cur_delay_hist[i] = 0;
}
for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
delay_base_hist[i] = 0;
}
}
void shift(const uint32 offset)
{
// the offset should never be "negative"
// assert(offset < 0x10000000);
// increase all of our base delays by this amount
// this is used to take clock skew into account
// by observing the other side's changes in its base_delay
for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
delay_base_hist[i] += offset;
}
delay_base += offset;
}
void add_sample(const uint32 sample)
{
// The two clocks (in the two peers) are assumed not to
// progress at the exact same rate. They are assumed to be
// drifting, which causes the delay samples to contain
// a systematic error, either they are under-
// estimated or over-estimated. This is why we update the
// delay_base every two minutes, to adjust for this.
// This means the values will keep drifting and eventually wrap.
// We can cross the wrapping boundry in two directions, either
// going up, crossing the highest value, or going down, crossing 0.
// if the delay_base is close to the max value and sample actually
// wrapped on the other end we would see something like this:
// delay_base = 0xffffff00, sample = 0x00000400
// sample - delay_base = 0x500 which is the correct difference
// if the delay_base is instead close to 0, and we got an even lower
// sample (that will eventually update the delay_base), we may see
// something like this:
// delay_base = 0x00000400, sample = 0xffffff00
// sample - delay_base = 0xfffffb00
// this needs to be interpreted as a negative number and the actual
// recorded delay should be 0.
// It is important that all arithmetic that assume wrapping
// is done with unsigned intergers. Signed integers are not guaranteed
// to wrap the way unsigned integers do. At least GCC takes advantage
// of this relaxed rule and won't necessarily wrap signed ints.
// remove the clock offset and propagation delay.
// delay base is min of the sample and the current
// delay base. This min-operation is subject to wrapping
// and care needs to be taken to correctly choose the
// true minimum.
// specifically the problem case is when delay_base is very small
// and sample is very large (because it wrapped past zero), sample
// needs to be considered the smaller
if (!delay_base_initialized) {
// delay_base being 0 suggests that we haven't initialized
// it or its history with any real measurements yet. Initialize
// everything with this sample.
for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
// if we don't have a value, set it to the current sample
delay_base_hist[i] = sample;
continue;
}
delay_base = sample;
delay_base_initialized = true;
}
if (wrapping_compare_less(sample, delay_base_hist[delay_base_idx])) {
// sample is smaller than the current delay_base_hist entry
// update it
delay_base_hist[delay_base_idx] = sample;
}
// is sample lower than delay_base? If so, update delay_base
if (wrapping_compare_less(sample, delay_base)) {
// sample is smaller than the current delay_base
// update it
delay_base = sample;
}
// this operation may wrap, and is supposed to
const uint32 delay = sample - delay_base;
// sanity check. If this is triggered, something fishy is going on
// it means the measured sample was greater than 32 seconds!
// assert(delay < 0x2000000);
cur_delay_hist[cur_delay_idx] = delay;
cur_delay_idx = (cur_delay_idx + 1) % CUR_DELAY_SIZE;
// once every minute
if (g_current_ms - delay_base_time > 60 * 1000) {
delay_base_time = g_current_ms;
delay_base_idx = (delay_base_idx + 1) % DELAY_BASE_HISTORY;
// clear up the new delay base history spot by initializing
// it to the current sample, then update it
delay_base_hist[delay_base_idx] = sample;
delay_base = delay_base_hist[0];
// Assign the lowest delay in the last 2 minutes to delay_base
for (size_t i = 0; i < DELAY_BASE_HISTORY; i++) {
if (wrapping_compare_less(delay_base_hist[i], delay_base))
delay_base = delay_base_hist[i];
}
}
}
uint32 get_value()
{
uint32 value = UINT_MAX;
for (size_t i = 0; i < CUR_DELAY_SIZE; i++) {
value = min<uint32>(cur_delay_hist[i], value);
}
// value could be UINT_MAX if we have no samples yet...
return value;
}
};
struct UTPSocket {
PackedSockAddr addr;
size_t idx;
uint16 reorder_count;
byte duplicate_ack;
// the number of bytes we've received but not acked yet
size_t bytes_since_ack;
// the number of packets in the send queue. Packets that haven't
// yet been sent count as well as packets marked as needing resend
// the oldest un-acked packet in the send queue is seq_nr - cur_window_packets
uint16 cur_window_packets;
// how much of the window is used, number of bytes in-flight
// packets that have not yet been sent do not count, packets
// that are marked as needing to be re-sent (due to a timeout)
// don't count either
size_t cur_window;
// maximum window size, in bytes
size_t max_window;
// SO_SNDBUF setting, in bytes
size_t opt_sndbuf;
// SO_RCVBUF setting, in bytes
size_t opt_rcvbuf;
// Is a FIN packet in the reassembly buffer?
bool got_fin:1;
// Timeout procedure
bool fast_timeout:1;
// max receive window for other end, in bytes
size_t max_window_user;
// 0 = original uTP header, 1 = second revision
byte version;
CONN_STATE state;
// TickCount when we last decayed window (wraps)
int32 last_rwin_decay;
// the sequence number of the FIN packet. This field is only set
// when we have received a FIN, and the flag field has the FIN flag set.
// it is used to know when it is safe to destroy the socket, we must have
// received all packets up to this sequence number first.
uint16 eof_pkt;
// All sequence numbers up to including this have been properly received
// by us
uint16 ack_nr;
// This is the sequence number for the next packet to be sent.
uint16 seq_nr;
uint16 timeout_seq_nr;
// This is the sequence number of the next packet we're allowed to
// do a fast resend with. This makes sure we only do a fast-resend
// once per packet. We can resend the packet with this sequence number
// or any later packet (with a higher sequence number).
uint16 fast_resend_seq_nr;
uint32 reply_micro;
// the time when we need to send another ack. If there's
// nothing to ack, this is a very large number
uint32 ack_time;
uint32 last_got_packet;
uint32 last_sent_packet;
uint32 last_measured_delay;
uint32 last_maxed_out_window;
// the last time we added send quota to the connection
// when adding send quota, this is subtracted from the
// current time multiplied by max_window / rtt
// which is the current allowed send rate.
int32 last_send_quota;
// the number of bytes we are allowed to send on
// this connection. If this is more than one packet
// size when we run out of data to send, it is clamped
// to the packet size
// this value is multiplied by 100 in order to get
// higher accuracy when dealing with low rates
int32 send_quota;
SendToProc *send_to_proc;
void *send_to_userdata;
UTPFunctionTable func;
void *userdata;
// Round trip time
uint rtt;
// Round trip time variance
uint rtt_var;
// Round trip timeout
uint rto;
DelayHist rtt_hist;
uint retransmit_timeout;
// The RTO timer will timeout here.
uint rto_timeout;
// When the window size is set to zero, start this timer. It will send a new packet every 30secs.
uint32 zerowindow_time;
uint32 conn_seed;
// Connection ID for packets I receive
uint32 conn_id_recv;
// Connection ID for packets I send
uint32 conn_id_send;
// Last rcv window we advertised, in bytes
size_t last_rcv_win;
DelayHist our_hist;
DelayHist their_hist;
// extension bytes from SYN packet
byte extensions[8];
SizableCircularBuffer inbuf, outbuf;
#ifdef _DEBUG
// Public stats, returned by UTP_GetStats(). See utp.h
UTPStats _stats;
#endif // _DEBUG
// Calculates the current receive window
size_t get_rcv_window() const
{
// If we don't have a connection (such as during connection
// establishment, always act as if we have an empty buffer).
if (!userdata) return opt_rcvbuf;
// Trim window down according to what's already in buffer.
const size_t numbuf = func.get_rb_size(userdata);
assert((int)numbuf >= 0);
return opt_rcvbuf > numbuf ? opt_rcvbuf - numbuf : 0;
}
// Test if we're ready to decay max_window
// XXX this breaks when spaced by > INT_MAX/2, which is 49
// days; the failure mode in that case is we do an extra decay
// or fail to do one when we really shouldn't.
bool can_decay_win(int32 msec) const
{
return msec - last_rwin_decay >= MAX_WINDOW_DECAY;
}
// If we can, decay max window, returns true if we actually did so
void maybe_decay_win()
{
if (can_decay_win(g_current_ms)) {
// TCP uses 0.5
max_window = (size_t)(max_window * .5);
last_rwin_decay = g_current_ms;
if (max_window < MIN_WINDOW_SIZE)
max_window = MIN_WINDOW_SIZE;
}
}
size_t get_header_size() const
{
return (version ? sizeof(PacketFormatV1) : sizeof(PacketFormat));
}
size_t get_header_extensions_size() const
{
return (version ? sizeof(PacketFormatExtensionsV1) : sizeof(PacketFormatExtensions));
}
void sent_ack()
{
ack_time = g_current_ms + 0x70000000;
bytes_since_ack = 0;
}
size_t get_udp_mtu() const
{
socklen_t len;
SOCKADDR_STORAGE sa = addr.get_sockaddr_storage(&len);
return UTP_GetUDPMTU((const struct sockaddr *)&sa, len);
}
size_t get_udp_overhead() const
{
socklen_t len;
SOCKADDR_STORAGE sa = addr.get_sockaddr_storage(&len);
return UTP_GetUDPOverhead((const struct sockaddr *)&sa, len);
}
uint64 get_global_utp_bytes_sent() const
{
socklen_t len;
SOCKADDR_STORAGE sa = addr.get_sockaddr_storage(&len);
return UTP_GetGlobalUTPBytesSent((const struct sockaddr *)&sa, len);
}
size_t get_overhead() const
{
return get_udp_overhead() + get_header_size();
}
void send_data(PacketFormat* b, size_t length, bandwidth_type_t type);
void send_ack(bool synack = false);
void send_keep_alive();
static void send_rst(SendToProc *send_to_proc, void *send_to_userdata,
const PackedSockAddr &addr, uint32 conn_id_send,
uint16 ack_nr, uint16 seq_nr, byte version);
void send_packet(OutgoingPacket *pkt);
bool is_writable(size_t to_write);
bool flush_packets();
void write_outgoing_packet(size_t payload, uint flags);
void update_send_quota();
#ifdef _DEBUG
void check_invariant();
#endif
void check_timeouts();
int ack_packet(uint16 seq);
size_t selective_ack_bytes(uint base, const byte* mask, byte len, int64& min_rtt);
void selective_ack(uint base, const byte *mask, byte len);
void apply_ledbat_ccontrol(size_t bytes_acked, uint32 actual_delay, int64 min_rtt);
size_t get_packet_size();
};
Array<RST_Info> g_rst_info;
Array<UTPSocket*> g_utp_sockets;
static void UTP_RegisterSentPacket(size_t length) {
if (length <= PACKET_SIZE_MID) {
if (length <= PACKET_SIZE_EMPTY) {
_global_stats._nraw_send[PACKET_SIZE_EMPTY_BUCKET]++;
} else if (length <= PACKET_SIZE_SMALL) {
_global_stats._nraw_send[PACKET_SIZE_SMALL_BUCKET]++;
} else
_global_stats._nraw_send[PACKET_SIZE_MID_BUCKET]++;
} else {
if (length <= PACKET_SIZE_BIG) {
_global_stats._nraw_send[PACKET_SIZE_BIG_BUCKET]++;
} else
_global_stats._nraw_send[PACKET_SIZE_HUGE_BUCKET]++;
}
}
void send_to_addr(SendToProc *send_to_proc, void *send_to_userdata, const byte *p, size_t len, const PackedSockAddr &addr)
{
socklen_t tolen;
SOCKADDR_STORAGE to = addr.get_sockaddr_storage(&tolen);
UTP_RegisterSentPacket(len);
send_to_proc(send_to_userdata, p, len, (const struct sockaddr *)&to, tolen);
}
void UTPSocket::send_data(PacketFormat* b, size_t length, bandwidth_type_t type)
{
// time stamp this packet with local time, the stamp goes into
// the header of every packet at the 8th byte for 8 bytes :
// two integers, check packet.h for more
uint64 time = UTP_GetMicroseconds();
PacketFormatV1* b1 = (PacketFormatV1*)b;
if (version == 0) {
b->tv_sec = (uint32)(time / 1000000);
b->tv_usec = time % 1000000;
b->reply_micro = reply_micro;
} else {
b1->tv_usec = (uint32)time;
b1->reply_micro = reply_micro;
}
last_sent_packet = g_current_ms;
#ifdef _DEBUG
_stats._nbytes_xmit += length;
++_stats._nxmit;
#endif
if (userdata) {
size_t n;
if (type == payload_bandwidth) {
// if this packet carries payload, just
// count the header as overhead
type = header_overhead;
n = get_overhead();
} else {
n = length + get_udp_overhead();
}
func.on_overhead(userdata, true, n, type);
}
#if g_log_utp_verbose
int flags = version == 0 ? b->flags : b1->type();
uint16 seq_nr = version == 0 ? b->seq_nr : b1->seq_nr;
uint16 ack_nr = version == 0 ? b->ack_nr : b1->ack_nr;
LOG_UTPV("0x%08x: send %s len:%u id:%u timestamp:"I64u" reply_micro:%u flags:%s seq_nr:%u ack_nr:%u",
this, addrfmt(addr, addrbuf), (uint)length, conn_id_send, time, reply_micro, flagnames[flags],
seq_nr, ack_nr);
#endif
send_to_addr(send_to_proc, send_to_userdata, (const byte*)b, length, addr);
}
void UTPSocket::send_ack(bool synack)
{
PacketFormatExtensions pfe;
zeromem(&pfe);
PacketFormatExtensionsV1& pfe1 = (PacketFormatExtensionsV1&)pfe;
PacketFormatAck& pfa = (PacketFormatAck&)pfe1;
PacketFormatAckV1& pfa1 = (PacketFormatAckV1&)pfe1;
size_t len;
last_rcv_win = get_rcv_window();
if (version == 0) {
pfa.pf.connid = conn_id_send;
pfa.pf.ack_nr = (uint16)ack_nr;
pfa.pf.seq_nr = (uint16)seq_nr;
pfa.pf.flags = ST_STATE;
pfa.pf.ext = 0;
pfa.pf.windowsize = (byte)DIV_ROUND_UP(last_rcv_win, PACKET_SIZE);
len = sizeof(PacketFormat);
} else {
pfa1.pf.set_version(1);
pfa1.pf.set_type(ST_STATE);
pfa1.pf.ext = 0;
pfa1.pf.connid = conn_id_send;
pfa1.pf.ack_nr = ack_nr;
pfa1.pf.seq_nr = seq_nr;
pfa1.pf.windowsize = (uint32)last_rcv_win;
len = sizeof(PacketFormatV1);
}
// we never need to send EACK for connections
// that are shutting down
if (reorder_count != 0 && state < CS_GOT_FIN) {
// if reorder count > 0, send an EACK.
// reorder count should always be 0
// for synacks, so this should not be
// as synack
assert(!synack);
if (version == 0) {
pfa.pf.ext = 1;
pfa.ext_next = 0;
pfa.ext_len = 4;
} else {
pfa1.pf.ext = 1;
pfa1.ext_next = 0;
pfa1.ext_len = 4;
}
uint m = 0;
// reorder count should only be non-zero
// if the packet ack_nr + 1 has not yet
// been received
assert(inbuf.get(ack_nr + 1) == NULL);
size_t window = min<size_t>(14+16, inbuf.size());
// Generate bit mask of segments received.
for (size_t i = 0; i < window; i++) {
if (inbuf.get(ack_nr + i + 2) != NULL) {
m |= 1 << i;
LOG_UTPV("0x%08x: EACK packet [%u]", this, ack_nr + i + 2);
}
}
if (version == 0) {
pfa.acks[0] = (byte)m;
pfa.acks[1] = (byte)(m >> 8);
pfa.acks[2] = (byte)(m >> 16);
pfa.acks[3] = (byte)(m >> 24);
} else {
pfa1.acks[0] = (byte)m;
pfa1.acks[1] = (byte)(m >> 8);
pfa1.acks[2] = (byte)(m >> 16);
pfa1.acks[3] = (byte)(m >> 24);
}
len += 4 + 2;
LOG_UTPV("0x%08x: Sending EACK %u [%u] bits:[%032b]", this, ack_nr, conn_id_send, m);
} else if (synack) {
// we only send "extensions" in response to SYN
// and the reorder count is 0 in that state
LOG_UTPV("0x%08x: Sending ACK %u [%u] with extension bits", this, ack_nr, conn_id_send);
if (version == 0) {
pfe.pf.ext = 2;
pfe.ext_next = 0;
pfe.ext_len = 8;
memset(pfe.extensions, 0, 8);
} else {
pfe1.pf.ext = 2;
pfe1.ext_next = 0;
pfe1.ext_len = 8;
memset(pfe1.extensions, 0, 8);
}
len += 8 + 2;
} else {
LOG_UTPV("0x%08x: Sending ACK %u [%u]", this, ack_nr, conn_id_send);
}
sent_ack();
send_data((PacketFormat*)&pfe, len, ack_overhead);
}
void UTPSocket::send_keep_alive()
{
ack_nr--;
LOG_UTPV("0x%08x: Sending KeepAlive ACK %u [%u]", this, ack_nr, conn_id_send);
send_ack();
ack_nr++;
}
void UTPSocket::send_rst(SendToProc *send_to_proc, void *send_to_userdata,
const PackedSockAddr &addr, uint32 conn_id_send, uint16 ack_nr, uint16 seq_nr, byte version)
{
PacketFormat pf;
zeromem(&pf);
PacketFormatV1& pf1 = (PacketFormatV1&)pf;
size_t len;
if (version == 0) {
pf.connid = conn_id_send;
pf.ack_nr = ack_nr;
pf.seq_nr = seq_nr;
pf.flags = ST_RESET;
pf.ext = 0;
pf.windowsize = 0;
len = sizeof(PacketFormat);
} else {
pf1.set_version(1);
pf1.set_type(ST_RESET);
pf1.ext = 0;
pf1.connid = conn_id_send;
pf1.ack_nr = ack_nr;
pf1.seq_nr = seq_nr;
pf1.windowsize = 0;
len = sizeof(PacketFormatV1);
}