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interactionProcessor.js
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const path = require("path");
const fs = require("fs");
const commandsFolderPath = path.join(__dirname, "commands/");
const commands = fs
.readdirSync(commandsFolderPath)
.map((fileName) => require(path.join(commandsFolderPath, fileName)));
const commandsMap = Object.fromEntries(
commands.map((command) => [command.name, command.exec]),
);
const {
generateLeaderboard,
MEMBER_COUNT_PER_PAGE,
filterMembersWhoHaventPlayedAGame,
} = require("./leaderboardUtils");
module.exports = async (interaction, client, database) => {
if (interaction.isChatInputCommand()) {
const commandExec = commandsMap[interaction.commandName];
if (!commandExec) return;
return commandExec(interaction, database);
} else {
const leaderboardData = await database
.collection("leaderboards")
.findOne({ id: interaction.message.id });
if (!leaderboardData)
return interaction.reply({
content: "Leaderboard message could not be found.",
ephemeral: true,
});
if (interaction.user.id !== leaderboardData.requesterId) {
return interaction.reply({
content: "You can only interact with leaderboards you requested!",
ephemeral: true,
});
}
if (interaction.isButton() && interaction.customId === "delete") {
await client.channels.fetch(interaction.channelId); // channel that message was in must be cached for the message to be deleted.
return interaction.message.delete();
}
const guildData =
interaction.isButton() && interaction.customId === "update"
? (
await database
.collection("guildData")
.find({})
.sort({ updated: -1 })
.limit(1)
.toArray()
)[0]
: await database
.collection("guildData")
.findOne({ updated: leaderboardData.dataTs });
if (!guildData)
return interaction.reply({
content: "Data for that leaderboard could not be found.",
ephemeral: true,
});
guildData.members = filterMembersWhoHaventPlayedAGame(
guildData.members,
leaderboardData.since_tracking,
);
let newStat = leaderboardData.stat;
let newFirstIdx = leaderboardData.firstIdx;
let newLastIdx = leaderboardData.lastIdx;
if (
interaction.isStringSelectMenu() &&
interaction.customId === "statsDropdown"
) {
newStat = interaction.values[0];
} else if (interaction.isButton()) {
const veryFirstFirstIdx = 0;
const veryFirstLastIdx = MEMBER_COUNT_PER_PAGE;
const veryLastFirstIdx = Math.max(
0,
Math.floor(guildData.members.length / MEMBER_COUNT_PER_PAGE) *
MEMBER_COUNT_PER_PAGE,
);
const veryLastLastIdx = guildData.members.length;
switch (interaction.customId) {
case "first":
case "update":
newFirstIdx = veryFirstFirstIdx;
newLastIdx = veryFirstLastIdx;
break;
case "prev":
newFirstIdx = Math.max(
veryFirstFirstIdx,
leaderboardData.firstIdx - MEMBER_COUNT_PER_PAGE,
);
newLastIdx = Math.max(
veryFirstLastIdx,
Math.min(leaderboardData.firstIdx, guildData.members.length),
);
break;
case "next":
newFirstIdx = Math.min(
leaderboardData.firstIdx + MEMBER_COUNT_PER_PAGE,
veryLastFirstIdx,
);
newLastIdx = Math.min(
leaderboardData.lastIdx + MEMBER_COUNT_PER_PAGE,
veryLastLastIdx,
);
break;
case "last":
newFirstIdx = veryLastFirstIdx;
newLastIdx = veryLastLastIdx;
break;
}
}
await interaction.update(
await generateLeaderboard(
newFirstIdx,
newLastIdx,
newStat,
guildData,
guildData.updated,
leaderboardData.since_tracking,
),
);
return database.collection("leaderboards").updateOne(
{ id: interaction.message.id },
{
$set: {
stat: newStat,
firstIdx: newFirstIdx,
lastIdx: newLastIdx,
dataTs: guildData.updated,
},
},
);
}
};