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Do we need to add Float32 tracing? For now, since the coefficients (constants) are all defined in Float64, the final output is always Float64.
In one setting of shock test particle tracing, I encountered a weird bug with No matching function wrapper was found!. This only happens when I passed in Float32 x, E, B.
The text was updated successfully, but these errors were encountered:
Do we need to add Float32 tracing? For now, since the coefficients (constants) are all defined in Float64, the final output is always Float64.
In one setting of shock test particle tracing, I encountered a weird bug with
No matching function wrapper was found!
. This only happens when I passed in Float32 x, E, B.The text was updated successfully, but these errors were encountered: