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Describe the bug
When creating instances using a template created from a GLTF, transforms appear to be applied based on the GLTF coordinate system instead of the iModelConnection's spatial coordinate system.
Click on the blank connection button in the tool bar.
Click on the smiling face icon in the tool bar.
Expected behavior
You should have 3 spheres in the view: red, blue, green. Each sphere has it's center positioned at points described by the structure returned by
the getCirclesData function:
Each sphere should contains a model, creating from instancing a GLTF template:
You will notice, the green sphere has no gltf instance inside it, instead it got positioned incorrectly:
It should be placed at the center of the sphere, like the two others spheres. The problem arise because the position of the green sphere has a delta value added on the Z-axis.
Our assumption is that, the axis orientation is based on the GLTF coordinate system.
The text was updated successfully, but these errors were encountered:
Describe the bug
When creating instances using a template created from a GLTF, transforms appear to be applied based on the GLTF coordinate system instead of the iModelConnection's spatial coordinate system.
To Reproduce
Expected behavior
You should have 3 spheres in the view: red, blue, green. Each sphere has it's center positioned at points described by the structure returned by
the
getCirclesData
function:Each sphere should contains a model, creating from instancing a GLTF template:
You will notice, the green sphere has no gltf instance inside it, instead it got positioned incorrectly:
It should be placed at the center of the sphere, like the two others spheres. The problem arise because the position of the green sphere has a delta value added on the Z-axis.
Our assumption is that, the axis orientation is based on the GLTF coordinate system.
The text was updated successfully, but these errors were encountered: