- Dice buttons will no longer be added to item names in the sidebar heading.
- It's now possible to right-click dice buttons to roll with Advantage or Disadvantage.
- Fix issues with rolling after D&D Beyond updated.
- Correctly roll dice without labels when used as a symbiote in TaleSpire.
- Fix missing label on Initiative rolls on D&D Beyond's mobile layout.
- Prevent dice buttons from showing up in item names after D&D Beyond update.
- Now does a better job of combining dice in text. For example Hand of Healing is no longer two separate dice entries.
- Can now be used as a symbiote in TaleSpire.
- New spell and action modification:
- Infiltrator Armor: Lightning Launcher: Adds an extra dice button for the once per turn action.
- Scorching Ray: Adds extra dice buttons for multiple rays.
- Correctly send d100s to TaleSpire.
- Dice buttons will no longer be added to item names.
- Spell and action modifications have been re-implemented. It does the following:
- Chaos Bolt: Changes the dice to include the missing d6.
- Magic Missile: Adds extra dice buttons for multiple darts.
- Melf's Minute Meteors: Adds an extra dice button for throwing two meteors.
- Toll the Dead: Adds an extra dice button for damaged targets.
- Two-Weapon Fighting: Adds an extra dice button for making bonus attacks with light weapons without positive modifier.
- The header of features will now be used as dice labels.
- Second Wind (and similar feats) will now correctly include the modifier.
- Extension options have now been added for changing modifier key behavior and disabling/enabling spell and action modifications.
- Fix Short Rest hit dice button not working.
- Fix background color on dice when Underdark Mode is enabled.
- Handle 1d10 + your Dexterity modifier rolls on DNDBeyond's mobile layout.
- Skills with ADV/DIS now send the correct label instead of Undefined.
- Stopped sending Undefined instead of empty labels when label wasn't resolved.
- Greatly improved labels sent to TaleSpire for EXTRAS.
- Show a dialog when digital dice aren't enabled.
- Add ADV/DIS dice when shift is held.
- Ability dice now work when "Scores Top" setting is used.
- The appearance of the buttons now follow your DNDBeyond's theme.
- Refreshing is no longer required when activating digital dice.
- Dice outside of the description in the sidebar are now clickable.
- Fix a problem where the extension would not work in Chrome when themes were used on DNDBeyond.
- Hit die under Short Rest now correctly update number of die. Previously it would always stay at one.
- Updated extension to work with changes made on DNDBeyond.
- Multi-dart magic missile, off-hand weapon attack and damaged toll of the dead need to be re-implemented.
- Dice button are now added to the monster search and page.
- Support +n and similar dice notations in text.
- Creature name is now included in dice buttons in character sheet sidebar.
- Add ADV/DIS dice when alt/ctrl is held
- Updated extension to work with changes made on DNDBeyond.
- Fix multi-dart magic missile not working correctly.
First public release 🎉.
- Add (Saving) to the end of the label for saving throw rolls.
- Make the appearance of the highlight match native dice when hovering saving throws.
- Add override for Chaos Bolt to fix missing extra dice on roll.
- Add dice buttons to sidebar.
- Add off-hand damage attack for two-handed weapon fighting.