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Maybe we should change this to more universal?
More special monsters in one wave?
User then could add more settings to each wave.
Eg: Extra gold in this wave (eg wave before boss -> every player gets 100gold extra)
Suggestion for new format ( maybe JSON ):
1
ADDITIONAL_GOLD: 20 // optional. Adds extra gold for players
/* Here we can add custom commands
which we can add by new plugin
1 plugin = 1 new command */
[
{
Type: NORMAL
Health: 3100 3500
Speed: 250
Interval: 1.8 2.0,
Repeat: 13 15
}
{
Type: NORMAL
Health: 1500 1800
Speed: 230 260
Interval: 1.0,
Repeat: 5
}
{
Type: BONUS
Health: 3500 4120
Speed: 300
Delay: 10.0 // After 10 seconds of last sent monster send this monster
/* Interval is optional */
/* Repeat is optional ofc. if not typed then only one time */
}
]
The text was updated successfully, but these errors were encountered:
Actual format for creating wave is:
WAVE_NUMER = (TYPE, MONSTER_NUM, MONSTER_HEALTH, MONSTER_SPEED, SPECIAL_HEALTH, SPECIAL_SPEED)
eg:
1 = (NORMAL, 13, 600, 210)
2 = (BOSS, 20, 1600, 220, 45000, 125)
Maybe we should change this to more universal?
More special monsters in one wave?
User then could add more settings to each wave.
Eg: Extra gold in this wave (eg wave before boss -> every player gets 100gold extra)
Suggestion for new format ( maybe JSON ):
The text was updated successfully, but these errors were encountered: