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tur.po
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#. The template for the description of score-related achievements.
#. `%1$s` will be replaced by the name of the level.
#. `%2$s` will be replaced by the score to reach.
#. For example:
#. "In Eskiv, score 10000 or more"
#: /client/application/account/achievements_description.cpp:17
msgid "In %1$s, score %2$s or more."
msgstr "%1$s'de %2$s veya daha yüksek olacak skor tamamla"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: /client/application/game/entities/player/ship.cpp:331
msgid "Ouch"
msgstr "Of"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: /client/application/game/entities/player/ship.cpp:334
msgid "Yikes"
msgstr "İğrenç"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: /client/application/game/entities/player/ship.cpp:337
msgid "Ow"
msgstr "Ya"
#. A floating message shown when the player takes damage. Feel free to
#. adapt the message to your language.
#: /client/application/game/entities/player/ship.cpp:340
msgid "Ugh"
msgstr "Tüh"
#: /client/application/game/game.cpp:177
msgid "Quick pause"
msgstr "Seri duraklama"
#: /client/application/game/game.cpp:183
msgid "Quick pause %s"
msgstr "Seri duraklama %s"
#: /client/application/game/game_constants.cpp:12
msgid "1p"
msgstr "1p"
#: /client/application/game/game_constants.cpp:12
msgid "2p"
msgstr "2p"
#: /client/application/game/game_constants.cpp:12
msgid "3p"
msgstr "3p"
#: /client/application/game/game_constants.cpp:12
msgid "4p"
msgstr "4p"
#. Short description of the "asteroids" game mode
#: /client/application/game/levels/game_levels.cpp:97
msgid "Euclidean space is overrated"
msgstr "Normal yer anlayışı abartılı"
#. Short description of the "hexagon" game mode
#: /client/application/game/levels/game_levels.cpp:116
msgid "Never trust a six-sided polygon"
msgstr "Altı kenarlı bir köşegeni hiç güvenme"
#. Short description of the "hexagon" game mode
#: /client/application/game/levels/game_levels.cpp:118
msgid "Unrelated to \"Super Hexagon\""
msgstr "\"Super Hexagon\" ile hiç bir alakası yok"
#. Short description of the "hexagon" game mode
#: /client/application/game/levels/game_levels.cpp:120
msgid "Choose your own difficulty"
msgstr "Kendi zorluk seviyesini seç"
#. Short description of the "eskiv" game mode
#: /client/application/game/levels/game_levels.cpp:138
msgid "Dodge everything and you'll be OK"
msgstr "Kazanmak için her şeyden kaç "
#. Short description of the "eskiv" game mode
#: /client/application/game/levels/game_levels.cpp:140
msgid "aka Dodge This"
msgstr "kısaca Bundan kaç"
#. Short description of the "eskiv" game mode
#: /client/application/game/levels/game_levels.cpp:142
msgid "Green good. Red bad."
msgstr "Yeşil iyi, kırmızı kötü."
#. Short description of the "waves" game mode
#: /client/application/game/levels/game_levels.cpp:161
msgid "RIP GW3:Dimensions"
msgstr "GW3:Dimensions'a Allah rahmet eylesin"
#. Short description of the "waves" game mode
#: /client/application/game/levels/game_levels.cpp:163
msgid "Previously known as Assault"
msgstr "Eskiden Assault olarak geçerdi"
#. Short description of the "fury" game mode
#: /client/application/game/levels/game_levels.cpp:182
msgid "Just 32 seconds of skills"
msgstr "Sadece 32 saniye acaba ne kadar zor olabilir ki?"
#. Short description of the "fury" game mode
#: /client/application/game/levels/game_levels.cpp:184
msgid "My favorite mode"
msgstr "En sevdiğim harita"
#. Short description of the "fury" game mode
#: /client/application/game/levels/game_levels.cpp:186
msgid "Survive 32 seconds with this simple trick"
msgstr "32 saniye boyunca hayatta kalabilirmisin?"
#. Short description of the "fury" game mode
#: /client/application/game/levels/game_levels.cpp:188
msgid "\"This level is a joke right?\" - a tester"
msgstr "\"Bu harita bir şaka değil mi?\" - bir oyuncu"
#. Short description of the "ceasefire" game mode
#: /client/application/game/levels/game_levels.cpp:206
msgid "Evolution of Pacifism"
msgstr "Pacifism'in Gelişimi"
#. Short description of the "pandemonium" game mode
#: /client/application/game/levels/game_levels.cpp:224
msgid "True bullet hell"
msgstr "Gerçek bullet hell"
#. Short description of the "pandemonium" game mode
#: /client/application/game/levels/game_levels.cpp:226
msgid "With great firepower comes great dodging skills"
msgstr "Mükemmel güç ile mükemmel sürme becerileri gelir"
#. Short description of the "partitioner" game mode
#: /client/application/game/levels/game_levels.cpp:244
msgid "Lasso up stuff to make them disappear"
msgstr "Kementle istediğini sil"
#. Short description of the symbiosis game mode
#: /client/application/game/levels/game_levels.cpp:262
msgid "2 brain hemispheres, 2 hands, 2 ships."
msgstr "2 beyin yarımküresi, 2 el, 2 gemi."
#. Shown in a notification when a new score medal is earned.
#: /client/application/game/levels/medals.cpp:14
msgid "New bronze medal"
msgstr "Yeni bronz madalya kazandınız"
#. Shown in a notification when a new speedrun medal is earned.
#: /client/application/game/levels/medals.cpp:16
msgid "New bronze speedrun medal"
msgstr "Yeni bronz koşu madalyası kazandınız"
#. Shown in a notification when a new score medal is earned.
#: /client/application/game/levels/medals.cpp:19
msgid "New silver medal"
msgstr "Yeni gümüş madalya kazandınız"
#. Shown in a notification when a new speedrun medal is earned.
#: /client/application/game/levels/medals.cpp:21
msgid "New silver speedrun medal"
msgstr "Yeni gümüş kolu madalyası kazandınız"
#. Shown in a notification when a new score medal is earned.
#: /client/application/game/levels/medals.cpp:24
msgid "New gold medal"
msgstr "Yeni altın madalya kazandınız"
#. Shown in a notification when a new speedrun medal is earned.
#: /client/application/game/levels/medals.cpp:26
msgid "New gold speedrun medal"
msgstr "Yeni altın koşu madalyası kazandınız"
#: /client/application/game/player_data/data_synchronizer.cpp:146
msgid "You've been signed out."
msgstr "Çıkış yapıldı."
#: /client/application/game/player_data/data_synchronizer.cpp:192
msgid "Failed to download backup data"
msgstr "Yedek verileri yüklemek başarısız"
#: /client/application/game/player_data/data_synchronizer.cpp:276
msgid "Failed to download achievements"
msgstr "Başarımları indirme başarısız oldu"
#: /client/application/game/player_data/data_synchronizer.cpp:320
msgid "Failed to upload achievements"
msgstr "Başarımları yükleme başarısız oldu"
#: /client/application/game/player_data/data_synchronizer.cpp:349
msgid "Failed to download unlocked items"
msgstr "Açılan öğelerin indirilmesi başarısız"
#: /client/application/game/player_data/data_synchronizer_new.cpp:196
msgid "Failed to download data"
msgstr ""
#. Shown in a notification when you improve your best score in a given level.
#. Example of what it looks like: "New personal best! 1000 ⇨ 2000"
#: /client/application/game/player_data/player_data_manager.cpp:53
msgid "New personal best! %s ⇨ %s"
msgstr "Yeni kişisel rekor! %s ⇨ %s"
#. Shown in a notification when you improve your best speed run in a given
#. level. Example of what it looks like: "Improved speed run! 50.43s ⇨ 40.43s"
#: /client/application/game/player_data/player_data_manager.cpp:56
msgid "Improved speed run! %s ⇨ %s"
msgstr "Speed run geliştirildi! %s ⇨ %s"
#. String shown in a notification when an achievement was unlocked.
#. %s is replaced with the name of the achievement.
#: /client/application/game/player_data/player_data_manager.cpp:829
msgid "Achievement Unlocked: %s"
msgstr "Başarımın kilidi açıldı: %s"
#. Describes the rarity level of items. Rarity level of 0.
#: /client/application/game/player_data/player_unlocked_items.cpp:321
msgid "Common"
msgstr "Yaygın"
#. Describes the rarity level of items. Rarity level of 1.
#: /client/application/game/player_data/player_unlocked_items.cpp:323
msgid "Uncommon"
msgstr "Nadir"
#. Describes the rarity level of items. Rarity level of 2.
#: /client/application/game/player_data/player_unlocked_items.cpp:325
msgid "Rare"
msgstr "Ender"
#. Describes the rarity level of items. Rarity level of 3.
#: /client/application/game/player_data/player_unlocked_items.cpp:327
msgid "Epic"
msgstr "Epik"
#. Describes the rarity level of items. Rarity level of 4.
#: /client/application/game/player_data/player_unlocked_items.cpp:329
msgid "Legendary"
msgstr "Efsanevi"
#. Describes the rarity level of items. Rarity level of 5.
#: /client/application/game/player_data/player_unlocked_items.cpp:331
msgid "Mythical"
msgstr "Destansı"
#. Describes the rarity level of items. Rarity level of 6.
#: /client/application/game/player_data/player_unlocked_items.cpp:333
msgid "Transcendent"
msgstr "Olağanüstü"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:27
msgid "Ship"
msgstr "Gemi"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:29
msgid "Trail"
msgstr "Kuyruk"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:31
msgid "Bullet"
msgstr "Mermi"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:33
msgid "Mace"
msgstr "Topuz"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:35
msgid "Laser"
msgstr "Lazer"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:37
msgid "Joystick"
msgstr "Kol"
#. Describes a type of unlockable item
#: /client/application/game/player_data/player_unlocked_items.h:39
msgid "UI Color"
msgstr "Arayüz Rengi"
#: /client/application/game/state/game_network_message_parser.cpp:57
msgid "%s left the game"
msgstr "%s oyundan çıktı"
#: /client/application/game/state/game_state.cpp:500
msgid "N/A"
msgstr "ø"
#. Shown when the game is displaying stats. Concerns the player's shooting
#. accuracy. The %s is replaced with a percentage, e.g. "Accuracy: 46%"
#: /client/application/game/state/game_state.cpp:513
msgid "Accuracy: %s"
msgstr "Doğruluk oranı: %s"
#. Shown when the game is displaying stats. The %s is replaced with a number,
#. for example "Total score: 43423"
#: /client/application/game/state/game_state.cpp:516
msgid "Total score: %s"
msgstr "Toplam skor: %s"
#. Shown when the game is displaying stats. The %s is replaced with a number,
#. for example "Pointonium: 34444"
#: /client/application/game/state/game_state.cpp:520
msgid "Pointonium: %s"
msgstr "Pointonium: %s"
#. Shown when the game is displaying stats. The %s is replaced with a
#. duration, for example: "Duration: 1m43s"
#: /client/application/game/state/game_state.cpp:524
msgid "Duration: %s"
msgstr "Zaman: %s"
#: /client/application/game/ui/game_over_ui.cpp:10
msgid "Game Over"
msgstr "Oyun bitti"
#. April 1st replacement for "Game Over". Does not need an exact
#. translation.
#: /client/application/game/ui/game_over_ui.cpp:18
msgid "You died. Again."
msgstr "Öldün. Tekrar."
#. April 1st replacement for "Game Over". Feel free to be creative.
#: /client/application/game/ui/game_over_ui.cpp:20
msgid "Insert coin to continue"
msgstr "Devam etmek için para at"
#. April 1st replacement for "Game Over". Feel free to be creative.
#: /client/application/game/ui/game_over_ui.cpp:22
msgid "You tried"
msgstr "Denedin"
#. April 1st replacement for "Game Over". Feel free to be creative.
#: /client/application/game/ui/game_over_ui.cpp:24
msgid "It's okay, you were never going to win anyway."
msgstr "Sorun değil, zaten asla kazanamayacaksın."
#: /client/application/game/ui/game_over_ui.cpp:48
msgid "Play again"
msgstr "Tekrar oyna"
#: /client/application/game/ui/game_over_ui.cpp:50
msgid "Continue"
msgstr "Devam et"
#. Shown when the player failed to achieve an objective
#: /client/application/game/ui/game_over_ui.cpp:92
msgid "Failed"
msgstr "Başarısız"
#. Shown when the player successfully achieved an objective
#: /client/application/game/ui/game_over_ui.cpp:98
msgid "Success!"
msgstr "Başarı!"
#: /client/application/game/ui/game_over_ui.cpp:113
msgid "Exit"
msgstr "Çık"
#: /client/application/game/ui/pause_ui.cpp:45
msgid "Pause"
msgstr "Duraklat"
#: /client/application/game/ui/pause_ui.cpp:62
msgid "Restart"
msgstr "Yeniden başla"
#: /client/application/game/ui/screens/accounts/screen_account_url_request.cpp:77
msgid "Loading..."
msgstr "Yükleniyor..."
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:20
msgid "Change colors"
msgstr "Renkleri değiştir"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:32
msgid "Old username:"
msgstr "Eski kullanıcı adı"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:35
msgid "New username:"
msgstr "Yeni kullanıcı adı"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:49
msgid "Change"
msgstr "Değiştir"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:67
msgid "Only change colors! %s"
msgstr "Sadece %s renklerini değiştir"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:80
msgid "Username color change"
msgstr "Kullanıcı adı renklerini değiştir"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:88
msgid "Username change succesfull"
msgstr "Kullanıcı adı değişikliği başarılı"
#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:99
msgid "Failed to update username"
msgstr "Kullanıcı adı değişikliği başarısız"
#. Shown in a header, in the screen that allows you to manage your PewPew
#. Live account. In this screen you can for example change the colors of your
#. nickname, or delete your account.
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:21
msgid "Manage Account"
msgstr "Hesabı yönet"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:42
msgid "Synchronize"
msgstr "Senkronize et"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:51
msgid "Sign out"
msgstr "Çıkış yap"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:61
msgid "Delete account"
msgstr "Hesabı sil"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:73
msgid "Account deletion"
msgstr "Hesap silme"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:80
msgid "Account deletion requested."
msgstr "Hesap silme talebi"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:82
msgid "An email asking for confirmation was sent."
msgstr "Onay emaili gönderilmiştir"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:87
msgid "Failed to request account deletion"
msgstr "Hesap silme isteği başarısız"
#: /client/application/game/ui/screens/accounts/screen_manage_account.cpp:108
msgid "Help"
msgstr "Yardım"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:21
msgid "Email is invalid!"
msgstr "Email geçersizdir!"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:46
msgid "Too short. Minimum %s characters."
msgstr "Çok kısa. En az %s karakter kullanabilirsiniz."
#: /client/application/game/ui/screens/accounts/screen_register.cpp:53
msgid "Too long. Maximum %s characters."
msgstr "Çok uzun. En çok %s karakter kullanabilirsiniz."
#: /client/application/game/ui/screens/accounts/screen_register.cpp:70
msgid "Register account"
msgstr "Hesap yap"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Username"
msgstr "Kullanıcı adı"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Password"
msgstr "Şifre"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Confirm password"
msgstr "Şifreyi doğrula"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Email"
msgstr "Email"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:114
msgid "Register"
msgstr "Hesap oluştur"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:128
msgid "Registering"
msgstr "Hesap yapılıyor"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:135
msgid "Registration successful."
msgstr "Hesap yapımı başarılı."
#: /client/application/game/ui/screens/accounts/screen_register.cpp:137
msgid "Please check your emails!"
msgstr "Lütfen emaillerinize bakınız"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:141
msgid "Failed to register"
msgstr "Hesap yapımı başarısız"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:171
msgid "Username (you can put colors in!):"
msgstr "Kullanıcı adı (renk kullanabilirsiniz!):"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:171
msgid "Password:"
msgstr "Şifre:"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:172
msgid "Confirm password:"
msgstr "Şifreyi doğrula:"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:172
msgid "Email:"
msgstr "Email:"
#: /client/application/game/ui/screens/accounts/screen_register.cpp:205
msgid "Passwords do not match!"
msgstr "Şifreler eşleşmiyor!"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:16
msgid "Account"
msgstr "Hesap"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:19
msgid "Not signed in"
msgstr "Giriş yapılmamıştır"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:23
msgid "Create an account to set your name and sync your data"
msgstr "İsim koymak ve verilerini eşitlemek için hesap yap"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:27
msgid "Sign in"
msgstr "Giriş yap"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:51
msgid "Privacy Policy"
msgstr "Gizlilik Politikası"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:93
msgid "You need to be signed-in to upload scores"
msgstr "Skor yüklemek için giriş yapmış olmalısınız"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:96
msgid "You need to be signed-in to play online"
msgstr "Online oynamak için giriş yapmış olmalısınız"
#. Error message shown if to the player when they are trying to view
#. comments while not signed-in.
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:101
msgid "You need to be signed-in to view comments"
msgstr "Yorumları görmek için hesabınıza giriş yapınız"
#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:113
msgid "Your account"
msgstr "Sizin hesabınız"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:28
msgid "Requesting verification email"
msgstr "Email doğrulama isteniyor"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:34
msgid "Verification email sent"
msgstr "Doğrulama emaili göderilmiştir"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:36
msgid "Check your inbox!"
msgstr "Gelen kutusuna bakınız!"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:40
msgid "Failed to resend email"
msgstr "Email geri göndermesi oluşmamıştır"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:51
msgid "Requesting password reset"
msgstr "Şifre değiştirme başvurusu isteniyor"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:57
msgid "Password reset email sent"
msgstr "Şifre değiştirme emaili göderilmiştir"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:64
msgid "Failed to request password reset"
msgstr "Şifre değiştirme başvurusu başarılı olmadı"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:138
msgid "Signing in"
msgstr "Giriş yapılıyor"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:153
msgid "Successfully signed in!"
msgstr "Başarılı giriş yapıldı!"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:167
msgid "Email not verified"
msgstr "Email doğrulanmamıştır"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:170
msgid "Re-send verification email"
msgstr "Doğrulama emailini bir daha göder"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:185
msgid "Incorrect password"
msgstr "Hatalı şifre"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:188
msgid "Request password reset"
msgstr "Şifre değiştirme başvurusu iste"
#: /client/application/game/ui/screens/accounts/screen_signin.cpp:214
msgid "Reset password"
msgstr "Şifreyi sıfırla"
#: /client/application/game/ui/screens/accounts/screen_synchronize.cpp:16
msgid "Synchronizing"
msgstr "Senkronize ediliyor"
#: /client/application/game/ui/screens/accounts/screen_synchronize.cpp:54
msgid "Failed to synchronize."
msgstr "Senkronizasyon başarısız."
#: /client/application/game/ui/screens/accounts/screen_synchronize.cpp:64
msgid "Synchronization completed."
msgstr "Senkronizasyon başarılı."
#: /client/application/game/ui/screens/screen_benchmark.cpp:34
msgid "Skip"
msgstr "Geç"
#: /client/application/game/ui/screens/screen_career.cpp:36
msgid "Statistics"
msgstr "İstatistikler"
#: /client/application/game/ui/screens/screen_career.cpp:61
msgid "Global leaderboards"
msgstr "Dünya çapında en iyiler"
#. The text shown in the career screen that explains that the
#. stars and medals shown are *not* specific to an era.
#: /client/application/game/ui/screens/screen_career.cpp:78
msgid "All time stars and medals"
msgstr "Genel yıldız ve madalyalar"
#. The title of the screen that shows which level the player is at
#: /client/application/game/ui/screens/screen_career.cpp:100
msgid "Level %s"
msgstr ""
#. Shown in the career screen. Underneath it, a
#. summary of the completed deviations is shown.
#: /client/application/game/ui/screens/screen_career.cpp:124
msgid "Deviations completed"
msgstr "Tamamlanan farklılaşmalar"
#: /client/application/game/ui/screens/screen_career.cpp:150
msgid "Achievements"
msgstr ""
#: /client/application/game/ui/screens/screen_career.cpp:170
msgid "XP leaderboard"
msgstr ""
#: /client/application/game/ui/screens/screen_career.cpp:183
msgid "All leaderboards"
msgstr ""
#: /client/application/game/ui/screens/screen_configure_gamepad.cpp:58
msgid "Configure Gamepad"
msgstr "Oyun Kolunu Ayarla"
#: /client/application/game/ui/screens/screen_configure_gamepad.cpp:64
msgid "Deadzone"
msgstr "Tehlikeli Alan"
#: /client/application/game/ui/screens/screen_configure_gamepad.cpp:79
msgid "Saturation"
msgstr "Canlılık"
#: /client/application/game/ui/screens/screen_configure_gamepad.cpp:96
msgid "Curve"
msgstr "Eğim"
#: /client/application/game/ui/screens/screen_configure_gamepad.cpp:118
msgid "Reset"
msgstr "Yenile"
#. The name of the graphics configuration that disables all the graphics effects
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:48
msgid "Minimal"
msgstr "Minimal"
#. The name of the graphics configuration that enables a few graphical effects
#. while still allowing screen recording with a high compression ratio
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:51
msgid "Compression friendly"
msgstr "Kompresyon için iyi"
#. The name of the graphics configuration that enables almost all the graphical effects.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:53
msgid "High"
msgstr "Yüksek"
#. The name of the graphics configuration that enables all the graphical effects.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:55
msgid "Highest"
msgstr "En yüksek"
#. Title of the screen where graphics are configured.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:93
msgid "Configure graphics"
msgstr "Grafikleri ayarla"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:112
msgid "off"
msgstr "kapalı"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:112
msgid "on"
msgstr "açık"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:114
msgid "minimal"
msgstr "asgari"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:114
msgid "advanced"
msgstr "gelişmiş"
#. The name of the setting category for choosing the bloom (=glow) intensity.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:121
msgid "Bloom intensity"
msgstr "Parlanma şiddeti"
#. The name of the setting category for choosing whether "lens dirt" is
#. present or not.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:130
msgid "Lens dirt"
msgstr "Lens kiri"
#. The name of the setting that enables horizontal scanlines.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:138
msgid "horizontal"
msgstr "yatay"
#. The name of setting that enables grid-like scanlines.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:140
msgid "grid"
msgstr "şebeke"
#. The name for the setting category for choosing the scalines type.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:142
msgid "Scanlines"
msgstr "Pulluluk"
#. The name for the setting category for choosing the chromatic aberration.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:148
msgid "Chromatic aberration"
msgstr "Kromatik aberasyon"
#. The name for the setting category for choosing the intensity of the curve
#. of the monitor.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:157
msgid "Curved monitor"
msgstr "Eğik monitor"
#. The name for the setting category for choosing the intensity of the
#. vignette effect.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:166
msgid "Vignette"
msgstr "Vignet"
#. The color "black"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:186
msgid "Black"
msgstr "Siyah"
#. The color "blue"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:188
msgid "Blue"
msgstr "Mavi"
#. The color "teal"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:190
msgid "Teal"
msgstr "Teal"
#. The color "green"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:192
msgid "Green"
msgstr "Yeşil"
#. The color "pink"
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:194
msgid "Pink"
msgstr "Pembe"
#. The name of a setting category for choosing the background hue of the
#. renderer.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:199
msgid "Background hue"
msgstr "Arka plan rengi"
#. Name of the setting for when the game is shown in a window.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:213
msgid "Windowed"
msgstr "Pencereleştirilmiş"
#. Name of the setting for when the game is shown in fullscreen.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:215
msgid "Fullscreen"
msgstr "Tam Ekran"
#. Name of the setting for when the game is shown in a borderless window.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:217
msgid "Borderless"
msgstr "Kenarsız"
#. Name of the category where you select Windowed mode or Fullscreen.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:228
msgid "Screen type"
msgstr "Ekran tipi"
#. The title of the screen that allows selecting the graphical appearance of
#. the touch joysticks.
#: /client/application/game/ui/screens/screen_configure_joysticks_style.cpp:24
msgid "Joysticks style"
msgstr "Joyistik stili"
#: /client/application/game/ui/screens/screen_configure_keyboard.cpp:113
msgid "Configure keyboard"
msgstr "Klavyeyi düzenle"
#: /client/application/game/ui/screens/screen_configure_keyboard.cpp:118
msgid "Move"
msgstr "Yer değiştir"
#: /client/application/game/ui/screens/screen_configure_keyboard.cpp:126
msgid "Shoot"
msgstr "Atış atmak"
#. Used in the settings. The %s is replaced with "on" or "off", for example:
#. "Mouse aim off".
#: /client/application/game/ui/screens/screen_configure_keyboard.cpp:254
msgid "Mouse aim %s"
msgstr "Fare ile hedefleme %s"
#. Used in the settings. The %s is replaced with the name of a key, for
#. example: "Quick Restart: Space".
#: /client/application/game/ui/screens/screen_configure_keyboard.cpp:258
msgid "Quick Restart: %s"
msgstr "Seri Yeniden Başlatma: %s"
#. Used in the settings. The %s is replaced with the name of a key, for
#. example: "Slow Down: Shift".
#: /client/application/game/ui/screens/screen_configure_keyboard.cpp:262
msgid "Slow Down: %s"
msgstr "Yavaşlama: %s"
#: /client/application/game/ui/screens/screen_configure_ship.cpp:55
msgid "Configure Ship"
msgstr "Gemiyi düzenle"
#: /client/application/game/ui/screens/screen_configure_ship.cpp:58
msgid "Model"
msgstr "Model"
#: /client/application/game/ui/screens/screen_configure_ship.cpp:58
msgid "Bullets"
msgstr "Mermiler"
#: /client/application/game/ui/screens/screen_configure_touch_joystick.cpp:98
msgid "Configure joysticks"
msgstr "Joystickleri düzenle"
#: /client/application/game/ui/screens/screen_configure_touch_joystick.cpp:112
msgid "Swap"
msgstr "Değiştir"
#: /client/application/game/ui/screens/screen_download_level.cpp:49
msgid "Downloading level..."
msgstr "Harita yükleniyor..."
#: /client/application/game/ui/screens/screen_download_level.cpp:77
msgid "Failed to download level."
msgstr "Seviye indirilemedi"
#: /client/application/game/ui/screens/screen_encyclopedia.cpp:37
msgid "Encyclopedia"
msgstr "Ansiklopedi"
#: /client/application/game/ui/screens/screen_feed.cpp:68
msgid "Global feed"
msgstr ""
#: /client/application/game/ui/screens/screen_feed.cpp:69
msgid "Personal notifications"
msgstr ""
#: /client/application/game/ui/screens/screen_feed.cpp:188
msgid "No notifications"
msgstr ""
#: /client/application/game/ui/screens/screen_informations.cpp:87
msgid "Music"
msgstr "Müzik"
#. Shown in a button. This buttons lets you see a list of people that
#. contributed to the game.
#: /client/application/game/ui/screens/screen_informations.cpp:102
msgid "Credits"
msgstr "Krediler"
#. Shown in a button. This buttons lets you see the list of programming
#. library that are used in the game.
#: /client/application/game/ui/screens/screen_informations.cpp:116
msgid "Licenses"
msgstr "Lisanslar"
#. Shown in the information screen.
#. Used in a button that redirects to discord server
#: /client/application/game/ui/screens/screen_informations.h:22
msgid "Discord server"
msgstr "Discord sunucusu"
#. Shown in the information screen.
#. Used in a button that redirects to the youtube channel
#: /client/application/game/ui/screens/screen_informations.h:30
msgid "Development videos"
msgstr "Geliştirme vidyoları"
#. Shown in the tab strip of the inventory. Used for showing all the unlocked
#. items.
#: /client/application/game/ui/screens/screen_inventory.cpp:89
msgid "All"
msgstr "Hepsi"
#. The string shown in the header of the screen where you select which
#. items you want. The items include: the ship, the trail, the
#. bullets, the joysticks, the ui color, etc...
#: /client/application/game/ui/screens/screen_inventory.cpp:224
msgid "Inventory"
msgstr "Envanter"
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:107
msgid "Save ship configuration"
msgstr ""
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:110
msgid "Save"
msgstr "Kaydet"
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:137
msgid "Configuration saved"
msgstr "Konfigürasyon kaydedildi"
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:160
msgid "Enter configuration name"
msgstr "Konfigürasyon adını giriniz"
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:175
msgid "Load ship configuration"
msgstr ""
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:236
msgid "loaded ship configuration"
msgstr ""
#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:238
msgid "loaded <%s>"
msgstr "<%s> yüklendi"
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:36
msgid "Local multiplayer"
msgstr "Yerel çok oyunculu"
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:45
msgid "Local multiplayer supports 2 players connected to the same wifi network."
msgstr "Yerel çok oyunculu oyunlar aynı wifi ağına bağlanan iki oyuncu arasında oynanabilir."
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:46
msgid "One player must create a room, which the other player joins."
msgstr "Bir oyuncu odayı kurar, diğer oyuncu ise bu odaya katılır."
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:47
msgid "The wifi network does not have to be connected to the internet."
msgstr "Wifi ağı internete bağlanmak zorunda değil."
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:48
msgid "Connecting to a phone's hotspot should work!"
msgstr "Telefon erişim noktasına da bağlanabilir!"
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:49
msgid "Each player need to upload the replay separately to both appear in the online leader board."
msgstr "Puan tablosunda iki oyuncunun da görünmesi için her oyuncu ayrı bir şekilde tekrarlamayı yüklemeleri lazım."
#: /client/application/game/ui/screens/screen_lan_create_or_join.cpp:53