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Deformation graph

This is my deformation graph code for the implementation of Embedded deformation. The deformation graph will look like the following picture:

alt tag

The deformation graph is generated using farthest point sampling algorithm and the code is based on the fast marching code from Professor Gabriel Peyre to compute geodesic distance of a triangular mesh.

Please look at the gen_deformation_graph.h on how to generate defoormation graph. You need not use the test_FPS.cpp which is just for test fast marching algorithm (farthest point sampling algorithm).

Reference

  1. Embedded Deformation for Shape Manipulation. https://graphics.ethz.ch/~sumnerb/research/embdef/Sumner2007EDF.pdf

  2. Geodesic Computations on 3D Meshes.http://www.cmap.polytechnique.fr/~peyre/geodesic_computations/